KITATUS Studios released SUPER DISTRO through My Way Games on 22 July 2015, pitching it on the store as a hard 2D platformer in the mould of Mega Man and Super Mario Bros 2: The Lost Levels. It carries five Steam achievements, and four of them do nothing more than mark finishing Levels 1 through 4. Steam purchasers rate it 37 percent positive across 295 reviews, while SteamSpy estimates 200,000 to 500,000 owners because the game circulated widely in bundles.
Your choice of weapons defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.
Weapons Rankings
| Weapon | Tier | Best For | Notes |
|---|---|---|---|
| Standing jump | S | Narrow gaps and any ledge where overshooting costs you the attempt. | This game has no weapons and no combat items, so the tools are movement inputs. |
| Running jump | A | Wide gaps where a standing jump will visibly fall short. | The long jump that covers wide gaps, and the input most likely to kill you. |
| Ledge recovery | A | Salvaging a mistimed running jump rather than resigning to the reset. | Reacting once a jump has already gone wrong, by steering toward whatever platform is still reachable. |
| Hazard memorisation | B | Any repeating hazard pattern, which is most of what stands between you and Level 4. | Not an input at all, but the thing that actually clears levels in a game built around dying. |
| Retry discipline | B | Long sessions where deaths start compounding instead of teaching you anything. | Choosing to stop for the night rather than pushing through frustration. |
S-Tier: Standing jump
This game has no weapons and no combat items, so the tools are movement inputs. The standing jump is the safest of them, clearing a hazard without committing horizontal distance you cannot take back.
| Attribute | Detail |
|---|---|
| Tier | S |
| Best For | Narrow gaps and any ledge where overshooting costs you the attempt. |
| Key Mechanic | Death and restart loop |
| Recommended Role | Cautious Learner |
How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.
Best builds using Standing jump: Pairs naturally with Cautious Learner thanks to how their stat scaling lines up.
A-Tier: Running jump
The long jump that covers wide gaps, and the input most likely to kill you. Since it commits both height and distance at once, it needs the approach run measured out before you leave the ground.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Wide gaps where a standing jump will visibly fall short. |
| Key Mechanic | Four numbered levels |
| Recommended Role | Memorisation Runner |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Running jump: Pairs naturally with Memorisation Runner thanks to how their stat scaling lines up.
A-Tier: Ledge recovery
Reacting once a jump has already gone wrong, by steering toward whatever platform is still reachable. Reviews that criticise the controls are largely criticising how little control you have here.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Salvaging a mistimed running jump rather than resigning to the reset. |
| Key Mechanic | Five Steam achievements |
| Recommended Role | Achievement Hunter |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Ledge recovery: Pairs naturally with Achievement Hunter thanks to how their stat scaling lines up.
B-Tier: Hazard memorisation
Not an input at all, but the thing that actually clears levels in a game built around dying. One full observation cycle of a moving hazard is worth more than five attempts at guessing it.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Any repeating hazard pattern, which is most of what stands between you and Level 4. |
| Key Mechanic | Single player with no editor |
| Recommended Role | Trading Card Collector |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Hazard memorisation: Pairs naturally with Trading Card Collector thanks to how their stat scaling lines up.
B-Tier: Retry discipline
Choosing to stop for the night rather than pushing through frustration. In a game whose first achievement celebrates your first death, tilt is the main thing that ends runs.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Long sessions where deaths start compounding instead of teaching you anything. |
| Key Mechanic | Retro platformer influences |
| Recommended Role | Curious Bundle Owner |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Retry discipline: Pairs naturally with Curious Bundle Owner thanks to how their stat scaling lines up.
Weapons Progression Path
The order you should acquire weapons as you progress:
- Starting gear → Enough to clear Level 1
- Running jump → Your first real upgrade, available early
- Ledge recovery → Mid-game upgrade with good scaling
- Standing jump → Best-in-slot, aim for this by late game
- Upgrade to max → The power spike from max upgrades is enormous
Weapons Tips
- Always upgrade your primary weapon before diversifying. One strong option beats three mediocre ones.
- Match your weapons to your build's stat priorities for maximum scaling.
- Set expectations from the review score first. Steam purchasers rate SUPER DISTRO 37 percent positive across 295 reviews, and the criticism concentrates on controls, level design and audio rather than on difficulty being unfair by design.
- Check our tier list for how weapons rankings affect overall build effectiveness.
More SUPER DISTRO Guides
- SUPER DISTRO SUPER DISTRO Overview
- SUPER DISTRO Best Builds
- SUPER DISTRO Tier List
- SUPER DISTRO Walkthrough
- SUPER DISTRO Beginner's Guide
- SUPER DISTRO Tips & Tricks
- SUPER DISTRO Combat Guide
- SUPER DISTRO Boss Guide
- SUPER DISTRO Maps & Locations
- SUPER DISTRO Crafting Guide
- SUPER DISTRO Classes & Characters
Similar Games
If you enjoy SUPER DISTRO, check out these related guides:
- Helldivers 2 Weapons Guide: action game with similar mechanics
- Black Myth: Wukong Weapons Guide: action game with similar mechanics
- Monster Hunter Wilds Weapons Guide: action game with similar mechanics


