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Factorio Maps & Locations Guide — Every Area Covered

Complete Factorio maps and locations guide. Every area with difficulty, rewards, progression order, and what to do in each zone.

Factorio is the factory-building game that has ruined sleep schedules since 2016. You crash-land on an alien planet and must build increasingly complex automated factories to launch a rocket and escape. What starts as hand-mining iron ore evolves into continent-spanning logistics networks with trains, robots, and nuclear power. The 'one more belt' addiction is real — optimizing production ratios, throughput bottlenecks, and logistics creates a satisfaction loop that few games match. The 2.0 update and Space Age expansion added space platforms, new planets, and elevated rails, extending the endgame dramatically.

Factorio features distinct areas with increasing difficulty. This guide covers every major location in progression order — what to do, what to get, and when to move on. For the step-by-step path, see our walkthrough.

Area Progression Order

OrderLocationDifficultyKey RewardsRecommended Build
1Starting AreaFirst 2-4 hoursFirst iron/copper patches, starting base location, initial research completionCity Block
2Oil FieldsMid game (4-8 hours)Petroleum gas (plastic, sulfur), lubricant (blue belts, robots), light oil (flamethrower fuel)City Block
3Uranium PatchLate gameNuclear fuel (fastest train fuel), nuclear reactor power (160MW per pair), atomic bombs, uranium ammoMain Bus
4Enemy BasesAll game phasesSafe expansion territory, reduced attack frequency, alien artifacts (in modded games)Main Bus
5Rail NetworkMid-Late gameBulk material transport, scalable logistics, City Block factory designMain Bus

Starting Area — Starting Area

The area cleared of biter nests around your spawn point. Size depends on map settings. Contains your initial iron, copper, and stone patches. Build your starter base here with basic smelting, science production, and your first mall (automated crafting of belts, inserters, assemblers).

AttributeDetail
DifficultyFirst 2-4 hours
Key RewardsFirst iron/copper patches, starting base location, initial research completion
Recommended BuildCity Block
Key EquipmentFlamethrower Turret

What to Do Here

  • Learn the basics of belt logistics — this is where you practice without heavy punishment.
  • Collect starting resources and your first equipment upgrade.
  • Clear all main content before moving to Oil Fields.
  • If you're struggling, read our beginner's guide.

Oil Fields — Early Game

Oil is found in pumpjack-mineable patches, usually at moderate distance from spawn. Oil processing is the first major complexity spike — you must handle three fluid outputs (heavy, light, petroleum) simultaneously. Build your oil processing at the oil field or pipe it home.

AttributeDetail
DifficultyMid game (4-8 hours)
Key RewardsPetroleum gas (plastic, sulfur), lubricant (blue belts, robots), light oil (flamethrower fuel)
Recommended BuildCity Block
Key EquipmentFlamethrower Turret

What to Do Here

  • Focus on mastering circuit networks — it's critical from this point on.
  • Farm for Flamethrower Turret if you don't have it yet.
  • Complete all objectives for maximum rewards.
  • Prepare for the difficulty spike in Uranium Patch.

Uranium Patch — Mid Game

Uranium ore patches require sulfuric acid piped to the miner to extract. Uranium processing involves centrifuging ore into U-238 (99.3%) and U-235 (0.7%), then using Kovarex enrichment to convert U-238 into more U-235. The patch is usually far from spawn and requires rail infrastructure.

AttributeDetail
DifficultyLate game
Key RewardsNuclear fuel (fastest train fuel), nuclear reactor power (160MW per pair), atomic bombs, uranium ammo
Recommended BuildMain Bus
Key EquipmentFlamethrower Turret

What to Do Here


Enemy Bases — Late Game

Biter nests cluster in groups called bases. They expand toward your pollution cloud and spawn attack waves. Clearing them requires military force — personal weapons for small bases, artillery for large ones. Cleared territory provides safe expansion space but nests regenerate near pollution sources.

AttributeDetail
DifficultyAll game phases
Key RewardsSafe expansion territory, reduced attack frequency, alien artifacts (in modded games)
Recommended BuildMain Bus
Key EquipmentRocket Launcher

What to Do Here

  • Full build optimization is expected by this point.
  • Rocket Launcher should be your primary, fully upgraded.
  • biome defense mastery starts mattering here.
  • Farm resources for the push into Rail Network.

Rail Network — Endgame

Your rail network is the circulatory system of a large factory. Well-designed rail networks use standard intersection blueprints, proper signaling, and dedicated loading/unloading stations. The rail network connects remote resource patches to your main base and enables the City Block design pattern.

AttributeDetail
DifficultyMid-Late game
Key RewardsBulk material transport, scalable logistics, City Block factory design
Recommended BuildMain Bus
Key EquipmentRocket Launcher

What to Do Here

  • This is endgame. Best-in-slot gear and a perfected build are mandatory.
  • See our boss guide for endgame fight strategies.
  • The reward loop: clear content → upgrade → push harder content.
  • Experiment with Death World for variety once you've mastered the meta.

Exploration Tips

  1. Clear areas in order — Starting Area → Oil Fields → Uranium Patch → Enemy Bases → Rail Network. Skipping areas means missing resources you'll need later.
  2. Check every corner — Hidden caches and secrets are often in non-obvious locations.
  3. Match your equipment — Some areas favor different equipment types.
  4. Read the walkthrough — Our walkthrough provides exact progression milestones for each area.
  5. Don't rush — Clearing an area fully gives more resources than speedrunning two areas.

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