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Total War: Warhammer III Maps & Locations Guide — Every Area Covered

Complete Total War: Warhammer III maps and locations guide. Every area with difficulty, rewards, progression order, and what to do in each zone.

Total War: Warhammer III is the capstone of Creative Assembly's Warhammer trilogy, and the Immortal Empires campaign is the largest strategy map ever made — combining all three games' factions across a massive world map. With 86 playable legendary lords across 24 factions, each with unique campaign mechanics, army rosters, and quest battles, there are thousands of hours of content. The real-time battles feature armies of thousands clashing with cavalry charges, artillery barrages, monster duels, and devastating magic spells. Whether you want to play a Chaos daemon horde, an organized Empire gunline, a sneaky Skaven underempire, or elegant High Elf spearwalls, every faction plays completely differently.

Total War: Warhammer III features distinct areas with increasing difficulty. This guide covers every major location in progression order — what to do, what to get, and when to move on. For the step-by-step path, see our walkthrough.

Area Progression Order

OrderLocationDifficultyKey RewardsRecommended Build
1Chaos WastesLate gameChaos settlement control, daemon encounters, high-difficulty campaign challengeCathay
2Empire ProvincesEarly-mid gameRich provinces, Elector Count confederation, balanced strategic positionCathay
3CathayEarly-mid gameIvory Road trade income, Great Bastion defense bonuses, jade resourceKislev
4LustriaMid gameGold provinces, Lizardmen artifacts, Star Chamber buildingsKislev
5UlthuanAll game phasesHigh Elf trade bonuses, Phoenix Gate defense, Shrine of Asuryan, elite unit recruitmentKislev

Chaos Wastes — Starting Area

The northern wasteland controlled by Chaos factions. Attrition damage affects non-Chaos armies. Contains powerful Chaos settlements and daemon armies. Only invade with high-tier armies and attrition resistance. The endgame crises often originate here.

AttributeDetail
DifficultyLate game
Key RewardsChaos settlement control, daemon encounters, high-difficulty campaign challenge
Recommended BuildCathay
Key EquipmentTerracotta Sentinel

What to Do Here

  • Learn the basics of real-time battles — this is where you practice without heavy punishment.
  • Collect starting resources and your first equipment upgrade.
  • Clear all main content before moving to Empire Provinces.
  • If you're struggling, read our beginner's guide.

Empire Provinces — Early Game

Central Old World region with rich settlements and multiple factions. The Empire start location provides balanced resources and enemies. Vampires to the east, Greenskins to the south, and Chaos from the north create a multi-front challenge.

AttributeDetail
DifficultyEarly-mid game
Key RewardsRich provinces, Elector Count confederation, balanced strategic position
Recommended BuildCathay
Key EquipmentTerracotta Sentinel

What to Do Here

  • Focus on mastering campaign map — it's critical from this point on.
  • Farm for Terracotta Sentinel if you don't have it yet.
  • Complete all objectives for maximum rewards.
  • Prepare for the difficulty spike in Cathay.

Cathay — Mid Game

Far eastern region behind the Great Bastion wall. Cathay faces constant Chaos incursions from the north while managing Ogre threats. The Great Bastion mechanic requires defending against waves of Chaos forces. Rich provinces once secured.

AttributeDetail
DifficultyEarly-mid game
Key RewardsIvory Road trade income, Great Bastion defense bonuses, jade resource
Recommended BuildKislev
Key EquipmentTerracotta Sentinel

What to Do Here


Lustria — Late Game

Southern jungle continent home to Lizardmen and contested by multiple factions. Dense terrain and many settlement battles. Rich in gold and trade goods but difficult to expand due to dense faction clustering. The Lizardmen's Geomantic Web makes their cities powerful.

AttributeDetail
DifficultyMid game
Key RewardsGold provinces, Lizardmen artifacts, Star Chamber buildings
Recommended BuildKislev
Key EquipmentWar Bear Riders

What to Do Here

  • Full build optimization is expected by this point.
  • War Bear Riders should be your primary, fully upgraded.
  • legendary lord skills mastery starts mattering here.
  • Farm resources for the push into Ulthuan.

Ulthuan — Endgame

The island continent of the High Elves surrounded by sea. Ulthuan is naturally defensible with limited naval access points. High Elf factions start strong with excellent trade income and elite units. Controlling all of Ulthuan provides massive economic bonuses.

AttributeDetail
DifficultyAll game phases
Key RewardsHigh Elf trade bonuses, Phoenix Gate defense, Shrine of Asuryan, elite unit recruitment
Recommended BuildKislev
Key EquipmentWar Bear Riders

What to Do Here

  • This is endgame. Best-in-slot gear and a perfected build are mandatory.
  • See our boss guide for endgame fight strategies.
  • The reward loop: clear content → upgrade → push harder content.
  • Experiment with Empire for variety once you've mastered the meta.

Exploration Tips

  1. Clear areas in order — Chaos Wastes → Empire Provinces → Cathay → Lustria → Ulthuan. Skipping areas means missing resources you'll need later.
  2. Check every corner — Hidden caches and secrets are often in non-obvious locations.
  3. Match your equipment — Some areas favor different equipment types.
  4. Read the walkthrough — Our walkthrough provides exact progression milestones for each area.
  5. Don't rush — Clearing an area fully gives more resources than speedrunning two areas.

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