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Against the Storm Equipment Guide — Best Equipment Ranked

Complete Against the Storm equipment guide. Every equipment option ranked with stats, best builds, and how to get them.

Against the Storm is a roguelike city-builder where you establish settlements in a perpetually stormy fantasy world on behalf of the Scorched Queen. Each run drops you into a new procedurally generated map with different biomes, species compositions, and available buildings. You must balance the Queen's Impatience (a loss timer) against Reputation (a win condition) while managing three to four different species with conflicting needs. Between runs, the meta-progression Citadel grows with permanent upgrades. It's the game that answered the question: what if city-builders had permadeath?

Your choice of equipment defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.

Equipment Rankings

EquipmentTierBest ForNotes
Trading PostSFoxes provide trade bonuses, but all species benefit from trade infrastructureThe Trading Post allows you to buy and sell goods with visiting traders.
CookhouseAAll species — produces food varieties that satisfy multiple species desiresOne of the most versatile food buildings, the Cookhouse produces multiple recipe types including Skewers, Biscuits, and Porridge depending on available ingredients.
BreweryAHumans and Beavers both benefit from Ale as a Leisure serviceProduces Ale from grain or berries, satisfying the Leisure need for multiple species.
WorkshopBBeavers for production efficiency, essential for any settlement's industryProduces Planks, Fabric, and other processed goods from raw materials.
Rain CollectorBAll builds — free water input for cooking and brewing production chainsCollects rainwater during storms, providing a free water source that can be used for cooking, brewing, and farming.

S-Tier: Trading Post

The Trading Post allows you to buy and sell goods with visiting traders. Selling excess resources provides Reputation and income, while buying scarce materials solves production gaps. Traders visit periodically with different inventories. A well-stocked Trading Post can compensate for missing production buildings.

AttributeDetail
TierS
Best ForFoxes provide trade bonuses, but all species benefit from trade infrastructure
Key Mechanicroguelike city building
Recommended BuildHumans

How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.

Best builds using Trading Post: Pairs naturally with Humans thanks to stat scaling synergies.


A-Tier: Cookhouse

One of the most versatile food buildings, the Cookhouse produces multiple recipe types including Skewers, Biscuits, and Porridge depending on available ingredients. Having a Cookhouse early solves food needs for multiple species simultaneously. It's often the highest-priority blueprint pick.

AttributeDetail
TierA
Best ForAll species — produces food varieties that satisfy multiple species desires
Key Mechanicreputation system
Recommended BuildBeavers

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Cookhouse: Pairs naturally with Beavers thanks to stat scaling synergies.


A-Tier: Brewery

Produces Ale from grain or berries, satisfying the Leisure need for multiple species. Ale provides strong Resolve bonuses, keeping villagers happy during storm intensification. The Brewery is a Reputation engine when combined with species that desire Ale.

AttributeDetail
TierA
Best ForHumans and Beavers both benefit from Ale as a Leisure service
Key Mechanicblueprint drafting
Recommended BuildLizards

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Brewery: Pairs naturally with Lizards thanks to stat scaling synergies.


B-Tier: Workshop

Produces Planks, Fabric, and other processed goods from raw materials. Planks are needed for most advanced buildings, making the Workshop a critical production building. Beavers work 20% faster in Workshops, making them the ideal workforce here.

AttributeDetail
TierB
Best ForBeavers for production efficiency, essential for any settlement's industry
Key Mechanicstorm cycle
Recommended BuildHarpies

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Workshop: Pairs naturally with Harpies thanks to stat scaling synergies.


B-Tier: Rain Collector

Collects rainwater during storms, providing a free water source that can be used for cooking, brewing, and farming. Since rain is abundant in Against the Storm's world, Rain Collectors are nearly free resources. Place them near production buildings that use water.

AttributeDetail
TierB
Best ForAll builds — free water input for cooking and brewing production chains
Key Mechanicspecies management
Recommended BuildFoxes

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Rain Collector: Pairs naturally with Foxes thanks to stat scaling synergies.


Equipment Progression Path

The order you should acquire equipment as you progress:

  1. Starting gear → Enough to clear Royal Woodlands
  2. Cookhouse → Your first real upgrade, available early
  3. Brewery → Mid-game upgrade with good scaling
  4. Trading Post → Best-in-slot, aim for this by late game
  5. Upgrade to max → The power spike from max upgrades is enormous

Equipment Tips

  • Always upgrade your primary equipment before diversifying — one strong option beats three mediocre ones.
  • Match your equipment to your build's stat priorities for maximum scaling.
  • Pick blueprints that match your species composition — if you have Lizards, prioritize buildings that produce Skewers or provide warmth. Mismatched blueprints waste production capacity.
  • Check our tier list for how equipment rankings affect overall build effectiveness.

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