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Battle Brothers Equipment Guide: Best Equipment Ranked

Complete Battle Brothers equipment guide. Every equipment option ranked with stats, best builds, and how to get them.

Researched and editorially reviewed. Updated .
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Battle Brothers is Overhype Studios' turn-based mercenary company sim, released on 24 March 2017 and now published by Hooded Horse. You hire named men with backgrounds, eight attributes, and permanent death, take contracts across a procedurally generated world map, and try to be strong enough when the late-game crisis arrives. Four expansions extend it: Beasts and Exploration, Warriors of the North, Blazing Deserts, and the free Of Flesh and Faith.

Your choice of equipment defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.

Equipment Rankings

EquipmentTierBest ForNotes
WarbrandSFront-line damage without the fatigue bill of a greataxeA two-handed sword with strong single-target damage and a sweeping attack for grouped enemies.
BillhookASecond-rank fighters and breaking enemy shield wallsA reach weapon that attacks from the second rank and can pull enemies out of their formation.
WarhammerAArmored knights, and any fight where your damage is bouncingThe armor-breaking answer for heavily plated enemies, where cutting weapons stall.
GreataxeBKilling high-value targets before they get a second turnEnormous damage and enormous fatigue cost, capable of removing an enemy in a swing.
CrossbowBEarly companies and for removing enemy archersHigher per-shot damage than a bow with a longer reload, so its value is picking off specific threats rather than sustained fire.

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S-Tier: Warbrand

A two-handed sword with strong single-target damage and a sweeping attack for grouped enemies. Lighter on fatigue than the heaviest two-handers, so it suits brothers who are not fully fatigue-trained.

AttributeDetail
TierS
Best ForFront-line damage without the fatigue bill of a greataxe
Key MechanicFatigue as the action budget
Recommended BuildSellsword

How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.

Best builds using Warbrand: Pairs naturally with Sellsword thanks to how their stat scaling lines up.


A-Tier: Billhook

A reach weapon that attacks from the second rank and can pull enemies out of their formation. Turns a mediocre recruit into a contributor without exposing him to the front line.

AttributeDetail
TierA
Best ForSecond-rank fighters and breaking enemy shield walls
Key MechanicPermadeath and permanent injuries
Recommended BuildHedge Knight

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Billhook: Pairs naturally with Hedge Knight thanks to how their stat scaling lines up.


A-Tier: Warhammer

The armor-breaking answer for heavily plated enemies, where cutting weapons stall. Slower to clear unarmored crowds, so it is a specialist rather than an all-purpose choice.

AttributeDetail
TierA
Best ForArmored knights, and any fight where your damage is bouncing
Key MechanicEight attributes with level-up rolls
Recommended BuildWildman

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Warhammer: Pairs naturally with Wildman thanks to how their stat scaling lines up.


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B-Tier: Greataxe

Enormous damage and enormous fatigue cost, capable of removing an enemy in a swing. Pairs naturally with the Battle Forged heavy build rather than with light-armor brothers.

AttributeDetail
TierB
Best ForKilling high-value targets before they get a second turn
Key MechanicContracts and faction relations
Recommended BuildRetired Soldier

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Greataxe: Pairs naturally with Retired Soldier thanks to how their stat scaling lines up.


B-Tier: Crossbow

Higher per-shot damage than a bow with a longer reload, so its value is picking off specific threats rather than sustained fire. Effective early because it demands less ranged skill to be useful.

AttributeDetail
TierB
Best ForEarly companies and for removing enemy archers
Key MechanicLate-game crises
Recommended BuildSquire

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Crossbow: Pairs naturally with Squire thanks to how their stat scaling lines up.


Equipment Progression Path

The order you should acquire equipment as you progress:

  1. Starting gear → Enough to clear Noble house territory
  2. Billhook → Your first real upgrade, available early
  3. Warhammer → Mid-game upgrade with good scaling
  4. Warbrand → Best-in-slot, aim for this by late game
  5. Upgrade to max → The power spike from max upgrades is enormous

Equipment Tips

  • Always upgrade your primary equipment before diversifying. One strong option beats three mediocre ones.
  • Match your equipment to your build's stat priorities for maximum scaling.
  • Know which content comes from where. Beasts and Exploration adds beasts, taxidermist crafting, and hidden locations; Warriors of the North adds barbarians and origins; Blazing Deserts adds the south, firearms, grenades, and arenas; Of Flesh and Faith is free and adds the Oathtakers and Anatomists origins.
  • Check our tier list for how equipment rankings affect overall build effectiveness.

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