Kenshi Beginner's Guide — New Player Essentials

New to Kenshi? This beginner's guide covers first steps, essential mechanics, common mistakes, and everything for a strong start.

Kenshi is a squad-based open-world RPG with zero hand-holding set in a post-apocalyptic desert wasteland. You start as nobody — literally the weakest entity in the world. Your character can't fight, can't run fast, and will lose to a single starving bandit. Through getting beaten, captured, enslaved, and nearly killed repeatedly, your squad gets stronger. The game simulates an entire living world where factions war, caravans trade, and slavers hunt regardless of your involvement. Kenshi doesn't care about you — and that indifference is what makes every achievement feel earned. Building from nothing to a self-sufficient fortress with a trained army is one of gaming's most satisfying power fantasies.

Starting Kenshi can feel overwhelming. This guide tells you exactly what to focus on during your first hours so you don't waste time on things that don't matter yet.

What Kind of Game Is This?

Kenshi is a rpg game built around squad management and base building. The core loop involves mastering these systems to progress through increasingly challenging content.

What to expect: Time investment in learning mechanics, experimentation, and gradual mastery. The game rewards patience and knowledge.

Choosing Your First Build

BuildBeginner RatingWhy
HiverExcellent for beginnersHit-and-run combat using speed advantage. Hivers fight best with fast weapons (katanas, sabres) that benefit from their high dexterity.
ShekGood (but demanding)Charge into combat with heavy weapons, tank damage with high Toughness, and overwhelm enemies through brute strength.
GreenlanderExcellent for beginnersFlexible — Greenlanders fill any role competently. Use them for Holy Nation diplomacy and as all-rounders in your squad.
SkeletonGood (but demanding)Skeletons are your best long-term combat investment. They never need food, have extreme stat ceilings, and can be repaired from near-death. Build a Skeleton squad for your elite fighting force.
ScorchlanderSituationalUse Scorchlanders as scouts, thieves, and crossbow support. Their stealth bonuses make them ideal for infiltration missions and assassination training.

Our recommendation: Start with Shek. Shek are a warrior race with the highest combat stats. They start with bonus Strength and Toughness and take less damage from combat. Their weakness is slower skill training for non-combat tasks. A squad of trained Shek warriors is the strongest fighting force you can build.

Avoid Scorchlander as your first pick. Dark-skinned humans with slightly better dexterity and stealth but lower strength.

First Session Step-by-Step

Step 1: Learn squad management

You control a squad of up to 30 characters, each with individual stats, equipment, and jobs. Characters are recruited from bars, slave shops, or random encounters. Each character has 25+ stats that improve only through usage — fighting trains combat stats, running trains athletics, getting hurt trains toughness. Managing your squad's training, equipment, and assignments is the core gameplay loop.

This is the foundation. Spend your first 15-30 minutes getting comfortable with how squad management works before worrying about anything else.

Step 2: Head to The Hub

The recommended starting location — a neutral town with a bar for recruitment, shops for supplies, and copper nodes nearby for income. The Hub is relatively safe with infrequent bandit attacks. Start here, buy a house, mine copper, and build your initial squad.

Clear the main content here before moving on. Everything teaches fundamentals you'll need later.

Step 3: Get Your First Upgrade

Look for Falling Sun — it's the most accessible early upgrade. An enormous heavy weapon (blunt type) that deals devastating damage per hit. Slow swing speed but massive impact that launches enemies. Requires high Strength to wield effectively. Falling Sun is best on Shek warriors with strength above 60.

Step 4: Understand base building

After researching building technology, you can construct a settlement anywhere on the map. Buildings include walls, turrets, farms (hydroponics, wheat, hemp), crafting stations, and storage. Base raids from hostile factions test your defenses. Location matters — building near hostile factions means constant attacks, while remote locations may lack resources.

This is the system most new players overlook. Invest time here early — it pays off throughout the entire game.

Step 5: Push to Squin

A Shek Kingdom town with warriors and fighting tournaments. Squin has a bounty board for combat missions and Shek warriors available for recruitment. The proximity to the Shek Kingdom makes it ideal for building faction relations with them.

