Europa Universalis IV is a grand strategy sandbox spanning 1444 to 1821, where you steer one nation through war, trade, religion, and exploration. There is no single win condition, only the world you build from a one-province minor or a great power start. The systems interlock so tightly that one bad war can unravel a century of planning.
This guide ranks the army and navy composition that matter, explains what makes each one strong, and tells you which builds they pair best with.
Army and Navy Composition Ranked
| Army and Navy Composition | Best For | Notes |
|---|---|---|
| Cannons | Mid-to-late game armies with strong economies | Back-row artillery that wins sieges and adds damage in the final phase of land battles. |
| Heavy Ships | Naval powers contesting sea control | Battle-line warships that crush enemy navies and protect trade fleets. |
| Cavalry | Hordes and early aggressive expansion | High-shock units that shine for hordes and early-game flanking before infantry catches up. |
| Light Ships | Trade-focused nations steering value home | Cheap vessels that project trade power in nodes, the backbone of trade income. |
| Infantry | Every army as the durable core | The cheap, reliable front line that holds the combat width while cannons do the killing. |
S-Tier: Cannons
Back-row artillery that wins sieges and adds damage in the final phase of land battles.
| Attribute | Detail |
|---|---|
| Best For | Mid-to-late game armies with strong economies |
| Key Mechanic | mana and monarch points |
| Recommended Build | Trade Republic |
See our walkthrough for the exact progression point.
Best builds using Cannons: Pairs naturally with Trade Republic thanks to how their stat scaling lines up.
A-Tier: Heavy Ships
Battle-line warships that crush enemy navies and protect trade fleets.
| Attribute | Detail |
|---|---|
| Best For | Naval powers contesting sea control |
| Key Mechanic | trade node control |
| Recommended Build | Holy Roman Emperor |
Check our maps guide for the location.
Best builds using Heavy Ships: Pairs naturally with Holy Roman Emperor thanks to how their stat scaling lines up.
A-Tier: Cavalry
High-shock units that shine for hordes and early-game flanking before infantry catches up.
| Attribute | Detail |
|---|---|
| Best For | Hordes and early aggressive expansion |
| Key Mechanic | coring and overextension |
| Recommended Build | Colonial Power |
Check our maps guide for the location.
Best builds using Cavalry: Pairs naturally with Colonial Power thanks to how their stat scaling lines up.
B-Tier: Light Ships
Cheap vessels that project trade power in nodes, the backbone of trade income.
| Attribute | Detail |
|---|---|
| Best For | Trade-focused nations steering value home |
| Key Mechanic | coalition management |
| Recommended Build | Horde Raider |
Our walkthrough covers when you can access this.
Best builds using Light Ships: Pairs naturally with Horde Raider thanks to how their stat scaling lines up.
B-Tier: Infantry
The cheap, reliable front line that holds the combat width while cannons do the killing.
| Attribute | Detail |
|---|---|
| Best For | Every army as the durable core |
| Key Mechanic | estate privileges |
| Recommended Build | Religious Crusader |
Our walkthrough covers when you can access this.
Best builds using Infantry: Pairs naturally with Religious Crusader thanks to how their stat scaling lines up.
Progression Path
The order you should acquire equipment as you progress:
- Starting gear → Enough to clear Western Europe
- Heavy Ships → Your first real upgrade, available early
- Cavalry → Mid-game upgrade with good scaling
- Cannons → Best-in-slot, aim for this by late game
- Upgrade to max → The power spike from max upgrades is enormous
Practical Tips
- Always upgrade your primary equipment before diversifying.
- Match your equipment to your build's stat priorities for maximum scaling.
- Never let monarch points cap at 999, spend them on tech, ideas, or developing your capital.
- Check our tier list for how equipment rankings affect overall build effectiveness.
Similar Games
If you enjoy Europa Universalis IV, check out these related guides:
- Sid Meier's Civilization V Weapons Guide: strategy game with similar mechanics
- Mount & Blade II: Bannerlord Weapons Guide: strategy game with similar mechanics
- RimWorld Weapons Guide: strategy game with similar mechanics






