Mount & Blade II: Bannerlord Tier List — Current Rankings

Mount & Blade II: Bannerlord tier list ranking every build and equipment option. Updated rankings with detailed reasoning.

This Mount & Blade II: Bannerlord tier list ranks every major option by overall effectiveness. Rankings factor in damage output, survivability, versatility, gear requirements, and how well each option scales.

Tier definitions: S = best in class, always a strong pick. A = strong and competitive, minor weaknesses. B = solid but clearly outperformed in most situations. C = viable only for players who enjoy the playstyle.

Builds Rankings

TierBuildRatingPlaystyle
SCavalry Lancer9.5/10Charge at full speed, couch lance, one-shot enemies, wheel around, repeat.
SHorse Archer9.5/10Circle enemies at range, fire arrows while riding, never let them close.
AInfantry Commander8.5/10Position infantry in Shield Wall, fight alongside them, break enemy formations with personal combat.
ASiege Specialist8.5/10Build siege engines before assaulting, use crossbow to pick off defenders, lead ladder assaults.
BTrader7.5/10Buy cheap trade goods, sell at profit, establish caravans, fund your army through commerce.

Detailed Builds Analysis

Cavalry Lancer (S-Tier)

The most powerful personal combat style — couch a lance at full gallop for devastating one-hit kills. Vlandian heavy cavalry with couched lances can rout entire armies. Your character on a war horse with a lance is the single deadliest unit on the battlefield.

Best with: War Horse, Long Glaive or Heavy Lance, Full Plate Armor Stat focus: Riding > Polearm > Athletics > Vigor

Horse Archer (S-Tier)

The Khuzait-inspired playstyle using mounted archery to kite enemy armies. Circle enemy formations while firing arrows, never engaging in melee. AI enemies can't effectively counter this. Requires high Bow and Riding skills.

Best with: Fast Horse, Noble Bow, 3 quivers of arrows, Light Armor Stat focus: Bow > Riding > Control > Athletics

Infantry Commander (A-Tier)

Fight on foot with two-handed weapons alongside your infantry line. Two-handed swords and polearms have massive reach and damage. Shield Wall formation holds the line while you personally cut through the enemy.

Best with: Two-Handed Sword or Glaive, Heavy Armor, Throwing Weapons Stat focus: Two-Handed > Athletics > Throwing > Vigor

Siege Specialist (A-Tier)

Focuses on siege warfare with crossbows, siege engines, and wall assault tactics. Bringing siege engines (rams, towers, trebuchets) dramatically reduces casualties. Crossbows are devastating in siege defense. Engineering skill speeds construction.

Best with: Heavy Crossbow, Full Plate, Siege Engines (built in camp) Stat focus: Crossbow > Engineering > Tactics > Leadership

Trader (B-Tier)

Focuses on commerce — buying low in surplus regions and selling high in deficit regions. Trade skill improves profits. Caravans generate passive income. Less combat-focused but provides the gold for mercenary armies and kingdom building.

Best with: Fast horses for caravan, Pack Animals, Trade goods Stat focus: Trade > Steward > Charm > Leadership

Equipment Rankings

EquipmentBest WithNotes
GlaiveCavalry Lancer, Infantry CommanderThe best polearm for both mounted and foot combat.
Heavy LanceCavalry Lancer — pure mounted combatPurpose-built for couched lance charges.
Noble BowHorse ArcherThe highest-tier bow with fast draw speed and high damage.
Two-Handed SwordInfantry CommanderMassive reach and damage for infantry combat.
JavelinsAll builds — ranged optionThrowable weapons with high damage and accuracy.

Equipment Analysis

Glaive: The best polearm for both mounted and foot combat. Long reach, high damage, and can be couched on horseback. Swing damage cuts through groups. The most versatile weapon type in the game.

Heavy Lance: Purpose-built for couched lance charges. Higher damage than glaives on the initial charge but useless in melee. Keep a secondary weapon for dismounted combat.

Noble Bow: The highest-tier bow with fast draw speed and high damage. Usable on horseback for the horse archer playstyle. Requires high Bow skill to use effectively. Arrows are the limiting factor — carry multiple quivers.

Two-Handed Sword: Massive reach and damage for infantry combat. Overhead swings can one-shot lightly armored enemies. No shield means you take more hits — heavy armor compensates. The most satisfying weapon for personal combat.

Javelins: Throwable weapons with high damage and accuracy. Carry a stack for softening enemies before melee engagement. Especially effective against cavalry and shielded enemies. Can be used mounted or on foot.

Meta Analysis

The current meta in Mount & Blade II: Bannerlord centers on army command and kingdom management. Builds that leverage both systems outperform those that focus on only one.

What's strong right now:

  • Cavalry Lancer with Glaive is the benchmark. Everything else is measured against it.
  • smithing builds are gaining ground as players find new synergies.
  • Infantry Commander remains essential for learning hard content.

What's underrated:

  • Horse Archer is consistently overlooked despite being the most flexible option.
  • Noble Bow offers excellent performance for its investment level.

What's overhyped:

  • Pure Trader builds. High ceiling but the consistency isn't there for most players.

Quick Picks by Situation

SituationBest BuildBest GearWhy
Overall bestCavalry LancerGlaiveHighest consistent performance
New playerHorse ArcherHeavy LanceMost forgiving, teaches mechanics
Hard contentInfantry CommanderNoble BowSurvivability when you need it
Group playSiege SpecialistTwo-Handed SwordUtility and team support
Experienced playerTraderJavelinsUnique challenge and high ceiling

For full build guides, see Mount & Blade II: Bannerlord builds. For progression help, check the walkthrough.