Essential Mechanics Explained

squad management

You control a squad of up to 30 characters, each with individual stats, equipment, and jobs. Characters are recruited from bars, slave shops, or random encounters. Each character has 25+ stats that improve only through usage — fighting trains combat stats, running trains athletics, getting hurt trains toughness. Managing your squad's training, equipment, and assignments is the core gameplay loop.

base building

After researching building technology, you can construct a settlement anywhere on the map. Buildings include walls, turrets, farms (hydroponics, wheat, hemp), crafting stations, and storage. Base raids from hostile factions test your defenses. Location matters — building near hostile factions means constant attacks, while remote locations may lack resources.

skill training

Every stat trains through usage. Want stronger combat? Get in fights and lose. Want faster running? Sprint while carrying heavy loads. Want better science? Research at a bench. There are no experience points — only repetitive practice. The first 10 levels of any skill are the hardest to train, after which improvement accelerates.

faction relations

Dozens of factions with individual relations toward you. The Holy Nation hates non-humans. The United Cities tax traders. Slavers capture the weak. Your actions (attacking faction members, trading, doing quests) shift relations. Negative relations trigger attacks; positive relations unlock trading and assistance.

open world sandbox

The entire world is accessible from the start with no level gates. A level 1 character can walk to the most dangerous zones — they'll just die immediately. The world simulates independently: factions war with each other, caravans travel routes, and wildlife hunts regardless of player presence.

Common Beginner Mistakes

1. Fighting anything in the first few hours — your starting character loses to literally everything

Mine copper, recruit, and train before picking fights.

2. Building a base too early — bases attract raids that destroy unprepared squads

Wait until you have 10+ combat-ready characters.

3. Ignoring Toughness training — a character with 60 Attack but 1 Toughness dies in one hit

Getting beaten up and recovering trains Toughness, which is essential for survival.

4. Walking through the Holy Nation territory with non-human squad members — the HN will attack and enslave non-humans on sight

Use human diplomats or avoid HN zones.

5. Not carrying food — characters who starve lose combat effectiveness and eventually collapse

Always carry 3+ days of food per character.

First 5 Hours Checklist

  • Understand squad management and base building
  • Choose Shek as starting build
  • Clear The Hub main content
  • Acquire Falling Sun or equivalent upgrade
  • Reach Squin
  • Toughness is the most important stat — it determines how much damage you can take before going down and how fast you recover. Train it by getting beaten up (non-lethally). Hungry bandits are perfect training opponents.
  • Buy a building in The Hub for 3000 cats (currency) as your first base. Assign characters to mine copper outside, sell ore at the shop, and use profits to recruit more squad members.

Tips for New Players

  1. Toughness is the most important stat — it determines how much damage you can take before going down and how fast you recover. Train it by getting beaten up (non-lethally). Hungry bandits are perfect training opponents.
  2. Buy a building in The Hub for 3000 cats (currency) as your first base. Assign characters to mine copper outside, sell ore at the shop, and use profits to recruit more squad members.
  3. Athletics trains fastest when sprinting with a heavy inventory. Load a character with iron ore and have them run laps around a town. Higher Athletics = faster travel, which is life-saving when fleeing.
  4. The Holy Nation will attack any squad containing non-humans in their territory. Either keep non-humans hidden or avoid HN territory entirely until you can fight their patrols.
  5. Crossbow training is safest done from behind town walls. Position a crossbow user on a roof and let town guards handle melee while your character shoots. This trains Crossbow and Perception safely.
  6. Stealth and Assassination train best at night in enemy camps. Stealth-KO sleeping bandits, loot their gear, and sneak away. Failed attempts train Stealth faster than successful ones.
  7. Research is gated by books (Engineering Research, Science Books, AI Cores). Buy books from Tech Hunter shops and use them at Research Benches. Higher-tier research requires rarer books.
  8. Limb damage matters — a destroyed arm reduces fighting ability and a destroyed leg prevents walking. Carry Splints and First Aid Kits at all times. Robot Limbs (cybernetics) replace lost limbs with upgrades.
  9. Don't build a base until your squad has 10+ members with combat stats above 20. Bases attract raids from every nearby faction, and an unprepared squad gets destroyed.
  10. The import game feature (Settings → Import) resets the world while keeping your characters and squad. Use this to refresh dead NPCs, reset faction relations, or fix broken game states.

Frequently Asked Questions

Is Kenshi too hard for beginners?

Kenshi is brutally difficult at the start but becomes manageable once you understand the training loop: get beaten → heal → get stronger → repeat. Start at The Hub, mine copper for money, recruit 5+ characters, and train combat against Hungry Bandits. The first 10 hours are the hardest — persistence is rewarded.

How long is Kenshi?

A typical playthrough to building a self-sufficient fortress takes 50-100 hours. Kenshi has no ending — it's a sandbox where you set your own goals. Some players spend 500+ hours conquering the entire map. The emergent stories from your squad's journey are the real content.

Is Kenshi 2 coming?

Kenshi 2 was announced and is in development by Lo-Fi Games using Unreal Engine. It's a prequel set 1000 years before Kenshi 1. Development updates are sporadic. The original Kenshi continues to have an active modding community on Steam Workshop.

What are the best mods for Kenshi?

Genesis (massive overhaul adding factions, quests, and content), Reactive World (factions respond more dynamically), Living World (more world events), and various quality-of-life mods like 256 Squad Limit and Dark UI. The Steam Workshop has 3000+ mods.

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