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Chivalry 2 Weapons Guide — Best Weapons Ranked

Complete Chivalry 2 weapons guide. Every weapon ranked with stats, best builds, and how to get them.

Chivalry 2 is a first-person medieval multiplayer slasher where 64 players clash in large-scale objective-based battles. The melee combat system is built around timing, spacing, and swing manipulation — dragging your mouse during an attack changes its speed and trajectory. Objective maps recreate medieval siege scenarios with battering rams, catapults, and multi-stage battles that tell stories as they progress. The game rewards both individual skill in duels and team play in large-scale pushes.

Your choice of weapons defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.

Weapons Rankings

WeaponTierBest ForNotes
MesserSKnight (Guardian), Knight (Officer)The most popular weapon in the game due to its excellent balance of speed, damage, and range.
GreatswordAVanguard (Devastator)Long two-handed sword with wide slash arcs that hit multiple enemies.
War AxeAKnight (Guardian), FootmanHigh-damage one-handed axe that deals 70 damage per hit with bonus damage to Knights.
LongbowBArcher (Longbowman)Archer's primary weapon dealing 90 damage on body shots and 180 on headshots.
MaulBVanguard (Devastator)The hardest-hitting melee weapon at 100 damage per swing.

S-Tier: Messer

The most popular weapon in the game due to its excellent balance of speed, damage, and range. Deals 65 damage per slash with fast swing speed. Works with any class that can equip one-handed weapons. The go-to choice for competitive play.

AttributeDetail
TierS
Best ForKnight (Guardian), Knight (Officer)
Key Mechanicmelee combat system
Recommended RoleKnight (Guardian)

How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.

Best builds using Messer: Pairs naturally with Knight (Guardian) thanks to stat scaling synergies.


A-Tier: Greatsword

Long two-handed sword with wide slash arcs that hit multiple enemies. Deals 75 damage per slash and has the best horizontal range of any sword. Slower than one-handers but the multi-hit potential in group fights is unmatched.

AttributeDetail
TierA
Best ForVanguard (Devastator)
Key Mechanicobjective-based warfare
Recommended RoleVanguard (Devastator)

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Greatsword: Pairs naturally with Vanguard (Devastator) thanks to stat scaling synergies.


A-Tier: War Axe

High-damage one-handed axe that deals 70 damage per hit with bonus damage to Knights. Shorter range than swords but chops through blocks faster due to higher stamina damage. Pairs well with shield for aggressive play.

AttributeDetail
TierA
Best ForKnight (Guardian), Footman
Key Mechanicclass system
Recommended RoleFootman (Poleman)

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using War Axe: Pairs naturally with Footman (Poleman) thanks to stat scaling synergies.


B-Tier: Longbow

Archer's primary weapon dealing 90 damage on body shots and 180 on headshots. Slow draw time but devastating at range. Arrows arc over distance requiring lead on moving targets. Carries 24 arrows, resupplied at ammo boxes.

AttributeDetail
TierB
Best ForArcher (Longbowman)
Key Mechanicsiege weaponry
Recommended RoleArcher (Longbowman)

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Longbow: Pairs naturally with Archer (Longbowman) thanks to stat scaling synergies.


B-Tier: Maul

The hardest-hitting melee weapon at 100 damage per swing. Extremely slow but can one-shot Archers and two-shot most classes. Overhead attacks deal bonus damage. The ultimate risk-reward weapon — miss and you're dead, hit and they're dead.

AttributeDetail
TierB
Best ForVanguard (Devastator)
Key Mechanicteam coordination
Recommended RoleKnight (Officer)

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Maul: Pairs naturally with Knight (Officer) thanks to stat scaling synergies.


Weapons Progression Path

The order you should acquire weapons as you progress:

  1. Starting gear → Enough to clear Siege of Rudhelm
  2. Greatsword → Your first real upgrade, available early
  3. War Axe → Mid-game upgrade with good scaling
  4. Messer → Best-in-slot, aim for this by late game
  5. Upgrade to max → The power spike from max upgrades is enormous

Weapons Tips

  • Always upgrade your primary weapon before diversifying — one strong option beats three mediocre ones.
  • Match your weapons to your build's stat priorities for maximum scaling.
  • Dragging a slash (turning away during the swing) can delay its hit by up to 400ms — enough to miss an early block and hit after it drops.
  • Check our tier list for how weapons rankings affect overall build effectiveness.

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