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Heroes of Might and Magic III - HD Edition Maps & Locations Guide: Every Area Covered

Complete Heroes of Might and Magic III - HD Edition maps and locations guide. Every area with difficulty, rewards, progression order, and what to do in each zone.

Researched and editorially reviewed. Updated .
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Heroes of Might and Magic III - HD Edition is DotEmu's 2015 remaster of the 1999 turn-based strategy classic, released on 29 January 2015. Read the contents before you buy, because this is the base game only. It carries the 7 Restoration of Erathia campaigns, around 50 skirmish maps, a map editor, local multiplayer and a Steamworks online lobby. It does not include Armageddon's Blade, it does not include Shadow of Death, and it has no random map generator, because the generator shipped with Armageddon's Blade rather than with the original release. That also means eight town factions rather than nine: there is no Conflux. Players who want the generator, the Conflux and the combination artifacts generally buy the Complete edition on GOG instead.

Heroes of Might and Magic III - HD Edition features distinct areas with increasing difficulty. This guide covers every major location in progression order: what to do, what to get, and when to move on. For the step-by-step path, see our walkthrough.

Area Progression Order

OrderLocationDifficultyKey RewardsRecommended Build
1Long Live the QueenCampaign 1 of 7, three mapsCarryover hero and artifacts into later campaigns, Castle fundamentalsRampart
2Dungeons and DevilsCampaign 2 of 7, three mapsSteadwick, Inferno and Dungeon army experienceRampart
3Spoils of WarCampaign 3 of 7, three mapsFortress and Stronghold practice, artifacts carried into the later campaignsCastle
4Long Live the KingCampaign 5 of 7Necromancy focused play, story bridge into Song for the FatherCastle
5Seeds of DiscontentCampaign 7 of 7Campaign completion, several of the 13 Steam achievementsCastle

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Long Live the Queen: Starting Area

The first Restoration of Erathia campaign, three maps of Castle forces landing on the beaches of Erathia and pushing inland against Dungeon opposition. It is the intended tutorial for town building and hero chaining.

AttributeDetail
DifficultyCampaign 1 of 7, three maps
Key RewardsCarryover hero and artifacts into later campaigns, Castle fundamentals
Recommended BuildRampart
Key EquipmentGold Dragon

What to Do Here


Dungeons and Devils: Early Game

Three maps played from the invading side: Inferno on the first, Dungeon on the second, and your choice of the two on the third as you take the Erathian capital of Steadwick.

AttributeDetail
DifficultyCampaign 2 of 7, three maps
Key RewardsSteadwick, Inferno and Dungeon army experience
Recommended BuildRampart
Key EquipmentGold Dragon

What to Do Here

  • Focus on mastering Town building and creature growth. It's critical from this point on.
  • Farm for Gold Dragon if you don't have it yet.
  • Complete all objectives for maximum rewards.
  • Prepare for the difficulty spike in Spoils of War.

Spoils of War: Mid Game

A mercenary campaign of three maps caught between Fortress and Stronghold. You work for the Fortress on the first map, the Stronghold on the second, and pick a side on the third.

AttributeDetail
DifficultyCampaign 3 of 7, three maps
Key RewardsFortress and Stronghold practice, artifacts carried into the later campaigns
Recommended BuildCastle
Key EquipmentGold Dragon

What to Do Here


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Long Live the King: Late Game

The fifth campaign, unlocked after the first three are finished. It moves the story to the Necropolis side of the war and the fate of King Gryphonheart.

AttributeDetail
DifficultyCampaign 5 of 7
Key RewardsNecromancy focused play, story bridge into Song for the Father
Recommended BuildCastle
Key EquipmentArchangel

What to Do Here

  • Full build optimization is expected by this point.
  • Archangel should be your primary, fully upgraded.
  • Resource management and mines mastery starts mattering here.
  • Farm resources for the push into Seeds of Discontent.

Seeds of Discontent: Endgame

The seventh and final Restoration of Erathia campaign, unlocked after Song for the Father. It closes the base game story, and it is the last content in the HD Edition, since neither expansion is included.

AttributeDetail
DifficultyCampaign 7 of 7
Key RewardsCampaign completion, several of the 13 Steam achievements
Recommended BuildCastle
Key EquipmentArchangel

What to Do Here

  • This is endgame. Best-in-slot gear and a perfected build are mandatory.
  • See our boss guide for endgame fight strategies.
  • The reward loop: clear content → upgrade → push harder content.
  • Experiment with Dungeon for variety once you've mastered the meta.

Exploration Tips

  1. Clear areas in order: Long Live the Queen → Dungeons and Devils → Spoils of War → Long Live the King → Seeds of Discontent. Skipping areas means missing resources you'll need later.
  2. Check every corner: Hidden caches and secrets are often in non-obvious locations.
  3. Match your equipment: Some areas favor different equipment types.
  4. Read the walkthrough: Our walkthrough provides exact progression milestones for each area.
  5. Don't rush: Clearing an area fully gives more resources than speedrunning two areas.

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