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Space Engineers Maps & Locations Guide: Every Area Covered

Complete Space Engineers maps and locations guide. Every area with difficulty, rewards, progression order, and what to do in each zone.

Researched and editorially reviewed. Updated .
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Space Engineers is Keen Software House's block and voxel sandbox, on Steam Early Access from 23 October 2013 and fully released on 28 February 2019. You build ships, stations and rovers from large grid blocks 2.5 metres per edge or small grid blocks at 0.5 metres, and anything you build can be ground down, shot apart or flown into a mountain. The vanilla Star System holds eight bodies, and their ore rules set the whole progression: platinum appears only on moons and asteroids, uranium only on asteroids.

Space Engineers features distinct areas with increasing difficulty. This guide covers every major location in progression order: what to do, what to get, and when to move on. For the step-by-step path, see our walkthrough.

Area Progression Order

OrderLocationDifficultyKey RewardsRecommended Build
1EarthLikeStarting worldIron, silicon, cobalt, lake ice, breathable atmosphereHydrogen launch vehicle
2MoonFirst trip off worldPlatinum for Thruster Components and Jump DrivesHydrogen launch vehicle
3MarsMid game colony4.1 percent ore coverage, the richest planetary surface in the gameAtmospheric mining ship
4PertamAdvancedIron and nickel in bulk, and a genuine test of a lifter designAtmospheric mining ship
5TritonMid to late gameThe most complete single planet ore spread, plus easy surface iceAtmospheric mining ship

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EarthLike: Starting Area

120 km across at 1.0 g, with breathable air at 1 atm reaching 14.4 km up and 3.5 percent ore coverage. Silicon, magnesium, iron, cobalt, nickel, gold, silver and ice are all here; platinum and uranium are not.

AttributeDetail
DifficultyStarting world
Key RewardsIron, silicon, cobalt, lake ice, breathable atmosphere
Recommended BuildHydrogen launch vehicle
Key EquipmentGrinder

What to Do Here


Moon: Early Game

19 km across at 0.25 g with no atmosphere whatsoever, so atmospheric thrusters and wind turbines are dead weight. Ore coverage is only 1.4 percent, but it carries platinum, which no planet does.

AttributeDetail
DifficultyFirst trip off world
Key RewardsPlatinum for Thruster Components and Jump Drives
Recommended BuildHydrogen launch vehicle
Key EquipmentGrinder

What to Do Here

  • Focus on mastering Ore refining and assembly. It's critical from this point on.
  • Farm for Grinder if you don't have it yet.
  • Complete all objectives for maximum rewards.
  • Prepare for the difficulty spike in Mars.

Mars: Mid Game

120 km at 0.9 g with a full 1 atm atmosphere 14.4 km deep that contains no oxygen. Atmospheric thrusters and wind turbines work there; your lungs do not, and the wiki steers you toward solar rather than wind.

AttributeDetail
DifficultyMid game colony
Key Rewards4.1 percent ore coverage, the richest planetary surface in the game
Recommended BuildAtmospheric mining ship
Key EquipmentGrinder

What to Do Here


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Pertam: Late Game

60 km across at 1.2 g with an atmosphere only 1.6 km thick, which makes it the hardest launch in the game. Ore coverage is 0.3 percent and ice sits underground beneath oases and discoloured sand.

AttributeDetail
DifficultyAdvanced
Key RewardsIron and nickel in bulk, and a genuine test of a lifter design
Recommended BuildAtmospheric mining ship
Key EquipmentHand Drill

What to Do Here

  • Full build optimization is expected by this point.
  • Hand Drill should be your primary, fully upgraded.
  • Block damage and repair mastery starts mattering here.
  • Farm resources for the push into Triton.

Triton: Endgame

80 km at 1.0 g with breathable air in the valleys, surface ice lakes and 3.5 percent ore coverage. It holds every ore except platinum and uranium, which no planet has anyway.

AttributeDetail
DifficultyMid to late game
Key RewardsThe most complete single planet ore spread, plus easy surface ice
Recommended BuildAtmospheric mining ship
Key EquipmentHand Drill

What to Do Here

  • This is endgame. Best-in-slot gear and a perfected build are mandatory.
  • See our boss guide for endgame fight strategies.
  • The reward loop: clear content → upgrade → push harder content.
  • Experiment with Combat gunship for variety once you've mastered the meta.

Exploration Tips

  1. Clear areas in order: EarthLike → Moon → Mars → Pertam → Triton. Skipping areas means missing resources you'll need later.
  2. Check every corner: Hidden caches and secrets are often in non-obvious locations.
  3. Match your equipment: Some areas favor different equipment types.
  4. Read the walkthrough: Our walkthrough provides exact progression milestones for each area.
  5. Don't rush: Clearing an area fully gives more resources than speedrunning two areas.

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