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Days Gone Tier List: Current Rankings

Days Gone tier list ranking every role and weapon. Updated rankings with detailed reasoning.

Researched and editorially reviewed. Updated .
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This Days Gone tier list ranks every major option by overall effectiveness. Rankings factor in damage output, survivability, versatility, gear requirements, and how well each option scales.

Tier definitions: S = best in class, always a strong pick. A = strong and competitive, minor weaknesses. B = solid but clearly outperformed in most situations. C = viable only for players who enjoy the playstyle.

Characters Rankings

TierRoleRatingPlaystyle
AStealth Trapper8.5/10Balanced approach
SHorde Runner9.5/10Scout the horde's route in daylight while it sleeps, set traps at the chokepoint, wake it with an attractor and keep backing away in a wide loop, never letting the crowd get an angle around you.
AMarksman Bounty Hunter8.5/10Balanced approach
BMelee Brawler7.5/10Fight in doorways and narrow paths so only one or two Freakers reach you at a time, and always keep a spare melee weapon since durability runs out mid fight without warning.
AExplosives Specialist8.5/10Bait groups into pre placed remote bombs, use attractors to move Freakers away from a camp before entering it, and keep Molotovs strictly for Breakers and Ragers rather than ordinary Swarmers.
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Detailed Characters Analysis

Stealth Trapper (A-Tier)

Stealth Trapper is a competitive option in the current meta.

Best with: Drifter Crossbow. See our builds guide for full setup. Stat focus: Balanced stats

Horde Runner (S-Tier)

The build the whole game points toward. High Stamina, a crowd control primary and a bag full of explosives, used to funnel 300 or more Freakers through a gap where the crowd cannot spread out.

Best with: Chicago Chopper, attractors, pipe bombs, Molotovs, napalm where available, maximum Stamina injectors. See our builds guide for full setup. Stat focus: Stamina first and by a wide margin, then Health, then Focus

Marksman Bounty Hunter (A-Tier)

Marksman Bounty Hunter is a competitive option in the current meta.

Best with: Chicago Chopper. See our builds guide for full setup. Stat focus: Balanced stats

Melee Brawler (B-Tier)

A resource light build for players who want to stop spending ammunition on Newts and Swarmers. Crafted melee weapons like the spiked bat and the fire axe kill in one or two swings and are rebuilt from scrap in seconds.

Best with: Spiked bat or fire axe, crafting materials for melee repairs, Health injectors, bandages. See our builds guide for full setup. Stat focus: Health, then Stamina, then Focus

Explosives Specialist (A-Tier)

A build around crafted ordnance rather than guns, which suits the ammunition scarcity of the first half of the game. Pipe bombs, remote bombs and Molotovs cost scrap and rags that the world hands out constantly.

Best with: Pipe bombs, remote bombs, Molotovs, attractors, a suppressed sidearm for cleanup. See our builds guide for full setup. Stat focus: Stamina, then Health, then Focus

Weapons Rankings

WeaponBest WithNotes
Drifter CrossbowSilent ambush camp clears and any approach where waking a nearby horde would end the attempt.An upgraded crossbow supplied through Iron Mike's camp, with better damage and accuracy than the starting version and access to explosive and poison bolts.
MWSMarauder camps, Ripper outposts and general open world defence at medium range.An assault rifle available early with a clear step up in stopping power over the starting weapons.
Chicago ChopperHorde fights and any moment a crowd of Swarmers closes to under fifteen metres.A drum fed submachine gun modelled on the Thompson, with one of the highest rates of fire and largest magazines in the game.
SMP9Emergency close quarters defence and clearing Newts in tight interiors.A compact stockless submachine gun carried in the sidearm slot, firing fast with good accuracy but a limited magazine.
.50 BFGBreakers, Ragers and picking off camp leaders before an assault starts.A heavy sniper rifle that removes most enemies in a single hit, including armoured militia and larger Freakers.

Check our weapons guide for in-depth stats and comparisons.

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Weapons Analysis

Drifter Crossbow: An upgraded crossbow supplied through Iron Mike's camp, with better damage and accuracy than the starting version and access to explosive and poison bolts. Bolts are recoverable from bodies, so it costs almost nothing to run.

MWS: An assault rifle available early with a clear step up in stopping power over the starting weapons. Most human enemies, Rippers included, go down in two shots, which makes it the default primary for the first half of the story.

Chicago Chopper: A drum fed submachine gun modelled on the Thompson, with one of the highest rates of fire and largest magazines in the game. It is the standard horde weapon precisely because it does not need reloading every few seconds.

SMP9: A compact stockless submachine gun carried in the sidearm slot, firing fast with good accuracy but a limited magazine. It exists to give a rifle build a close range answer without giving up the primary slot.

.50 BFG: A heavy sniper rifle that removes most enemies in a single hit, including armoured militia and larger Freakers. Ammunition is scarce and expensive, so it works as a specialist tool rather than a main weapon.

Meta Analysis

The current meta in Days Gone centers on Bike fuel and durability and Camp Trust and credits. Builds that leverage both systems outperform those that focus on only one. Our combat guide explains these interactions in depth.

What's strong right now:

  • Stealth Trapper with Drifter Crossbow is the benchmark. Everything else is measured against it.
  • Freaker hordes builds are gaining ground as players find new combinations.
  • Marksman Bounty Hunter remains essential for learning hard content. See the boss guide.

What's underrated:

  • Horde Runner is consistently overlooked despite being the most flexible option.
  • Chicago Chopper offers excellent performance for its investment level.

What's overhyped:

  • Pure Explosives Specialist builds. High ceiling but the consistency isn't there for most players.

Quick Picks by Situation

SituationBest RoleBest WeaponWhy
Overall bestStealth TrapperDrifter CrossbowHighest consistent performance
New playerHorde RunnerMWSMost forgiving, teaches mechanics
Hard contentMarksman Bounty HunterChicago ChopperSurvivability when you need it
Group playMelee BrawlerSMP9Utility and team support
Experienced playerExplosives Specialist.50 BFGUnique challenge and high ceiling

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