Deep Rock Galactic Walkthrough — Start to Endgame

Step-by-step Deep Rock Galactic walkthrough covering every phase from first session to endgame. Complete progression guide with milestones and checklists.

Deep Rock Galactic is a 4-player co-op FPS about space dwarves mining alien bugs in procedurally generated caves. Each of the four classes has a distinct traversal tool and weapon loadout that synergizes with the others — the Scout lights up dark caves and grapples to mineral veins, the Engineer builds platforms under those veins, the Driller tunnels through walls, and the Gunner lays down ziplines and suppressive fire. The procedural cave generation creates genuinely unique layouts every mission, from tight tunnels to massive caverns. The community is famously welcoming (press V to Rock and Stone) and the game received years of free content updates. The Season system adds new weapons, cosmetics, and mission types without splitting the playerbase.

This walkthrough takes you from your first session to endgame content. Each phase has specific goals, priorities, and milestones. Follow this path to avoid common traps that stall most players.

Quick Progression Summary

PhaseAreaFocusRoleDuration
1. StartCrystalline Cavernsprocedural cave generation basicsEngineer1-2 hours
2. EarlySandblasted Corridorsclass synergy masteryEngineer3-5 hours
3. MidFungus Bogsresource mining + gearDriller or Engineer5-10 hours
4. LateGlacial StrataBuild optimizationDriller5-10 hours
5. EndgameDense BiozoneMin-maxDriller or Combined ArmsOngoing

Phase 1: Getting Started — Crystalline Caverns

Bright, spacious caves with glowing crystal formations. The most visually clear biome with good sightlines. Electrocrystal hazards zap nearby dwarves. Resource deposits are plentiful and easy to spot. Best biome for beginners learning mission mechanics.

Level/Difficulty: Hazard 1-3 recommended for beginners Key Rewards: Bismor, Jadiz, Enor Pearl deposits, clear mining environments

What to Do in Crystalline Caverns

  1. Learn procedural cave generation. Every mission generates a unique cave layout with randomized room shapes, tunnel connections, resource placement, and environmental hazards. Spend your first session getting comfortable with this.
  2. Pick Engineer as your starting role. It's the most forgiving option.
  3. Press V to Rock and Stone — it's the community greeting, rally cry, and team spirit builder. Players who don't Rock and Stone get side-eyed by veteran dwarves.
  4. Acquire your first weapons upgrade — Breach Cutter or whatever's available.
  5. Clear all main content before moving on.

Phase 1 Checklist

  • Understand procedural cave generation fundamentals
  • Engineer selected and functional
  • Crystalline Caverns main content cleared
  • Ready for Sandblasted Corridors

Phase 2: Early Game — Sandblasted Corridors

Wind-carved tunnels with sand hazards and limited visibility during storms. The narrow corridors favor Driller tunneling and Gunner ziplines. Sandstorms periodically reduce visibility to near-zero, making Scout flares critical.

Level/Difficulty: Hazard 2-4 Key Rewards: Croppa, Umanite deposits, tight corridor combat practice

What to Do in Sandblasted Corridors

  1. Work on class synergy. The four classes are designed to complement each other. This system becomes critical from here on.
  2. Farm for Breach Cutter if you haven't already. It's the key upgrade for this phase.
  3. Call Nitra supply pods (80 Nitra each) at strategic moments — before big fights, not after. Running out of ammo during a swarm is a death sentence. Keep at least 80 Nitra in reserve.
  4. Complete all objectives before pushing to Fungus Bogs.
  5. Consider whether Driller might suit your playstyle better than Engineer.

Phase 2 Checklist

  • class synergy integrated into gameplay
  • Breach Cutter acquired
  • Sandblasted Corridors fully cleared
  • Ready for Fungus Bogs

Phase 3: Mid Game — Fungus Bogs

Toxic swamp caves with exploding plants, sticky goo floors, and poisonous spore clouds. The most hazardous non-combat biome. Walking through goo slows movement significantly. Poison resistance perks are recommended. The fungal growths can be mined for bonus resources.

