Darkflow Software rebuilt Enlisted for its Steam launch, folding six separate campaigns into one army per nation and sorting every squad, weapon and vehicle into Battle Ratings I through V. It arrived on Steam as Enlisted: Reinforced on 16 July 2024, free to play, published by Gaijin Network. You command an AI squad rather than a lone soldier, so being shot drops you into the next man in the squad instead of ending the life.
Enlisted: Reinforced features distinct areas with increasing difficulty. This guide covers every major location in progression order: what to do, what to get, and when to move on. For the step-by-step path, see our walkthrough.
Area Progression Order
| Order | Location | Difficulty | Key Rewards | Recommended Role |
|---|---|---|---|---|
| 1 | Normandy | Mostly BR III to IV | Sherman and Panther matchups, long range rifle practice, wide flanking routes | Assaulter |
| 2 | Berlin | Mostly BR IV to V | Late war German and Soviet gear, vertical building fights, heavy tank encounters | Assaulter |
| 3 | Tunisia | Mostly BR II to III | Early to mid war Axis and Allied lineups, open ground armour duels | Rifleman |
| 4 | Stalingrad | Mostly BR II to III | Soviet SMG progression, indoor squad control practice, cheap tank kills at close range | Rifleman |
| 5 | Pacific | Mostly BR II to IV | Japanese and US army progression, bunker clearing with flamethrowers, air support practice | Rifleman |
Normandy: Starting Area
Hedgerow fields, stone villages and beach approaches with long firing lanes between bocage walls. Armour funnels down roads, which makes AT ambushes at corners unusually effective.
| Attribute | Detail |
|---|---|
| Difficulty | Mostly BR III to IV |
| Key Rewards | Sherman and Panther matchups, long range rifle practice, wide flanking routes |
| Recommended Role | Assaulter |
| Key Weapons | PPSh-41 |
What to Do Here
- Learn the basics of Squad command with AI soldiers. This is where you practice without heavy punishment.
- Collect starting resources and your first weapons upgrade.
- Clear all main content before moving to Berlin.
- If you're struggling, read our beginner's guide.
Berlin: Early Game
Rubble streets, shattered apartment blocks and the tightest interiors in the game. Sightlines collapse to under 40 metres, so submachine guns and flamethrowers dominate while snipers struggle.
| Attribute | Detail |
|---|---|
| Difficulty | Mostly BR IV to V |
| Key Rewards | Late war German and Soviet gear, vertical building fights, heavy tank encounters |
| Recommended Role | Assaulter |
| Key Weapons | PPSh-41 |
What to Do Here
- Focus on mastering Battle Rating I to V matchmaking. It's critical from this point on.
- Farm for PPSh-41 if you don't have it yet.
- Complete all objectives for maximum rewards.
- Prepare for the difficulty spike in Tunisia.
Tunisia: Mid Game
Open North African terrain with low walls, palm groves and desert villages. Cover is sparse between compounds, which rewards squads that move together behind engineer built sandbags.
| Attribute | Detail |
|---|---|
| Difficulty | Mostly BR II to III |
| Key Rewards | Early to mid war Axis and Allied lineups, open ground armour duels |
| Recommended Role | Rifleman |
| Key Weapons | PPSh-41 |
What to Do Here
- This is the main skill check. Bring an optimized build.
- M1 Garand becomes accessible here. Prioritize getting it.
- Master Engineer rally points and fortifications for the boss encounters.
- Check our boss guide if you get stuck.
Stalingrad: Late Game
Factory floors, grain elevators and ruined blocks where attackers and defenders often fight through the same wall. Rally points inside buildings survive far longer than exposed ones.
| Attribute | Detail |
|---|---|
| Difficulty | Mostly BR II to III |
| Key Rewards | Soviet SMG progression, indoor squad control practice, cheap tank kills at close range |
| Recommended Role | Rifleman |
| Key Weapons | M1 Garand |
What to Do Here
- Full build optimization is expected by this point.
- M1 Garand should be your primary, fully upgraded.
- Army lineup and squad slots mastery starts mattering here.
- Farm resources for the push into Pacific.
Pacific: Endgame
Island jungle, coral airstrips and bunker complexes where undergrowth hides both attackers and mines. Japanese squads lean on close range assault while US players get better semi-automatic rifles.
| Attribute | Detail |
|---|---|
| Difficulty | Mostly BR II to IV |
| Key Rewards | Japanese and US army progression, bunker clearing with flamethrowers, air support practice |
| Recommended Role | Rifleman |
| Key Weapons | M1 Garand |
What to Do Here
- This is endgame. Best-in-slot gear and a perfected build are mandatory.
- See our boss guide for endgame fight strategies.
- The reward loop: clear content → upgrade → push harder content.
- Experiment with Tanker for variety once you've mastered the meta.
Exploration Tips
- Clear areas in order: Normandy → Berlin → Tunisia → Stalingrad → Pacific. Skipping areas means missing resources you'll need later.
- Check every corner: Hidden caches and secrets are often in non-obvious locations.
- Match your weapons: Some areas favor different weapons types.
- Read the walkthrough: Our walkthrough provides exact progression milestones for each area.
- Don't rush: Clearing an area fully gives more resources than speedrunning two areas.
More Enlisted: Reinforced Guides
- Enlisted: Reinforced Enlisted: Reinforced Overview
- Enlisted: Reinforced Best Builds
- Enlisted: Reinforced Tier List
- Enlisted: Reinforced Walkthrough
- Enlisted: Reinforced Beginner's Guide
- Enlisted: Reinforced Tips & Tricks
- Enlisted: Reinforced Weapons Guide
- Enlisted: Reinforced Combat Guide
- Enlisted: Reinforced Boss Guide
- Enlisted: Reinforced Crafting Guide
- Enlisted: Reinforced Classes & Characters
Similar Games
If you enjoy Enlisted: Reinforced, check out these related guides:
- Counter-Strike 2 Maps & Locations: fps game with similar mechanics
- Apex Legends Maps & Locations: fps game with similar mechanics
- Rainbow Six Siege Maps & Locations: fps game with similar mechanics



