Koei Tecmo's Omega Force team released DYNASTY WARRIORS: ORIGINS on 16 January 2025, dropping the huge playable roster for one nameless protagonist the game calls the Wanderer and later names Ziluan, a member of the Guardians of Peace. He can pick up all 10 weapon types, from Sword through Podao to Halberd, and carries two of them into any battle. The campaign runs five chapters from the Yellow Turban Rebellion through Sishui Gate, Hulao Gate, Xiapi and Guandu to Chibi, and the faction you commit to in Chapter 3 decides which battles you fight and which ending you get.
Your choice of weapons defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.
Weapons Rankings
| Weapon | Tier | Best For | Notes |
|---|---|---|---|
| General's Sword | S | First playthroughs, players still learning parry timing, and any battle where you are switching between crowds and officers constantly. | A mid tier Sword with the most balanced numbers in the game and the shortest recovery on its combo finisher. |
| Dragon Spear | A | Crowd control at gates and bridges, keeping mounted officers at range, and any player who wants one weapon that never feels wrong. | A Spear whose thrust reaches past the first rank of a shield line and whose sweeps knock pikemen off their feet. |
| Fists of Divine Flux | A | Officer duels, the Lu Bu fights at Hulao Gate and Xiapi, and finishing a stagger before it recovers. | High grade Gauntlets with the shortest reach and the highest damage per second against a single target in the game. |
| Crushing Falchion | B | Large Force clashes, packed infantry formations, and clearing a path to an objective marker rather than duelling. | The entry Podao, a slow two handed blade that cuts an arc through a full line of soldiers. |
| Sky Piercer | B | Aggressive players, surrounded fights, and any map where multiple officers arrive at once. | The starting Halberd, derived from Lu Bu's style, with wide sweeping arts that interrupt officers mid attack. |
S-Tier: General's Sword
A mid tier Sword with the most balanced numbers in the game and the shortest recovery on its combo finisher. Swords are the type the tutorial hands you, and the whole family from Longsword up to Lurking Luan Sword keeps the same forgiving parry window.
| Attribute | Detail |
|---|---|
| Tier | S |
| Best For | First playthroughs, players still learning parry timing, and any battle where you are switching between crowds and officers constantly. |
| Key Mechanic | Bravery and Battle Arts |
| Recommended Role | Sword |
How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.
Best builds using General's Sword: Pairs naturally with Sword thanks to how their stat scaling lines up.
A-Tier: Dragon Spear
A Spear whose thrust reaches past the first rank of a shield line and whose sweeps knock pikemen off their feet. Spears bridge distance better than anything except the Lance, and the family runs from Recruit's Spear up to Flying Luan Spear.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Crowd control at gates and bridges, keeping mounted officers at range, and any player who wants one weapon that never feels wrong. |
| Key Mechanic | Parrying and perfect evasion |
| Recommended Role | Spear |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Dragon Spear: Pairs naturally with Spear thanks to how their stat scaling lines up.
A-Tier: Fists of Divine Flux
High grade Gauntlets with the shortest reach and the highest damage per second against a single target in the game. Every hit lands close enough that a mistimed evade is punished immediately, which is the trade for how fast an officer's health bar falls.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Officer duels, the Lu Bu fights at Hulao Gate and Xiapi, and finishing a stagger before it recovers. |
| Key Mechanic | Grand Tactics and army morale |
| Recommended Role | Gauntlets |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Fists of Divine Flux: Pairs naturally with Gauntlets thanks to how their stat scaling lines up.
B-Tier: Crushing Falchion
The entry Podao, a slow two handed blade that cuts an arc through a full line of soldiers. Wind up and recovery are both long, so it punishes button mashing, and it rewards players who read the crowd before committing to a swing.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Large Force clashes, packed infantry formations, and clearing a path to an objective marker rather than duelling. |
| Key Mechanic | Ten weapon types on two slots |
| Recommended Role | Podao |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Crushing Falchion: Pairs naturally with Podao thanks to how their stat scaling lines up.
B-Tier: Sky Piercer
The starting Halberd, derived from Lu Bu's style, with wide sweeping arts that interrupt officers mid attack. It rewards standing in the middle of a formation instead of picking at its edges, because every arc connects with several enemies and refills Bravery quickly.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Aggressive players, surrounded fights, and any map where multiple officers arrive at once. |
| Key Mechanic | Companion bonds and ally calls |
| Recommended Role | Halberd |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Sky Piercer: Pairs naturally with Halberd thanks to how their stat scaling lines up.
Weapons Progression Path
The order you should acquire weapons as you progress:
- Starting gear → Enough to clear Battle of Guangzong
- Dragon Spear → Your first real upgrade, available early
- Fists of Divine Flux → Mid-game upgrade with good scaling
- General's Sword → Best-in-slot, aim for this by late game
- Upgrade to max → The power spike from max upgrades is enormous
Weapons Tips
- Always upgrade your primary weapon before diversifying. One strong option beats three mediocre ones.
- Match your weapons to your build's stat priorities for maximum scaling.
- Bravery is the whole combat system. You start with 4 points and the rank cap takes it to 10, and a single parry counter refills a full unit, so treat parrying as a resource generator rather than a defensive option.
- Check our tier list for how weapons rankings affect overall build effectiveness.
More DYNASTY WARRIORS: ORIGINS Guides
- DYNASTY WARRIORS: ORIGINS DYNASTY WARRIORS: ORIGINS Overview
- DYNASTY WARRIORS: ORIGINS Best Builds
- DYNASTY WARRIORS: ORIGINS Tier List
- DYNASTY WARRIORS: ORIGINS Walkthrough
- DYNASTY WARRIORS: ORIGINS Beginner's Guide
- DYNASTY WARRIORS: ORIGINS Tips & Tricks
- DYNASTY WARRIORS: ORIGINS Combat Guide
- DYNASTY WARRIORS: ORIGINS Boss Guide
- DYNASTY WARRIORS: ORIGINS Maps & Locations
- DYNASTY WARRIORS: ORIGINS Crafting Guide
- DYNASTY WARRIORS: ORIGINS Classes & Characters
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