Level/Difficulty: Hazard 2-5 Key Rewards: Magnite, unique fungal resources, environmental hazard experience

What to Do in Fungus Bogs

  1. Master resource mining. Primary objectives require mining specific resources (Morkite, Aquarq, Eggs) while secondary objectives offer bonus XP (Dystrum, fossils, etc. This unlocks a new layer of gameplay.
  2. Start working toward CRSPR Flamethrower. It's the best weapon and becomes accessible around now.
  3. As Scout, your most important job is lighting caves with the Flare Gun. Dark caves get dwarves killed. Fire a flare into every new cavern before the team enters.
  4. This area is the main skill check. If you can clear it, you're ready for late game.
  5. Start investing in mission objectives for the tactical depth you'll need going forward.

Phase 3 Checklist

  • resource mining mastered
  • CRSPR Flamethrower acquired or in progress
  • Fungus Bogs fully cleared
  • Ready for Glacial Strata

Phase 4: Late Game — Glacial Strata

Frozen ice caves with slippery surfaces, cryo geysers, and blizzard conditions. The cold doesn't directly damage but Cryo enemies freeze dwarves solid. Frozen dwarves can be shattered by a single hit. Driller's flame weapons counter the ice theme perfectly.

Level/Difficulty: Hazard 2-5 Key Rewards: Magnite, ice-themed resources, Cryo enemy encounters

What to Do in Glacial Strata

  1. Finalize your build. You should be running Driller or Engineer with optimized gear.
  2. CRSPR Flamethrower should be your primary. If you don't have it yet, prioritize getting it.
  3. As Engineer, place platforms under ceiling mineral deposits BEFORE Scout grapples up. A platform gives Scout a safe surface to mine from instead of dangling from the wall.
  4. beer buffs optimization starts here. Small improvements compound into massive advantages.
  5. Farm this area for the resources needed to push into Dense Biozone.

Phase 4 Checklist

  • Build fully optimized
  • CRSPR Flamethrower upgraded to max
  • Glacial Strata fully cleared
  • Ready for Dense Biozone

Phase 5: Endgame — Dense Biozone

Organic caves filled with living walls, pustules, and heavy vegetation. The densest biome with the most cluttered terrain. Exploding plants are everywhere. Requires careful navigation and frequent Driller tunneling. Bug spawns are especially dense here.

Level/Difficulty: Hazard 3-5 Key Rewards: Bismor, Umanite, high-density combat encounters

What to Do in Dense Biozone

  1. Dense Biozone tests everything. Come prepared with your best build and gear.
  2. The Driller can create escape tunnels to the drop pod during the extraction phase. Drill a direct path from the current location to Molly's route for a quick escape.
  3. The endgame loop: run Dense Biozone, optimize gear, push harder content.
  4. Experiment with Combined Arms for a fresh take once you've mastered the standard builds.
  5. This is where beer buffs mastery separates good players from great ones.

Phase 5 Checklist

  • Endgame content on farm
  • Best-in-slot gear acquired
  • Dense Biozone fully cleared
  • Ready for challenge content

Common Progression Mistakes

  • Not mining Nitra throughout the mission — running out of ammo during the extraction phase or a Dreadnought fight with no Nitra for resupply is a team wipe.
  • As Scout, grappling to ceiling minerals without an Engineer platform — you'll fall and die. Wait for the Engineer or mine from a wall surface.
  • Using C4 near teammates without warning — Driller C4 deals friendly fire damage and will down allies. Always call 'C4!' before detonating.
  • Ignoring the extraction timer and continuing to mine — the drop pod leaves on schedule. When Molly starts moving, follow her immediately.
  • Not promoting characters at level 25 — promotion unlocks overclocks, the endgame weapon customization system that dramatically changes build variety.

Key Tips for Smooth Progression

  1. Press V to Rock and Stone — it's the community greeting, rally cry, and team spirit builder. Players who don't Rock and Stone get side-eyed by veteran dwarves.
  2. Call Nitra supply pods (80 Nitra each) at strategic moments — before big fights, not after. Running out of ammo during a swarm is a death sentence. Keep at least 80 Nitra in reserve.
  3. As Scout, your most important job is lighting caves with the Flare Gun. Dark caves get dwarves killed. Fire a flare into every new cavern before the team enters.
  4. As Engineer, place platforms under ceiling mineral deposits BEFORE Scout grapples up. A platform gives Scout a safe surface to mine from instead of dangling from the wall.
  5. The Driller can create escape tunnels to the drop pod during the extraction phase. Drill a direct path from the current location to Molly's route for a quick escape.

For detailed build optimization, see Deep Rock Galactic builds. For quick wins, check tips & tricks.