3Division put Workers & Resources: Soviet Republic into Early Access on 15 March 2019 and released version 1.0 with Hooded Horse on 20 June 2024. You run a planned economy on two currencies, rubles for Eastern trade and dollars for Western trade, across more than 30 commodities. Every citizen is simulated individually from school age onward, and loyalty and happiness decide whether they turn up for work at all.
Your choice of equipment defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.
Equipment Rankings
| Equipment | Tier | Best For | Notes |
|---|---|---|---|
| Construction office | S | Every construction project once realistic mode is enabled | The heart of every build in realistic mode. |
| Gravel processing plant | A | Any republic planning to build more than a handful of structures | Turns stone hauled from a quarry into gravel, which is the single most consumed construction material in the game. |
| Steel mill | A | Heavy industry economies and self supplied prefab panel construction | Sits in the metallurgy menu, offers 500 worker positions and produces steel from coal and iron. |
| Distribution office | B | Keeping shops stocked once your city outgrows manual deliveries | Moves goods from your factories and warehouses into the shops citizens actually visit. |
| Customs house | B | Selling surplus production and importing anything you have not built a chain for | The border crossing where every import and export happens, in rubles on one side and dollars on the other. |
S-Tier: Construction office
The heart of every build in realistic mode. It schedules construction vehicles to collect materials, hauls them to the site and transports workers there, so nothing on the map goes up without one in range.
| Attribute | Detail |
|---|---|
| Tier | S |
| Best For | Every construction project once realistic mode is enabled |
| Key Mechanic | Dual currency trade in rubles and dollars |
| Recommended Build | Dollar export economy |
How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.
Best builds using Construction office: Pairs naturally with Dollar export economy thanks to how their stat scaling lines up.
A-Tier: Gravel processing plant
Turns stone hauled from a quarry into gravel, which is the single most consumed construction material in the game. Producing it locally removes a constant drain on your foreign currency.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Any republic planning to build more than a handful of structures |
| Key Mechanic | Realistic mode construction |
| Recommended Build | Ruble self sufficiency |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Gravel processing plant: Pairs naturally with Ruble self sufficiency thanks to how their stat scaling lines up.
A-Tier: Steel mill
Sits in the metallurgy menu, offers 500 worker positions and produces steel from coal and iron. It is one of the largest employers you can build, which means the housing and transport around it matter as much as the ore supply.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Heavy industry economies and self supplied prefab panel construction |
| Key Mechanic | Individual citizen simulation |
| Recommended Build | Heavy industry chain |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Steel mill: Pairs naturally with Heavy industry chain thanks to how their stat scaling lines up.
B-Tier: Distribution office
Moves goods from your factories and warehouses into the shops citizens actually visit. Without one, food and clothing pile up in storage while your population goes without and loyalty falls.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Keeping shops stocked once your city outgrows manual deliveries |
| Key Mechanic | Production chains from ore to finished goods |
| Recommended Build | Tourism income republic |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Distribution office: Pairs naturally with Tourism income republic thanks to how their stat scaling lines up.
B-Tier: Customs house
The border crossing where every import and export happens, in rubles on one side and dollars on the other. Road, rail, ship and air variants exist, and throughput here caps how fast your whole economy can trade.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Selling surplus production and importing anything you have not built a chain for |
| Key Mechanic | Cargo and passenger transport networks |
| Recommended Build | Loan financed rapid start |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Customs house: Pairs naturally with Loan financed rapid start thanks to how their stat scaling lines up.
Equipment Progression Path
The order you should acquire equipment as you progress:
- Starting gear → Enough to clear Randomly generated map
- Gravel processing plant → Your first real upgrade, available early
- Steel mill → Mid-game upgrade with good scaling
- Construction office → Best-in-slot, aim for this by late game
- Upgrade to max → The power spike from max upgrades is enormous
Equipment Tips
- Always upgrade your primary equipment before diversifying. One strong option beats three mediocre ones.
- Match your equipment to your build's stat priorities for maximum scaling.
- Place the construction office before you place a single building in realistic mode. It schedules the trucks and buses that deliver materials and workers, so a site outside its range simply sits untouched no matter how much gravel you own.
- Check our tier list for how equipment rankings affect overall build effectiveness.
More Workers & Resources: Soviet Republic Guides
- Workers & Resources: Soviet Republic Workers & Resources: Soviet Republic Overview
- Workers & Resources: Soviet Republic Best Builds
- Workers & Resources: Soviet Republic Tier List
- Workers & Resources: Soviet Republic Walkthrough
- Workers & Resources: Soviet Republic Beginner's Guide
- Workers & Resources: Soviet Republic Tips & Tricks
- Workers & Resources: Soviet Republic Combat Guide
- Workers & Resources: Soviet Republic Boss Guide
- Workers & Resources: Soviet Republic Maps & Locations
- Workers & Resources: Soviet Republic Crafting Guide
- Workers & Resources: Soviet Republic Classes & Characters
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