ULTRAKILL is a retro-styled FPS inspired by Quake, Devil May Cry, and classic arcade shooters. Set in the layers of Hell, you play as a machine fueled by blood, meaning aggressive play literally heals you. The style ranking system (D through ULTRAKILL) rewards varied combat, weapon swapping, and creative kills. Every weapon has multiple variants with distinct alt-fires, and the coin-flipping mechanic lets you redirect shots for trick kills. Currently in Early Access through Act 2, it's already considered one of the best boomer shooters ever made.
ULTRAKILL features distinct areas with increasing difficulty. This guide covers every major location in progression order — what to do, what to get, and when to move on. For the step-by-step path, see our walkthrough.
Area Progression Order
| Order | Location | Difficulty | Key Rewards | Recommended Role |
|---|---|---|---|---|
| 1 | Limbo | Layer 1 (Beginner) | Core weapon unlocks, basic movement tutorials, Cerberus boss fight | Railcannon Specialist |
| 2 | Lust | Layer 2 (Easy-Medium) | Nailgun variants, Minos Prime secret fight, water combat mechanics | Railcannon Specialist |
| 3 | Gluttony | Layer 3 (Medium) | Railcannon unlock, Gabriel boss fight, poison enemy variants | Shotgun Main |
| 4 | Greed | Layer 4 (Medium-Hard) | Rocket Launcher, V2 rematch boss, Mindflayer encounters, numerous secrets | Shotgun Main |
| 5 | Wrath | Layer 5 (Hard) | Final weapon variants, Leviathan boss, endgame challenges, P-rank attempts | Shotgun Main |
Limbo — Starting Area
The first layer of Hell serving as the game's tutorial and early levels. Introduces basic enemies like Filth and Strays. The Cerberus boss at the end tests your dodging fundamentals. Clean, geometric environments with clear sightlines.
| Attribute | Detail |
|---|---|
| Difficulty | Layer 1 (Beginner) |
| Key Rewards | Core weapon unlocks, basic movement tutorials, Cerberus boss fight |
| Recommended Role | Railcannon Specialist |
| Key Weapons | Core Eject Shotgun |
What to Do Here
- Learn the basics of style ranking system — this is where you practice without heavy punishment.
- Collect starting resources and your first weapons upgrade.
- Clear all main content before moving to Lust.
- If you're struggling, read our beginner's guide.
Lust — Early Game
Second layer introducing water mechanics that affect nailgun behavior and electrical hazards. The Minos Prime secret boss is one of the hardest fights in the game. Egyptian-themed architecture with tighter corridors.
| Attribute | Detail |
|---|---|
| Difficulty | Layer 2 (Easy-Medium) |
| Key Rewards | Nailgun variants, Minos Prime secret fight, water combat mechanics |
| Recommended Role | Railcannon Specialist |
| Key Weapons | Core Eject Shotgun |
What to Do Here
- Focus on mastering blood healing — it's critical from this point on.
- Farm for Core Eject Shotgun if you don't have it yet.
- Complete all objectives for maximum rewards.
- Prepare for the difficulty spike in Gluttony.
Gluttony — Mid Game
Third layer with poison hazards and the introduction of tanky Cerberus variants. Sewer environments limit movement options. The Gabriel boss fight tests your entire arsenal and is widely considered the first major skill check.
| Attribute | Detail |
|---|---|
| Difficulty | Layer 3 (Medium) |
| Key Rewards | Railcannon unlock, Gabriel boss fight, poison enemy variants |
| Recommended Role | Shotgun Main |
| Key Weapons | Core Eject Shotgun |
What to Do Here
- This is the main skill check. Bring an optimized build.
- Piercer Revolver becomes accessible here — prioritize getting it.
- Master coin flipping for the boss encounters.
- Check our boss guide if you get stuck.
Greed — Late Game
Fourth layer set in a massive Egyptian-themed city with open arenas and vertical combat. Introduces Mindflayers — the most dangerous standard enemy. Their projectiles must be parried or dodged. Contains extensive secret areas.
| Attribute | Detail |
|---|---|
| Difficulty | Layer 4 (Medium-Hard) |
| Key Rewards | Rocket Launcher, V2 rematch boss, Mindflayer encounters, numerous secrets |
| Recommended Role | Shotgun Main |
| Key Weapons | Piercer Revolver |
What to Do Here
- Full build optimization is expected by this point.
- Piercer Revolver should be your primary, fully upgraded.
- movement tech mastery starts mattering here.
- Farm resources for the push into Wrath.
Wrath — Endgame
Fifth layer with the most intense combat encounters and the toughest standard enemies. Lava hazards force constant movement. The Leviathan boss fight takes place inside its body. Peak difficulty that demands mastery of all mechanics.
| Attribute | Detail |
|---|---|
| Difficulty | Layer 5 (Hard) |
| Key Rewards | Final weapon variants, Leviathan boss, endgame challenges, P-rank attempts |
| Recommended Role | Shotgun Main |
| Key Weapons | Piercer Revolver |
What to Do Here
- This is endgame. Best-in-slot gear and a perfected build are mandatory.
- See our boss guide for endgame fight strategies.
- The reward loop: clear content → upgrade → push harder content.
- Experiment with Rocket Surfer for variety once you've mastered the meta.
Exploration Tips
- Clear areas in order — Limbo → Lust → Gluttony → Greed → Wrath. Skipping areas means missing resources you'll need later.
- Check every corner — Hidden caches and secrets are often in non-obvious locations.
- Match your weapons — Some areas favor different weapons types.
- Read the walkthrough — Our walkthrough provides exact progression milestones for each area.
- Don't rush — Clearing an area fully gives more resources than speedrunning two areas.
More ULTRAKILL Guides
- ULTRAKILL ULTRAKILL Overview
- ULTRAKILL Best Builds
- ULTRAKILL Tier List
- ULTRAKILL Walkthrough
- ULTRAKILL Beginner's Guide
- ULTRAKILL Tips & Tricks
- ULTRAKILL Weapons Guide
- ULTRAKILL Combat Guide
- ULTRAKILL Boss Guide
- ULTRAKILL Crafting Guide
- ULTRAKILL Classes & Characters
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