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Biomutant Maps & Locations Guide — Every Area Covered

Complete Biomutant maps and locations guide. Every area with difficulty, rewards, progression order, and what to do in each zone.

Biomutant is an open-world action RPG set in a post-apocalyptic world populated by mutated animals. You play as a customizable creature with both martial arts (Wung-Fu) melee combat and ranged firearms, enhanced by bio-mutations and psionic powers. The weapon crafting system lets you build absurd custom weapons from scavenged parts, and the tribal warfare system has you choosing sides in a conflict over the fate of the Tree of Life. Five distinct biome hazard zones require specialized gear to explore, each containing unique loot and story content.

Biomutant features distinct areas with increasing difficulty. This guide covers every major location in progression order — what to do, what to get, and when to move on. For the step-by-step path, see our walkthrough.

Area Progression Order

OrderLocationDifficultyKey RewardsRecommended Role
1Tree of LifeAll GameMain quest progression, World-Eater boss fights, central fast travelSaboteur (Melee/Speed)
2SurfipelagoMid-GameWater-exclusive resources, Googlide unlock, island exploration, unique mutationsSaboteur (Melee/Speed)
3DeadzoneMid-Late GameRare weapon parts, unique bio-mutations, Hyla boss fight, radiation-exclusive resourcesDead-Eye (Ranged)
4Kluppy DunesMid-GameMekton unlock, heat-exclusive resources, desert tribe encounters, unique enemiesDead-Eye (Ranged)
5Knack HillEarly-Mid GameAbundant crafting parts, dense enemy encounters for XP, tribe outposts, mutation poolsDead-Eye (Ranged)

Tree of Life — Starting Area

The central landmark and narrative focus. Four roots extend into different biomes, each being attacked by a World-Eater boss. The health of the Tree is tied to the main questline. Reaching each root involves traversing hazard zones.

AttributeDetail
DifficultyAll Game
Key RewardsMain quest progression, World-Eater boss fights, central fast travel
Recommended RoleSaboteur (Melee/Speed)
Key WeaponsKlonkfist (Melee)

What to Do Here

  • Learn the basics of mutation system — this is where you practice without heavy punishment.
  • Collect starting resources and your first weapons upgrade.
  • Clear all main content before moving to Surfipelago.
  • If you're struggling, read our beginner's guide.

Surfipelago — Early Game

A coastal archipelago of small islands connected by water. Requires the Googlide (jet-ski mount) to navigate. Contains unique aquatic enemies, underwater exploration opportunities, and island-hopping resource runs.

AttributeDetail
DifficultyMid-Game
Key RewardsWater-exclusive resources, Googlide unlock, island exploration, unique mutations
Recommended RoleSaboteur (Melee/Speed)
Key WeaponsKlonkfist (Melee)

What to Do Here

  • Focus on mastering weapon crafting — it's critical from this point on.
  • Farm for Klonkfist (Melee) if you don't have it yet.
  • Complete all objectives for maximum rewards.
  • Prepare for the difficulty spike in Deadzone.

Deadzone — Mid Game

Radiation-contaminated wasteland requiring 100% radiation resistance to explore safely. Contains the highest-quality weapon parts and rare bio-mutations. The Hyla World-Eater boss resides here.

AttributeDetail
DifficultyMid-Late Game
Key RewardsRare weapon parts, unique bio-mutations, Hyla boss fight, radiation-exclusive resources
Recommended RoleDead-Eye (Ranged)
Key WeaponsKlonkfist (Melee)

What to Do Here


Kluppy Dunes — Late Game

Desert biome with heat hazards and burrowing enemies. The Mekton (mech suit) is found here, providing heavy combat capability. Sandy terrain slows movement but mount vehicles compensate.

AttributeDetail
DifficultyMid-Game
Key RewardsMekton unlock, heat-exclusive resources, desert tribe encounters, unique enemies
Recommended RoleDead-Eye (Ranged)
Key WeaponsCrafted Automatic Rifle

What to Do Here

  • Full build optimization is expected by this point.
  • Crafted Automatic Rifle should be your primary, fully upgraded.
  • biome hazard zones mastery starts mattering here.
  • Farm resources for the push into Knack Hill.

Knack Hill — Endgame

Forested highlands with abundant crafting materials and the densest enemy population. No hazard requirements make it freely explorable. The best early-to-mid game location for leveling and part farming.

AttributeDetail
DifficultyEarly-Mid Game
Key RewardsAbundant crafting parts, dense enemy encounters for XP, tribe outposts, mutation pools
Recommended RoleDead-Eye (Ranged)
Key WeaponsCrafted Automatic Rifle

What to Do Here

  • This is endgame. Best-in-slot gear and a perfected build are mandatory.
  • See our boss guide for endgame fight strategies.
  • The reward loop: clear content → upgrade → push harder content.
  • Experiment with Sentinel (Tank) for variety once you've mastered the meta.

Exploration Tips

  1. Clear areas in order — Tree of Life → Surfipelago → Deadzone → Kluppy Dunes → Knack Hill. Skipping areas means missing resources you'll need later.
  2. Check every corner — Hidden caches and secrets are often in non-obvious locations.
  3. Match your weapons — Some areas favor different weapons types.
  4. Read the walkthrough — Our walkthrough provides exact progression milestones for each area.
  5. Don't rush — Clearing an area fully gives more resources than speedrunning two areas.

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