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DOOM Weapons Guide: Best Weapons Ranked

Complete DOOM weapons guide. Every weapon ranked with stats, best builds, and how to get them.

Researched and editorially reviewed. Updated .
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id Software's 2016 reboot launched on 13 May 2016 and rebuilt the series by removing every reason to stop moving. Glory Kills drop health, the chainsaw drops ammunition, and cover does nothing at all, so the 13 campaign missions from The UAC through Kadingir Sanctum to Argent D'Nur reward forward pressure over caution. This is the reboot rather than DOOM Eternal or the 1993 original, and its pace still outruns most shooters released since.

Your choice of weapons defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.

Weapons Rankings

WeaponTierBest ForNotes
Super ShotgunSClose quarters against heavy demons, and any fight where a Glory Kill stagger needs setting up fast.Two barrels, enormous close range damage and no weapon mods at all.
Combat ShotgunAGeneral purpose fighting and staggering demons into Glory Kill range at medium distance.The workhorse, carried from the first mission to the last.
Gauss CannonABarons of Hell, Mancubi and any heavy demon you can hit from across an arena.A precision energy rifle with two very different mods.
Rocket LauncherBCacodemons, Revenants and clustered Imps that a shotgun would take too long to clear.Splash damage with two mods that change its role entirely.
BFG 9000BArena waves that spawn multiple Barons or a Cyber-Mancubus alongside a full crowd.Three shots at a time, no mods, and it deletes almost everything in line of sight.

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S-Tier: Super Shotgun

Two barrels, enormous close range damage and no weapon mods at all. It removes Hell Knights and Pinkies in a couple of shots and stays the most efficient damage per shell in the game from the moment you find it.

AttributeDetail
TierS
Best ForClose quarters against heavy demons, and any fight where a Glory Kill stagger needs setting up fast.
Key MechanicGlory Kills
Recommended RoleGlory Kill Rusher

How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.

Best builds using Super Shotgun: Pairs naturally with Glory Kill Rusher thanks to how their stat scaling lines up.


A-Tier: Combat Shotgun

The workhorse, carried from the first mission to the last. Charged Burst fires a fast triple shot where landing all three boosts the next burst, and Explosive Shot arcs a grenade-like round into groups.

AttributeDetail
TierA
Best ForGeneral purpose fighting and staggering demons into Glory Kill range at medium distance.
Key MechanicChainsaw ammunition economy
Recommended RoleSuper Shotgun Brawler

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Combat Shotgun: Pairs naturally with Super Shotgun Brawler thanks to how their stat scaling lines up.


A-Tier: Gauss Cannon

A precision energy rifle with two very different mods. Precision Bolt charges a zoomed shot for headshot damage, and Siege Mode charges a piercing beam at the cost of all movement while it winds up.

AttributeDetail
TierA
Best ForBarons of Hell, Mancubi and any heavy demon you can hit from across an arena.
Key MechanicWeapon mods and Field Drones
Recommended RoleGauss Cannon Marksman

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Gauss Cannon: Pairs naturally with Gauss Cannon Marksman thanks to how their stat scaling lines up.


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B-Tier: Rocket Launcher

Splash damage with two mods that change its role entirely. Lock-On Burst marks up to three targets and fires at all of them, and Remote Detonation lets you burst a rocket in mid air over a group.

AttributeDetail
TierB
Best ForCacodemons, Revenants and clustered Imps that a shotgun would take too long to clear.
Key MechanicRune Trials
Recommended RoleRocket Crowd Controller

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Rocket Launcher: Pairs naturally with Rocket Crowd Controller thanks to how their stat scaling lines up.


B-Tier: BFG 9000

Three shots at a time, no mods, and it deletes almost everything in line of sight. Ammunition is genuinely rare, so it functions as a panic button for the two or three worst moments in each mission.

AttributeDetail
TierB
Best ForArena waves that spawn multiple Barons or a Cyber-Mancubus alongside a full crowd.
Key MechanicPraetor Suit and Argent Cells
Recommended RoleChainsaw Economy Runner

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using BFG 9000: Pairs naturally with Chainsaw Economy Runner thanks to how their stat scaling lines up.


Weapons Progression Path

The order you should acquire weapons as you progress:

  1. Starting gear → Enough to clear Resource Operations
  2. Combat Shotgun → Your first real upgrade, available early
  3. Gauss Cannon → Mid-game upgrade with good scaling
  4. Super Shotgun → Best-in-slot, aim for this by late game
  5. Upgrade to max → The power spike from max upgrades is enormous

Weapons Tips

  • Always upgrade your primary weapon before diversifying. One strong option beats three mediocre ones.
  • Match your weapons to your build's stat priorities for maximum scaling.
  • Movement is the defence system. There is no cover mechanic, no regenerating health and no reload button, so standing still in an arena is the single most common cause of death on Ultra-Violence.
  • Check our tier list for how weapons rankings affect overall build effectiveness.

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