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Barotrauma Maps & Locations Guide — Every Area Covered

Complete Barotrauma maps and locations guide. Every area with difficulty, rewards, progression order, and what to do in each zone.

Barotrauma is a co-op submarine simulator set in Jupiter's moon Europa's subsurface ocean. Your crew operates a submarine through procedurally generated cave systems filled with hostile alien creatures, completing missions between outposts. Every crew member has a specific role: Captain navigates, Engineer manages the reactor, Medic handles injuries, Security fights boarders, and Mechanic repairs hull breaches. The game shines in multiplayer chaos — someone accidentally floods a compartment, a creature breaches the hull, the reactor goes critical, and the Medic is administering the wrong drug — all simultaneously. Friendly fire and crew sabotage add human drama to the alien horror.

Barotrauma features distinct areas with increasing difficulty. This guide covers every major location in progression order — what to do, what to get, and when to move on. For the step-by-step path, see our walkthrough.

Area Progression Order

OrderLocationDifficultyKey RewardsRecommended Build
1EuropaAll depthsCampaign progression, creature encounters, resource collectionEngineer
2Submarine InteriorAll missionsSystems access, crafting stations, storage, survivalEngineer
3RuinsMid-late campaignAlien artifacts, rare materials, unique equipment, highest value lootCaptain
4AbyssLate campaignRare resources, endgame content, Endworm encountersCaptain
5OutpostBetween missionsResupply, crew hiring, submarine repairs, mission selectionCaptain

Europa — Starting Area

Jupiter's moon with a subsurface ocean. The entire game takes place in Europa's underwater cave systems between outposts. Depth determines difficulty — shallow areas near outposts are safer, deep areas face extreme pressure and dangerous creatures.

AttributeDetail
DifficultyAll depths
Key RewardsCampaign progression, creature encounters, resource collection
Recommended BuildEngineer
Key EquipmentSMG

What to Do Here

  • Learn the basics of submarine management — this is where you practice without heavy punishment.
  • Collect starting resources and your first equipment upgrade.
  • Clear all main content before moving to Submarine Interior.
  • If you're struggling, read our beginner's guide.

Submarine Interior — Early Game

Your home and workplace. The submarine's compartments include: Command (bridge), Engineering (reactor), Medical Bay, Armory, Storage, and Crew Quarters. Learning the submarine layout is essential for emergency response.

AttributeDetail
DifficultyAll missions
Key RewardsSystems access, crafting stations, storage, survival
Recommended BuildEngineer
Key EquipmentSMG

What to Do Here

  • Focus on mastering crew roles — it's critical from this point on.
  • Farm for SMG if you don't have it yet.
  • Complete all objectives for maximum rewards.
  • Prepare for the difficulty spike in Ruins.

Ruins — Mid Game

Ancient alien structures scattered throughout Europa's caves. Ruins contain valuable artifacts, alien technology, and dangerous guardians. Exploring ruins requires diving suits and combat readiness. The loot from ruins is the most valuable in the game.

AttributeDetail
DifficultyMid-late campaign
Key RewardsAlien artifacts, rare materials, unique equipment, highest value loot
Recommended BuildCaptain
Key EquipmentSMG

What to Do Here

  • This is the main skill check. Bring an optimized build.
  • Revolver becomes accessible here — prioritize getting it.
  • Master crafting for the boss encounters.
  • Check our boss guide if you get stuck.

Abyss — Late Game

The deepest areas of Europa's ocean with extreme pressure, near-zero visibility, and the largest creatures. Abyss missions are the most dangerous and rewarding. Only well-equipped submarines with experienced crews should attempt Abyss missions.

AttributeDetail
DifficultyLate campaign
Key RewardsRare resources, endgame content, Endworm encounters
Recommended BuildCaptain
Key EquipmentRevolver

What to Do Here

  • Full build optimization is expected by this point.
  • Revolver should be your primary, fully upgraded.
  • mission system mastery starts mattering here.
  • Farm resources for the push into Outpost.

Outpost — Endgame

Settlements between missions where you buy supplies, hire crew, repair the submarine, and take new missions. Outpost shops sell weapons, medical supplies, materials, and submarine upgrades. Spending wisely at outposts determines mission preparedness.

AttributeDetail
DifficultyBetween missions
Key RewardsResupply, crew hiring, submarine repairs, mission selection
Recommended BuildCaptain
Key EquipmentRevolver

What to Do Here

  • This is endgame. Best-in-slot gear and a perfected build are mandatory.
  • See our boss guide for endgame fight strategies.
  • The reward loop: clear content → upgrade → push harder content.
  • Experiment with Mechanic for variety once you've mastered the meta.

Exploration Tips

  1. Clear areas in order — Europa → Submarine Interior → Ruins → Abyss → Outpost. Skipping areas means missing resources you'll need later.
  2. Check every corner — Hidden caches and secrets are often in non-obvious locations.
  3. Match your equipment — Some areas favor different equipment types.
  4. Read the walkthrough — Our walkthrough provides exact progression milestones for each area.
  5. Don't rush — Clearing an area fully gives more resources than speedrunning two areas.

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