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They Are Billions Equipment Guide: Best Equipment Ranked

Complete They Are Billions equipment guide. Every equipment option ranked with stats, best builds, and how to get them.

Researched and editorially reviewed. Updated .
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Numantian Games left Early Access on 18 June 2019 with The New Empire, a 48 mission campaign carrying more than 60 hours on top of the existing Survival mode. The custom engine pushes up to 20,000 infected on screen at once, and a single one reaching an unwalled house can end a four hour colony in about 90 seconds. Everything hinges on wall placement, noise discipline and the score factor you set before the map generates.

Your choice of equipment defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.

Equipment Rankings

EquipmentTierBest ForNotes
Wooden WallSSealing chokes in the opening 20 daysCheap, fast and made of the resource you have most of on day one.
Stone WallAPermanent perimeter once the Stone Workshop is runningThe real defensive line.
Great BallistaAEarly to mid game walls where noise still mattersFires heavy bolts with very little noise and often skewers several infected in a line.
Shocking TowerBChoke points where the horde arrives densely packedThe first tower that genuinely deletes crowds, using electricity to vaporise packs of weak infected at once.
ExecutorBLate game walls holding the final waveThe Great Ballista upgraded into an automated gatling cannon, and the strongest static defence available.

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S-Tier: Wooden Wall

Cheap, fast and made of the resource you have most of on day one. It buys time and nothing more, and it will not survive a serious wave past the first third of the run.

AttributeDetail
TierS
Best ForSealing chokes in the opening 20 days
Key MechanicOne infected can end a run
Recommended BuildRanger

How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.

Best builds using Wooden Wall: Pairs naturally with Ranger thanks to how their stat scaling lines up.


A-Tier: Stone Wall

The real defensive line. Far more health than wood and the minimum requirement before any wave that includes specials arrives at your gate.

AttributeDetail
TierA
Best ForPermanent perimeter once the Stone Workshop is running
Key MechanicNoise attracts the horde
Recommended BuildSoldier

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Stone Wall: Pairs naturally with Soldier thanks to how their stat scaling lines up.


A-Tier: Great Ballista

Fires heavy bolts with very little noise and often skewers several infected in a line. It is the quiet defensive tower, which matters because loud defences pull more attention.

AttributeDetail
TierA
Best ForEarly to mid game walls where noise still matters
Key MechanicScore factor sets difficulty and reward
Recommended BuildSniper

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Great Ballista: Pairs naturally with Sniper thanks to how their stat scaling lines up.


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B-Tier: Shocking Tower

The first tower that genuinely deletes crowds, using electricity to vaporise packs of weak infected at once. It needs energy, so it dies the instant its Tesla Tower does.

AttributeDetail
TierB
Best ForChoke points where the horde arrives densely packed
Key MechanicVillages of Doom seeded on the map
Recommended BuildThanatos

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Shocking Tower: Pairs naturally with Thanatos thanks to how their stat scaling lines up.


B-Tier: Executor

The Great Ballista upgraded into an automated gatling cannon, and the strongest static defence available. Expensive in iron and energy, and worth every unit of both.

AttributeDetail
TierB
Best ForLate game walls holding the final wave
Key MechanicTesla Tower energy grid
Recommended BuildTitan

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Executor: Pairs naturally with Titan thanks to how their stat scaling lines up.


Equipment Progression Path

The order you should acquire equipment as you progress:

  1. Starting gear → Enough to clear The Deep Forest
  2. Stone Wall → Your first real upgrade, available early
  3. Great Ballista → Mid-game upgrade with good scaling
  4. Wooden Wall → Best-in-slot, aim for this by late game
  5. Upgrade to max → The power spike from max upgrades is enormous

Equipment Tips

  • Always upgrade your primary equipment before diversifying. One strong option beats three mediocre ones.
  • Match your equipment to your build's stat priorities for maximum scaling.
  • Use the pause key as a core mechanic, not an emergency button. The game is built around pausing to issue orders, and no amount of mechanical speed will replace stopping the clock during a wave to retarget six units individually.
  • Check our tier list for how equipment rankings affect overall build effectiveness.

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