Torchlight Infinite Walkthrough — Start to Endgame

Step-by-step Torchlight Infinite walkthrough covering every phase from first session to endgame. Complete progression guide with milestones and checklists.

Torchlight Infinite is a free-to-play action RPG in the Torchlight series, designed as a cross-platform competitor to Path of Exile and Diablo. The Hero Trait system gives each character class multiple distinct build paths with unique skill modifications. Seasonal leagues rotate every 3 months with new mechanics, keeping the meta fresh. The Pact of Darkness crafting system offers deterministic gear crafting (choose what stats you want) as an alternative to pure RNG. Endgame revolves around the God of Hunting mode with escalating difficulty tiers for the best loot.

This walkthrough takes you from your first session to endgame content. Each phase has specific goals, priorities, and milestones. Follow this path to avoid common traps that stall most players.

Quick Progression Summary

PhaseAreaFocusBuildDuration
1. StartLeptisHero Trait system basicsGemma (Spellcaster)1-2 hours
2. EarlyIchi DomainPact of Darkness crafting masteryGemma (Spellcaster)3-5 hours
3. MidNetherrealmseasonal leagues + gearRehan (Berserker) or Gemma (Spellcaster)5-10 hours
4. LateGod of Hunting ArenaBuild optimizationRehan (Berserker)5-10 hours
5. EndgameSeasonal RealmMin-maxRehan (Berserker) or Iris (Gunslinger)Ongoing

Phase 1: Getting Started — Leptis

The main hub city with vendors, crafting stations, stash, and the Pact of Darkness crafting table. All endgame systems are accessed from here. The social hub where you trade with other players and manage your character.

Level/Difficulty: Hub (All Game) Key Rewards: All crafting, trading, stash management, endgame access portals

What to Do in Leptis

  1. Learn Hero Trait system. Each hero has 3-4 Trait paths that fundamentally change their abilities. Spend your first session getting comfortable with this.
  2. Pick Gemma (Spellcaster) as your starting build. It's the most forgiving option.
  3. Plan your Hero Trait path on a planner website before spending points — respeccing costs significant currency and wrong investments stall progression.
  4. Acquire your first equipment upgrade — Divinity Slate or whatever's available.
  5. Clear all main content before moving on.

Phase 1 Checklist

  • Understand Hero Trait system fundamentals
  • Gemma (Spellcaster) selected and functional
  • Leptis main content cleared
  • Ready for Ichi Domain

Phase 2: Early Game — Ichi Domain

The leveling zone campaign spanning Acts 1-7. Linear story content that teaches game mechanics while progressing to endgame. Contains all story bosses and introduces enemy types you'll fight in endgame.

Level/Difficulty: Level 1-60 Key Rewards: Campaign completion, passive skill points, Hero Trait points, starter gear

What to Do in Ichi Domain

  1. Work on Pact of Darkness crafting. The deterministic crafting system where you seal specific modifiers on an item and reroll the rest. This system becomes critical from here on.
  2. Farm for Divinity Slate if you haven't already. It's the key upgrade for this phase.
  3. Pact of Darkness: seal the 2 most important modifiers on an item, then chaos-roll the remaining 2-4 slots. This guarantees your key stats while gambling on bonuses.
  4. Complete all objectives before pushing to Netherrealm.
  5. Consider whether Rehan (Berserker) might suit your playstyle better than Gemma (Spellcaster).

Phase 2 Checklist

  • Pact of Darkness crafting integrated into gameplay
  • Divinity Slate acquired
  • Ichi Domain fully cleared
  • Ready for Netherrealm

Phase 3: Mid Game — Netherrealm

The first endgame zone accessed after campaign completion. Randomized maps with modifier stacking that increases difficulty and rewards. The stepping stone between campaign and God of Hunting. Good for initial endgame gearing.

Level/Difficulty: Level 60-80 Key Rewards: Endgame gear drops, Netherrealm currency, map modifier experience, Ember drops

What to Do in Netherrealm

  1. Master seasonal leagues. New league every 3 months with a unique mechanic (e. This unlocks a new layer of gameplay.
  2. Start working toward Legendary Focus Core. It's the best equipment and becomes accessible around now.
  3. Ember fusion follows a 3:1 ratio — 3 lower-tier Embers combine into 1 higher-tier. Hoard low-tier Embers and fuse in bulk for efficiency.
  4. This area is the main skill check. If you can clear it, you're ready for late game.
  5. Start investing in God of Hunting endgame for the tactical depth you'll need going forward.

