Horizon Zero Dawn is set in a post-apocalyptic world where robotic dinosaur machines roam and humanity has regressed to tribal societies. Aloy hunts these machines using a combination of bows, traps, and a device called the Focus that reveals machine weak points and components. The combat system rewards preparation and precision — scanning a machine reveals detachable components, elemental weaknesses, and armor plates. Tearing off a Thunderjaw's disc launcher and using it against the machine is one of gaming's most satisfying moments. The story slowly reveals why the world is this way, building to one of the best sci-fi narratives in gaming.
Starting Horizon Zero Dawn can feel overwhelming. This guide tells you exactly what to focus on during your first hours so you don't waste time on things that don't matter yet.
What Kind of Game Is This?
Horizon Zero Dawn is a action game built around machine hunting and component targeting. The core loop involves mastering these systems to progress through increasingly challenging content.
What to expect: Time investment in learning mechanics, experimentation, and gradual mastery. The game rewards patience and knowledge.
Choosing Your First Role
| Role | Beginner Rating | Why |
|---|---|---|
| Stealth Hunter | Good (but demanding) | Scan the area, stealth-kill scouts (Watchers), set traps for large machines, then snipe weak points from hidden positions. |
| Trap Specialist | Excellent for beginners | Scout the area, identify machine patrol routes, set 3-5 tripwires across the path, then lure the machine through them for massive automated damage. |
| Sharpshot Sniper | Good (but demanding) | Scan targets, identify weak points, use Tearblast to strip components from distance, then precision-shot exposed weak points for critical damage. |
| Melee Brave | Situational | Override a machine for support, engage in melee against distracted enemies, and use spear combos. More effective against human Bandits than machines. |
| Override Master | Excellent for beginners | Stealth-approach the largest machine in a group, override it, then watch it destroy the remaining machines while you snipe from safety. |
Our recommendation: Start with Trap Specialist. The Tripcaster lays explosive, shock, and fire tripwires that deal massive damage when machines walk through them. Setting up a kill zone of traps before drawing a machine's patrol route through them creates hands-free damage. Blast wires deal the highest trap damage.
Avoid Override Master as your first pick. Complete all Cauldrons to unlock override for every machine type.
First Session Step-by-Step
Step 1: Learn machine hunting
Machines are the primary enemies — robotic creatures with specific behaviors, weak points, and component systems. Each machine type has a datapoint in your Focus scan that reveals its weaknesses, components, and attack patterns. Combat against machines rewards targeting components for extra damage and loot rather than body-shotting.
This is the foundation. Spend your first 15-30 minutes getting comfortable with how machine hunting works before worrying about anything else.
Step 2: Head to Embrace
Aloy's starting homeland — a lush valley with basic machines (Watchers, Striders, Grazers). The Embrace teaches combat fundamentals and the Focus scanning mechanic. The Proving (main story) gates progression out of the Embrace.
Clear the main content here before moving on. Everything teaches fundamentals you'll need later.
Step 3: Get Your First Upgrade
Look for Ropecaster — it's the most accessible early upgrade. Fires ropes that pin machines to the ground when enough ropes connect. Essential for large machines (Thunderjaw, Stormbird) — pinning them creates extended damage windows. Higher-tier Ropecasters need fewer ropes to pin. A pinned Thunderjaw is a dead Thunderjaw.
Step 4: Understand component targeting
Machines have detachable components (weapons, armor plates, resource canisters) that can be shot off with Tear damage. Removing a component disables that function (shooting off a cannon prevents ranged attacks) and drops it as loot or usable weapon. Tearblast Arrows are the primary component-removal tool.
This is the system most new players overlook. Invest time here early — it pays off throughout the entire game.
Step 5: Push to Meridian
The capital city of the Carja — the game's main hub with merchants, side quests, and story NPCs. Meridian has the best weapon merchants selling Shadow-tier (highest base quality) weapons. The surrounding area has diverse machine sites.
Essential Mechanics Explained
machine hunting
Machines are the primary enemies — robotic creatures with specific behaviors, weak points, and component systems. Each machine type has a datapoint in your Focus scan that reveals its weaknesses, components, and attack patterns. Combat against machines rewards targeting components for extra damage and loot rather than body-shotting.
component targeting
Machines have detachable components (weapons, armor plates, resource canisters) that can be shot off with Tear damage. Removing a component disables that function (shooting off a cannon prevents ranged attacks) and drops it as loot or usable weapon. Tearblast Arrows are the primary component-removal tool.
weapon mods
Weapons have modification slots that accept coils. Coils add percentage bonuses to damage, handling, tear, or elemental effects. Purple (very rare) coils provide the strongest bonuses. Farming specific machines for their coil drops is the endgame optimization loop.
skill trees
Three skill trees: Brave (combat damage), Prowler (stealth and traps), and Forager (crafting and healing). Key skills include Concentration (slow-motion aiming), Silent Strike (stealth kill), and Call Mount (override a machine for riding). Skill points come from XP and completing challenges.
override system
After completing Cauldron dungeons, Aloy can override (hack) specific machine types. Overridden machines fight for you for a limited time. Higher-tier Cauldrons unlock override capability for stronger machines. An overridden Thunderjaw fighting other machines is devastating.
