Kingdom Two Crowns arrived on 11 December 2018 from Raw Fury, and it is the entry that finally lets a reign continue across five islands instead of ending the moment you lose your crown. You ride left and right through a side scrolling pixel kingdom, drop coins to recruit vagrants from camps, hand out bows, hammers and scythes, and hold the walls when the Greed come for the crown at night. Two monarchs can share one save in local or online co-op. The campaign roster now runs Europe, the free Shogun and Dead Lands settings, the paid Norse Lands, and Call of Olympus, which launched on 8 October 2024.
Picking the right build determines how your experience plays out. These builds are ranked by overall effectiveness, factoring in damage, survivability, gear requirements, and how well they scale into endgame. New to the game? Start with our beginner's guide first.
Quick Rankings
| Build | Tier | Playstyle | Core Gear |
|---|---|---|---|
| Europe | A | Balanced | Best available |
| Shogun | A | Balanced | Best available |
| Dead Lands | A | Balanced | Best available |
| Norse Lands | A | Balanced | Best available |
| Call of Olympus | A | Balanced | Best available |
For detailed meta rankings, see our Kingdom Two Crowns tier list.
A-Tier: Europe
Europe is a top-performing option in Kingdom Two Crowns.
Core Setup
| Slot | Choice | Why |
|---|---|---|
| Primary Equipment | Archer | Made by paying a recruited vagrant for a bow. |
| Core Gear | Best available for your level | Maximizes build potential |
| Stat Priority | Balanced offensive and defensive stats | Optimal scaling |
| Key Mechanic | Coins, vagrants and tool assignment | Coins are the only currency and the only command you have. |
How to Play Europe
Europe focuses on a balanced approach to content.
Why this build works: Archer does the damage and Coins, vagrants and tool assignment keeps it running, which is why this sits at the top of the list. See our weapons guide for detailed equipment breakdowns.
Pros:
- Highest overall performance
- Straightforward gearing path
- Works in all content types
Cons:
- Popular pick, resources may be contested
- Needs specific gear to reach full potential
A-Tier: Shogun
Shogun is a strong option in Kingdom Two Crowns.
Core Setup
| Slot | Choice | Why |
|---|---|---|
| Primary Equipment | Builder | Made by paying a vagrant for a hammer. |
| Core Gear | Best available for your level | Maximizes build potential |
| Stat Priority | Balanced offensive and defensive stats | Optimal scaling |
| Key Mechanic | The Greed and their portals | The Greed attack at night, get stronger on blood moons and exist to take your crown. |
How to Play Shogun
Shogun focuses on a balanced approach to content.
Why this build works: Pair Builder with The Greed and their portals and the build stops depending on a good start, so it holds up across most content. See our weapons guide for detailed equipment breakdowns.
Pros:
- Most versatile option
- Straightforward gearing path
- Works in all content types
Cons:
- Lower peak damage than S-tier
- Needs specific gear to reach full potential
A-Tier: Dead Lands
Dead Lands is a strong option in Kingdom Two Crowns.
Core Setup
| Slot | Choice | Why |
|---|---|---|
| Primary Equipment | Farmer | Made by paying a vagrant for a scythe on cleared farmland. |
| Core Gear | Best available for your level | Maximizes build potential |
| Stat Priority | Balanced offensive and defensive stats | Optimal scaling |
| Key Mechanic | Island hopping by boat | The campaign runs across five islands, each harder and carrying more bosses than the last. |
How to Play Dead Lands
Dead Lands focuses on a balanced approach to content.
Why this build works: Island hopping by boat covers the gap Farmer leaves open, so the build stays usable even when a fight goes badly. See our weapons guide for detailed equipment breakdowns.
Pros:
- Best survivability
- Straightforward gearing path
- Works in all content types
Cons:
- Slower clear speeds
- Needs specific gear to reach full potential
A-Tier: Norse Lands
Norse Lands is a specialized option in Kingdom Two Crowns.
Core Setup
| Slot | Choice | Why |
|---|---|---|
| Primary Equipment | Squire and Knight | Paying a shield at the second tier house turns a villager into a squire, and swords bought at the forge upgrade squires into knights. |
| Core Gear | Best available for your level | Maximizes build potential |
| Stat Priority | Balanced offensive and defensive stats | Optimal scaling |
| Key Mechanic | Mounts and their abilities | Your mount is not cosmetic. |
How to Play Norse Lands
Norse Lands focuses on a balanced approach to content.
Why this build works: This one leans on Mounts and their abilities rather than raw numbers, and Squire and Knight is what makes that trade pay off. See our weapons guide for detailed equipment breakdowns.
Pros:
- Strong in group/team content
- Straightforward gearing path
- Excels in its niche
Cons:
- Weaker solo performance
- Requires deep game knowledge
A-Tier: Call of Olympus
Call of Olympus is a specialized option in Kingdom Two Crowns.
Core Setup
| Slot | Choice | Why |
|---|---|---|
| Primary Equipment | Ballista | A tower mounted siege weapon unlocked through the Ballista Hermit on island one. |
| Core Gear | Best available for your level | Maximizes build potential |
| Stat Priority | Balanced offensive and defensive stats | Optimal scaling |
| Key Mechanic | Two monarch co-op | Two players can rule the same kingdom together, in shared screen, split screen or online. |
How to Play Call of Olympus
Call of Olympus focuses on a balanced approach to content.
Why this build works: Ballista and Two monarch co-op pull in the same direction here, which separates this from the safer picks above. See our weapons guide for detailed equipment breakdowns.
Pros:
- Unique, rewarding playstyle
- Straightforward gearing path
- Excels in its niche
Cons:
- High skill floor, punishing when misplayed
- Requires deep game knowledge
Build Progression Path
- Start with Shogun: the most forgiving option for learning the game
- Transition to Europe once you understand core mechanics and have access to Archer
- Keep a Dead Lands setup for content that keeps killing you
- Try Call of Olympus for a fresh experience once you've mastered the basics
Follow our walkthrough for the optimal progression path through each area.
Gearing Tips
- Invest in your primary equipment first, since it gives the biggest power spike. See our weapons guide for rankings.
- Coins are the only order you can give. Everything from recruiting a vagrant to upgrading a wall runs through dropping coins, so the whole game reduces to deciding what your purse funds next.
- Farmers pay for archers, not the other way around. A kingdom that builds its farmland first can field a full archer line by day six, while an archer first kingdom is still short of coins on day ten.
- Don't spread upgrade resources across multiple builds until endgame
More Kingdom Two Crowns Guides
- Kingdom Two Crowns Kingdom Two Crowns Overview
- Kingdom Two Crowns Tier List
- Kingdom Two Crowns Walkthrough
- Kingdom Two Crowns Beginner's Guide
- Kingdom Two Crowns Tips & Tricks
- Kingdom Two Crowns Weapons Guide
- Kingdom Two Crowns Combat Guide
- Kingdom Two Crowns Boss Guide
- Kingdom Two Crowns Maps & Locations
- Kingdom Two Crowns Crafting Guide
- Kingdom Two Crowns Classes & Characters
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