Phase 3 Checklist

  • seasonal leagues mastered
  • Legendary Focus Core acquired or in progress
  • Netherrealm fully cleared
  • Ready for God of Hunting Arena

Phase 4: Late Game — God of Hunting Arena

The ultimate endgame system with 16 Torment tiers of escalating difficulty. Each tier requires specific DPS and survivability thresholds. Torment 8+ drops Divinity Slates for best-in-slot crafting. The leaderboard competition.

Level/Difficulty: Level 80+ (Endgame) Key Rewards: Best loot drops, Divinity Slates, leaderboard ranking, seasonal achievements

What to Do in God of Hunting Arena

  1. Finalize your build. You should be running Rehan (Berserker) or Gemma (Spellcaster) with optimized gear.
  2. Legendary Focus Core should be your primary. If you don't have it yet, prioritize getting it.
  3. God of Hunting Torment levels have hard DPS checks. If you can't clear a tier in under 4 minutes, your gear isn't ready — drop down and farm upgrades.
  4. Ember system optimization starts here. Small improvements compound into massive advantages.
  5. Farm this area for the resources needed to push into Seasonal Realm.

Phase 4 Checklist

  • Build fully optimized
  • Legendary Focus Core upgraded to max
  • God of Hunting Arena fully cleared
  • Ready for Seasonal Realm

Phase 5: Endgame — Seasonal Realm

Unique content zone added each season with new mechanics, enemies, and exclusive rewards. Each season's realm has a different theme and gameplay modification. The freshest content in the game that keeps the meta evolving.

Level/Difficulty: Seasonal (All Levels) Key Rewards: Season-exclusive uniques, new mechanics, fresh economy, seasonal achievements

What to Do in Seasonal Realm

  1. Seasonal Realm tests everything. Come prepared with your best build and gear.
  2. Resistance caps at 75% by default (90% with specific passives). Cap all elemental resistances before pushing Torment tiers or one-shots become common.
  3. The endgame loop: run Seasonal Realm, optimize gear, push harder content.
  4. Experiment with Iris (Gunslinger) for a fresh take once you've mastered the standard builds.
  5. This is where Ember system mastery separates good players from great ones.

Phase 5 Checklist

  • Endgame content on farm
  • Best-in-slot gear acquired
  • Seasonal Realm fully cleared
  • Ready for challenge content

Common Progression Mistakes

  • Not capping elemental resistances before endgame — 75% all-res is mandatory for God of Hunting. Without it, you'll get one-shot by elemental damage.
  • Spreading Hero Trait points across multiple paths instead of committing to one — trait synergies compound, making a focused path vastly stronger.
  • Ignoring Pact of Darkness crafting and relying entirely on drop RNG — deterministic crafting produces better gear faster than hoping for lucky drops.
  • Skipping the campaign on alt characters without leveling passive points — each difficulty completion grants permanent passive points you can't get elsewhere.
  • Hoarding currency instead of investing in gear upgrades — currency devalues as the season progresses, so spend early for the biggest power gains.

Key Tips for Smooth Progression

  1. Plan your Hero Trait path on a planner website before spending points — respeccing costs significant currency and wrong investments stall progression.
  2. Pact of Darkness: seal the 2 most important modifiers on an item, then chaos-roll the remaining 2-4 slots. This guarantees your key stats while gambling on bonuses.
  3. Ember fusion follows a 3:1 ratio — 3 lower-tier Embers combine into 1 higher-tier. Hoard low-tier Embers and fuse in bulk for efficiency.
  4. God of Hunting Torment levels have hard DPS checks. If you can't clear a tier in under 4 minutes, your gear isn't ready — drop down and farm upgrades.
  5. Resistance caps at 75% by default (90% with specific passives). Cap all elemental resistances before pushing Torment tiers or one-shots become common.

For detailed build optimization, see Torchlight Infinite builds. For quick wins, check tips & tricks.