Metal Gear Solid V: The Phantom Pain is an open-world stealth action game where you play as Big Boss (Venom Snake) rebuilding your private military force, Diamond Dogs, in 1984 Cold War-era Afghanistan and Africa. The game gives you absolute freedom in how you approach each mission — stealth, lethal force, tactical support, or creative chaos. The Fulton extraction system lets you steal soldiers, vehicles, and even animals to grow Mother Base, creating a satisfying progression loop between field ops and base management. Its moment-to-moment gameplay is widely considered the best stealth action ever created.
Your choice of weapons defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.
Weapons Rankings
| Weapon | Tier | Best For | Notes |
|---|---|---|---|
| Tranquilizer Sniper (Renov-ICKX TP) | S | Ghost (Non-Lethal), Fulton Farmer | Silenced tranquilizer sniper rifle that puts enemies to sleep at 200+ meters. |
| AM MRS-4 (Assault Rifle) | A | Lethal Operator | The standard assault rifle with a suppressor option. |
| Wu S.Pistol (Tranq) | A | Ghost (Non-Lethal), Fulton Farmer, CQC Specialist | Starting tranquilizer pistol that remains useful for the entire game. |
| CGM 25 (Rocket Launcher) | B | Lethal Operator, specific vehicle-heavy missions | Lock-on rocket launcher for destroying vehicles, helicopters, and armored targets. |
| Stun Arm | B | CQC Specialist, Fulton Farmer | Prosthetic arm upgrade that releases an electrical discharge stunning all enemies in a 10-meter radius. |
S-Tier: Tranquilizer Sniper (Renov-ICKX TP)
Silenced tranquilizer sniper rifle that puts enemies to sleep at 200+ meters. The single most important weapon for non-lethal playthroughs. Enemies wake up after 3-5 minutes, so Fulton them before they recover. Magazine holds 6 rounds.
| Attribute | Detail |
|---|---|
| Tier | S |
| Best For | Ghost (Non-Lethal), Fulton Farmer |
| Key Mechanic | open-world infiltration |
| Recommended Role | Ghost (Non-Lethal) |
How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.
Best builds using Tranquilizer Sniper (Renov-ICKX TP): Pairs naturally with Ghost (Non-Lethal) thanks to stat scaling synergies.
A-Tier: AM MRS-4 (Assault Rifle)
The standard assault rifle with a suppressor option. 30-round magazine, accurate in short bursts, and effective at medium range. The suppressor degrades after 30 shots — carry a spare or use single shots. The workhorse weapon for lethal playthroughs.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Lethal Operator |
| Key Mechanic | Fulton extraction |
| Recommended Role | Lethal Operator |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using AM MRS-4 (Assault Rifle): Pairs naturally with Lethal Operator thanks to stat scaling synergies.
A-Tier: Wu S.Pistol (Tranq)
Starting tranquilizer pistol that remains useful for the entire game. Silenced with a 6-round magazine. Headshots put enemies to sleep instantly. Body shots take 5-10 seconds to take effect. Always carry this regardless of loadout.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Ghost (Non-Lethal), Fulton Farmer, CQC Specialist |
| Key Mechanic | buddy system |
| Recommended Role | Fulton Farmer |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Wu S.Pistol (Tranq): Pairs naturally with Fulton Farmer thanks to stat scaling synergies.
B-Tier: CGM 25 (Rocket Launcher)
Lock-on rocket launcher for destroying vehicles, helicopters, and armored targets. Two rockets per tube. Expensive to deploy (5000 GMP per mission) but essential for missions with heavy armor. Can be airdropped mid-mission via support.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Lethal Operator, specific vehicle-heavy missions |
| Key Mechanic | Mother Base management |
| Recommended Role | Sniper Overwatch |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using CGM 25 (Rocket Launcher): Pairs naturally with Sniper Overwatch thanks to stat scaling synergies.
B-Tier: Stun Arm
Prosthetic arm upgrade that releases an electrical discharge stunning all enemies in a 10-meter radius. 3 charges that recharge over time. The panic button for when stealth fails — stuns everyone nearby for Fulton extraction or escape.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | CQC Specialist, Fulton Farmer |
| Key Mechanic | GMP economy |
| Recommended Role | CQC Specialist |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Stun Arm: Pairs naturally with CQC Specialist thanks to stat scaling synergies.
Weapons Progression Path
The order you should acquire weapons as you progress:
- Starting gear → Enough to clear Afghanistan
- AM MRS-4 (Assault Rifle) → Your first real upgrade, available early
- Wu S.Pistol (Tranq) → Mid-game upgrade with good scaling
- Tranquilizer Sniper (Renov-ICKX TP) → Best-in-slot, aim for this by late game
- Upgrade to max → The power spike from max upgrades is enormous
Weapons Tips
- Always upgrade your primary weapon before diversifying — one strong option beats three mediocre ones.
- Match your weapons to your build's stat priorities for maximum scaling.
- Interrogate every soldier you grab with CQC (press the prompt after grabbing) — they reveal enemy positions, prisoner locations, material containers, and blueprint locations.
- Check our tier list for how weapons rankings affect overall build effectiveness.
More Metal Gear Solid V Guides
- Metal Gear Solid V Metal Gear Solid V Overview
- Metal Gear Solid V Best Builds
- Metal Gear Solid V Tier List
- Metal Gear Solid V Walkthrough
- Metal Gear Solid V Beginner's Guide
- Metal Gear Solid V Tips & Tricks
- Metal Gear Solid V Combat Guide
- Metal Gear Solid V Boss Guide
- Metal Gear Solid V Maps & Locations
- Metal Gear Solid V Crafting Guide
- Metal Gear Solid V Classes & Characters
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- Monster Hunter Wilds Weapons Guide — action game with similar mechanics


