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KARDS - The WWII Card Game Classes & Characters: Complete Guide

Every KARDS - The WWII Card Game build and class explained. Strengths, weaknesses, best gear, and which to pick for your playstyle.

Researched and editorially reviewed. Updated .
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KARDS is a WWII collectible card game from Icelandic studio 1939 Games, built on 40 card decks that pair one major nation with up to 12 cards borrowed from a single ally. Both headquarters start at 20 defence and the match ends the moment one of them hits zero. What sets it apart from other digital card games is the frontline: your board is split into two lines, and which line a unit sits in decides what it is allowed to attack.

Choosing the right build shapes your entire experience. This guide breaks down every option: what they're good at, what they struggle with, and which one matches your playstyle. For optimized builds with full gear sets, see our builds guide.

Quick Comparison

BuildTierPlaystyleBest EquipmentBeginner Friendly?
GermanyABalancedBlitzkriegYes
Soviet UnionABalancedKatyushaYes
United StatesABalancedMito RegimentYes
BritainABalancedThe War MachineYes
JapanABalancedHawker HurricaneYes

New player? Start with Soviet Union. See our beginner's guide for why.


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Germany

Germany is a strong option in KARDS - The WWII Card Game.

AttributeDetail
TierA
PlaystyleBalanced approach
Best EquipmentBlitzkrieg
Stat PriorityBalanced stats
Core GearBest available
Key MechanicKredit economy

Strengths

  • Highest overall performance across all content types
  • Solid all-around choice
  • Pairs well with Blitzkrieg

Weaknesses

  • Popular choice, competition for resources
  • Needs specific gear to reach full potential
  1. Start in Ranked Battle to learn Germany-specific mechanics
  2. Focus on Kredit economy. It's this build's primary system
  3. Prioritize Blitzkrieg as your first major upgrade
  4. See our full Germany build guide for the optimal gear progression

Soviet Union

Soviet Union is a strong option in KARDS - The WWII Card Game.

AttributeDetail
TierA
PlaystyleBalanced approach
Best EquipmentKatyusha
Stat PriorityBalanced stats
Core GearBest available
Key MechanicDeployment and operation costs

Strengths

  • Most versatile, adapts to any situation
  • Solid all-around choice
  • Pairs well with Katyusha

Weaknesses

  • Lower peak damage than S-tier options
  • Needs specific gear to reach full potential
  1. Start in Ranked Battle to learn Soviet Union-specific mechanics
  2. Focus on Deployment and operation costs. It's this build's primary system
  3. Prioritize Katyusha as your first major upgrade
  4. See our full Soviet Union build guide for the optimal gear progression

United States

United States is a strong option in KARDS - The WWII Card Game.

AttributeDetail
TierA
PlaystyleBalanced approach
Best EquipmentMito Regiment
Stat PriorityBalanced stats
Core GearBest available
Key MechanicFrontline and support line

Strengths

  • Best survivability for learning hard content
  • Solid all-around choice
  • Pairs well with Mito Regiment

Weaknesses

  • Slower progression speed
  • Needs specific gear to reach full potential
  1. Start in Ranked Battle to learn United States-specific mechanics
  2. Focus on Frontline and support line. It's this build's primary system
  3. Prioritize Mito Regiment as your first major upgrade
  4. See our full United States build guide for the optimal gear progression

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Britain

Britain is a strong option in KARDS - The WWII Card Game.

AttributeDetail
TierA
PlaystyleBalanced approach
Best EquipmentThe War Machine
Stat PriorityBalanced stats
Core GearBest available
Key MechanicAlly nation limit

Strengths

  • Excellent in group and cooperative content
  • Solid all-around choice
  • Pairs well with The War Machine

Weaknesses

  • Less effective solo
  • Requires deep game knowledge to use effectively
  1. Start in Ranked Battle to learn Britain-specific mechanics
  2. Focus on Ally nation limit. It's this build's primary system
  3. Prioritize The War Machine as your first major upgrade
  4. See our full Britain build guide for the optimal gear progression

Japan

Japan is a strong option in KARDS - The WWII Card Game.

AttributeDetail
TierA
PlaystyleBalanced approach
Best EquipmentHawker Hurricane
Stat PriorityBalanced stats
Core GearBest available
Key MechanicCombat keywords

Strengths

  • Highest skill ceiling with unique mechanics
  • Solid all-around choice
  • Pairs well with Hawker Hurricane

Weaknesses

  • Steep learning curve, punishing mistakes
  • Requires deep game knowledge to use effectively
  1. Start in Ranked Battle to learn Japan-specific mechanics
  2. Focus on Combat keywords. It's this build's primary system
  3. Prioritize Hawker Hurricane as your first major upgrade
  4. See our full Japan build guide for the optimal gear progression

Which Build Should You Pick?

For Beginners

Soviet Union is the clear winner. It's forgiving, teaches core mechanics, and remains competitive into endgame. Follow our beginner's guide for the best first-session experience.

For Maximum Performance

Germany is the top pick once you understand the game's mechanics. Pair it with Blitzkrieg for the strongest overall setup.

For a Challenge

Japan offers the highest skill ceiling. It's punishing when misplayed but incredibly rewarding when mastered. Only recommended after you've completed the game with another build.

For Group Play

Britain shines in cooperative content with utility and team support capabilities.

More KARDS - The WWII Card Game Guides

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