Common Beginner Mistakes
1. Body-shotting machines instead of targeting components — component hits deal 3-5x more damage and drop valuable loot
Always target weak points and detachable parts.
2. Not using the Focus scan — fighting without scanning means you don't know where weak points are, what elements the machine is weak to, or what components to target
3. Ignoring Tearblast arrows — they're expensive to craft but remove components that would otherwise take 10+ regular arrows to detach
The efficiency more than justifies the cost.
4. Selling rare machine hearts and lenses — these are needed for purchasing the best weapons from specialized merchants
Keep at least 2 of each rare component.
5. Not completing Cauldrons — override capability is locked behind Cauldron dungeons
Overriding a Thunderjaw turns the game's hardest regular enemy into your strongest ally.
First 5 Hours Checklist
- Understand machine hunting and component targeting
- Choose Trap Specialist as starting role
- Clear Embrace main content
- Acquire Ropecaster or equivalent upgrade
- Reach Meridian
- ALWAYS scan machines before engaging. The Focus reveals every component, weak point, and elemental vulnerability. Fighting without scanning is like fighting blindfolded — you waste ammo and miss component loot.
- Tearblast arrows are the most valuable ammo in the game. They remove components instantly from any range. Shoot off weapons (Thunderjaw disc launchers), armor plates (expose weak points), and resource canisters (explode for AoE damage).
Tips for New Players
- ALWAYS scan machines before engaging. The Focus reveals every component, weak point, and elemental vulnerability. Fighting without scanning is like fighting blindfolded — you waste ammo and miss component loot.
- Tearblast arrows are the most valuable ammo in the game. They remove components instantly from any range. Shoot off weapons (Thunderjaw disc launchers), armor plates (expose weak points), and resource canisters (explode for AoE damage).
- Override machines to fight other machines. An overridden Thunderjaw devastates everything nearby. Complete Cauldrons to unlock override for increasingly powerful machines.
- The Ropecaster is essential for large machines. A Thunderjaw pinned to the ground by 4 ropes can't attack for 15+ seconds — enough time to unload every Precision Arrow you have into its heart component.
- Frozen Wilds DLC weapons (Banuk Bows) are significantly stronger than base game Shadow weapons. They have innate damage bonuses when fully drawn. Get them as soon as your level allows.
- Sell excess resources to merchants. Your inventory fills quickly with machine parts, and merchants pay well for common components. Keep rare components for crafting, sell common ones.
- Concentration (slow-motion aiming skill) is the most important combat skill. It lets you precisely target moving weak points, aim Tearblast arrows at small components, and land critical hits consistently.
- Set up ambushes at machine patrol routes. Lay tripwires across the path, override a nearby machine to create chaos, then snipe weak points from cover. Preparation wins more than reflexes.
- Human enemies (Bandits, Eclipse cultists) are much easier than machines. Use Silent Strike for stealth kills and headshots with the Hunter Bow for ranged kills. Save heavy weapons for machines.
- The Stormbird (flying machine) is the most intimidating machine but exploitable: Ropecaster it to the ground, then unload Tearblast arrows on its lightning gun. Without its gun and grounded, it's manageable.
Frequently Asked Questions
How long is Horizon Zero Dawn?
Main story takes 20-30 hours. Side content (Cauldrons, Tallnecks, Bandit Camps, collectibles) adds 15-25 hours. The Frozen Wilds DLC adds 10-15 hours. Completionist runs take 50-70 hours total.
Should I play Zero Dawn before Forbidden West?
Yes, Forbidden West is a direct sequel with returning characters and plot threads from Zero Dawn. The story of how the world ended and why machines exist is central to both games. Playing Zero Dawn first is strongly recommended.
Is the PC port good?
The PC version launched rough in 2020 but received extensive patches. As of 2024, it runs well with high framerates, ultrawide support, and improved performance. The Complete Edition includes the Frozen Wilds DLC.
What is the best weapon in Horizon Zero Dawn?
The Banuk Powershot Bow (Frozen Wilds DLC) deals the highest damage per arrow when fully drawn. In the base game, the Shadow Sharpshot Bow with Tearblast arrows is the most effective overall. The Lodge weapons (quest rewards) are also excellent with unique bonuses.
What to Read Next
- Horizon Zero Dawn Builds — Optimize your role once you've learned the basics
- Horizon Zero Dawn Walkthrough — Full progression path
- Horizon Zero Dawn Tips — Advanced strategies for when you're ready


