Rocksteady's last Arkham game drops you into an evacuated Gotham on the night Scarecrow threatens the city with fear toxin, with the Batmobile finally drivable and the Arkham Knight's militia holding the streets. The map is three islands, Bleake, Miagani and Founders', each split into named districts, and the Riddler has hidden 243 trophies across them. The 2015 PC port was so broken that Warner Bros pulled it from sale for four months, which is still the first thing anyone mentions about it. Underneath that, the combat and predator systems are the sharpest in the series, and the Batmobile is the one thing players still argue about.
Your choice of weapons defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.
Weapons Rankings
| Weapon | Tier | Best For | Notes |
|---|---|---|---|
| Batarang | S | Interrupting a shooter mid aim and triggering switches you cannot reach | The oldest tool in the set and still the one you throw most. |
| Grapnel Gun | A | Repositioning between gargoyles during a predator encounter and crossing districts on foot | Traversal first, combat second. |
| Explosive Gel | A | Breaking into sealed rooms and setting traps under patrol routes before a fight begins | A quasi solid explosive you spray on weak walls, floor grates and vents, then detonate on your own timing. |
| Line Launcher | B | Crossing wide gaps at speed and setting up a perch above a militia patrol | Fires a horizontal zip line you can ride across streets and inside large rooms, and firing again mid ride changes direction without dropping you to the ground. |
| Voice Synthesizer | B | Splitting militia patrols so you can take them down one at a time | Mimics the voice of an enemy commander and issues an order that a militia soldier obeys. |
S-Tier: Batarang
The oldest tool in the set and still the one you throw most. It stuns a single enemy for a short window in open combat and in predator rooms, and the Remote Control variant flies under your steering, which makes it the answer to several Riddler puzzles that have nothing to do with fighting.
| Attribute | Detail |
|---|---|
| Tier | S |
| Best For | Interrupting a shooter mid aim and triggering switches you cannot reach |
| Key Mechanic | FreeFlow combat and the Fear Multi-Takedown |
| Recommended Role | Batman |
How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.
Best builds using Batarang: Pairs naturally with Batman thanks to how their stat scaling lines up.
A-Tier: Grapnel Gun
Traversal first, combat second. It pulls you to any ledge in range, and the Grapnel Boost upgrade lets you convert that pull straight into a glide, which is the fastest way to cross Miagani Island without touching the Batmobile.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Repositioning between gargoyles during a predator encounter and crossing districts on foot |
| Key Mechanic | Batmobile Battle Mode and Pursuit Mode |
| Recommended Role | Robin |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Grapnel Gun: Pairs naturally with Robin thanks to how their stat scaling lines up.
A-Tier: Explosive Gel
A quasi solid explosive you spray on weak walls, floor grates and vents, then detonate on your own timing. It doubles as a crowd control tool in open combat, because gel sprayed on the ground before a fight starts will knock down anyone standing on it.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Breaking into sealed rooms and setting traps under patrol routes before a fight begins |
| Key Mechanic | Dual Play character swaps |
| Recommended Role | Nightwing |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Explosive Gel: Pairs naturally with Nightwing thanks to how their stat scaling lines up.
B-Tier: Line Launcher
Fires a horizontal zip line you can ride across streets and inside large rooms, and firing again mid ride changes direction without dropping you to the ground. In predator encounters it moves you between vantage points that a grapnel cannot reach.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Crossing wide gaps at speed and setting up a perch above a militia patrol |
| Key Mechanic | Predator rooms and Detective Mode |
| Recommended Role | Catwoman |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Line Launcher: Pairs naturally with Catwoman thanks to how their stat scaling lines up.
B-Tier: Voice Synthesizer
Mimics the voice of an enemy commander and issues an order that a militia soldier obeys. Sending one man to a spot away from his squad is the cleanest way to break a group of three, and it works in rooms where every other approach would be spotted.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Splitting militia patrols so you can take them down one at a time |
| Key Mechanic | Most Wanted missions and the Knightfall Protocol |
| Recommended Role | Batgirl |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Voice Synthesizer: Pairs naturally with Batgirl thanks to how their stat scaling lines up.
Weapons Progression Path
The order you should acquire weapons as you progress:
- Starting gear → Enough to clear Bleake Island
- Grapnel Gun → Your first real upgrade, available early
- Explosive Gel → Mid-game upgrade with good scaling
- Batarang → Best-in-slot, aim for this by late game
- Upgrade to max → The power spike from max upgrades is enormous
Weapons Tips
- Always upgrade your primary weapon before diversifying. One strong option beats three mediocre ones.
- Match your weapons to your build's stat priorities for maximum scaling.
- Take out the medic before anyone else in a predator room. Leave him standing and every enemy you drop gets back up, which turns a clean room into a firefight.
- Check our tier list for how weapons rankings affect overall build effectiveness.
More Batman: Arkham Knight Guides
- Batman: Arkham Knight Batman: Arkham Knight Overview
- Batman: Arkham Knight Best Builds
- Batman: Arkham Knight Tier List
- Batman: Arkham Knight Walkthrough
- Batman: Arkham Knight Beginner's Guide
- Batman: Arkham Knight Tips & Tricks
- Batman: Arkham Knight Combat Guide
- Batman: Arkham Knight Boss Guide
- Batman: Arkham Knight Maps & Locations
- Batman: Arkham Knight Crafting Guide
- Batman: Arkham Knight Classes & Characters
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