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Bellwright Equipment Guide: Best Equipment Ranked

Complete Bellwright equipment guide. Every equipment option ranked with stats, best builds, and how to get them.

Researched and editorially reviewed. Updated .
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Bellwright is Donkey Crew's medieval survival and town-building RPG, in Steam Early Access since 23 April 2024 and still in Early Access as of August 2026, with a full release the studio has targeted for 2026. You start as an outlaw with a knife in the region of Karvenia, and you finish as the head of a settlement that other people work in. Seven village capitals sit on the map, Haerndean, Padstow, Bradford, Farnworth, Blackridgepool, Horndean and Crasmere, and each one only hands over recruits once you have earned its Trust. The 2026 Summer Update brought a performance overhaul and console versions, while the Maiden Voyage update added the Halmare Isles as a second landmass.

Your choice of equipment defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.

Equipment Rankings

EquipmentTierBest ForNotes
One handed swordSYour first fifty hours, and any fight you are not certain you can winBalanced speed and damage, and the only melee category that pairs with a shield without a heavy penalty.
Two handed axeAPlayers with a Guard squad to absorb attention while they hit thingsThe highest damage per swing and the fastest way to drop an armoured bandit, at the cost of a shield slot and a stamina bar that empties in a handful of attacks.
SpearAGroup fights and camp clearing with companionsLongest melee reach in the game, which lets you contribute to a squad fight from a position where nothing is swinging back at you.
BowBHunting for hides and meat, and softening bandit camps before the melee startsRanged damage plus the main source of Agility experience and the food supply.
ShieldBAnybody still learning enemy attack timings, which is everybody for the first several villagesBlocking builds shield skill, which raises attack speed while a shield is equipped.

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S-Tier: One handed sword

Balanced speed and damage, and the only melee category that pairs with a shield without a heavy penalty. Weapon skill rises by hitting human enemies rather than animals, so bandit camps are where it levels.

AttributeDetail
TierS
Best ForYour first fifty hours, and any fight you are not certain you can win
Key MechanicVillage Trust and Renown recruiting
Recommended BuildWorker

How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.

Best builds using One handed sword: Pairs naturally with Worker thanks to how their stat scaling lines up.


A-Tier: Two handed axe

The highest damage per swing and the fastest way to drop an armoured bandit, at the cost of a shield slot and a stamina bar that empties in a handful of attacks.

AttributeDetail
TierA
Best ForPlayers with a Guard squad to absorb attention while they hit things
Key MechanicVillager jobs and work priorities
Recommended BuildCompanion

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Two handed axe: Pairs naturally with Companion thanks to how their stat scaling lines up.


A-Tier: Spear

Longest melee reach in the game, which lets you contribute to a squad fight from a position where nothing is swinging back at you. Lower damage per hit than an axe, higher survivability than either.

AttributeDetail
TierA
Best ForGroup fights and camp clearing with companions
Key MechanicProduction chains and research
Recommended BuildGuard

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Spear: Pairs naturally with Guard thanks to how their stat scaling lines up.


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B-Tier: Bow

Ranged damage plus the main source of Agility experience and the food supply. Arrows are crafted, so a bow build needs a wood and feather pipeline running before it can be used seriously.

AttributeDetail
TierB
Best ForHunting for hides and meat, and softening bandit camps before the melee starts
Key MechanicLiberating bandit camps and villages
Recommended BuildHauler

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Bow: Pairs naturally with Hauler thanks to how their stat scaling lines up.


B-Tier: Shield

Blocking builds shield skill, which raises attack speed while a shield is equipped. Because the block and counter loop is the core defensive rhythm, shield skill quietly improves the whole sword build.

AttributeDetail
TierB
Best ForAnybody still learning enemy attack timings, which is everybody for the first several villages
Key MechanicStamina based melee with companions
Recommended BuildCrafter

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Shield: Pairs naturally with Crafter thanks to how their stat scaling lines up.


Equipment Progression Path

The order you should acquire equipment as you progress:

  1. Starting gear → Enough to clear Haerndean
  2. Two handed axe → Your first real upgrade, available early
  3. Spear → Mid-game upgrade with good scaling
  4. One handed sword → Best-in-slot, aim for this by late game
  5. Upgrade to max → The power spike from max upgrades is enormous

Equipment Tips

  • Always upgrade your primary equipment before diversifying. One strong option beats three mediocre ones.
  • Match your equipment to your build's stat priorities for maximum scaling.
  • Trust and Renown are two separate gates. Trust decides which recruits a village will offer, Renown pays for them. Grinding one without the other stalls your population either way.
  • Check our tier list for how equipment rankings affect overall build effectiveness.

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