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Mass Effect Legendary Edition Equipment Guide: Best Equipment Ranked

Complete Mass Effect Legendary Edition equipment guide. Every equipment option ranked with stats, best builds, and how to get them.

Researched and editorially reviewed. Updated .
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Legendary Edition bundles Mass Effect, Mass Effect 2 and Mass Effect 3 into one launcher with more than 40 pieces of DLC, and BioWare released it on 14 May 2021. Only Pinnacle Station is missing, because its source data was corrupt, and the Mass Effect 3 multiplayer was left out entirely. Powers, ammunition and weapon rules differ between the three games, so a plan built in the first one does not carry forward unchanged.

Your choice of equipment defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.

Equipment Rankings

EquipmentTierBest ForNotes
Assault riflesSSoldiers and anyone who wants steady damage without positioning tricksThe mid range default, from the M-8 Avenger onward.
Sniper riflesAInfiltrators, and any class that opens fights from cover at long rangeThe highest per shot damage in the trilogy, headlined by the M-92 Mantis, the M-98 Widow and its Black Widow variant.
ShotgunsAVanguards and Soldiers who fight at contact rangeClose range burst damage, with the M-300 Claymore hitting hardest and reloading slowest.
Heavy pistolsBAdepts, Engineers and Sentinels who need cooldowns more than bulletsLight sidearms such as the M-6 Carnifex.
Submachine gunsBPower focused classes needing something to fire between cooldownsIntroduced in Mass Effect 2 as a light, high rate of fire option that strips shields quickly and struggles against armour.

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S-Tier: Assault rifles

The mid range default, from the M-8 Avenger onward. In the first game they overheat instead of reloading, and from Mass Effect 2 they burn thermal clips at the fastest rate of any category.

AttributeDetail
TierS
Best ForSoldiers and anyone who wants steady damage without positioning tricks
Key MechanicSix classes across all three games
Recommended BuildSoldier

How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.

Best builds using Assault rifles: Pairs naturally with Soldier thanks to how their stat scaling lines up.


A-Tier: Sniper rifles

The highest per shot damage in the trilogy, headlined by the M-92 Mantis, the M-98 Widow and its Black Widow variant. They are heavy, which slows power recharge in Mass Effect 3.

AttributeDetail
TierA
Best ForInfiltrators, and any class that opens fights from cover at long range
Key MechanicPower Combos from primer and detonator
Recommended BuildInfiltrator

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Sniper rifles: Pairs naturally with Infiltrator thanks to how their stat scaling lines up.


A-Tier: Shotguns

Close range burst damage, with the M-300 Claymore hitting hardest and reloading slowest. They pair naturally with Biotic Charge because both want you inside the enemy formation.

AttributeDetail
TierA
Best ForVanguards and Soldiers who fight at contact range
Key MechanicOverheating guns then thermal clips
Recommended BuildVanguard

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Shotguns: Pairs naturally with Vanguard thanks to how their stat scaling lines up.


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B-Tier: Heavy pistols

Light sidearms such as the M-6 Carnifex. Their low weight is the point in Mass Effect 3, where a light loadout keeps power cooldowns short.

AttributeDetail
TierB
Best ForAdepts, Engineers and Sentinels who need cooldowns more than bullets
Key MechanicParagon and Renegade with imported saves
Recommended BuildAdept

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Heavy pistols: Pairs naturally with Adept thanks to how their stat scaling lines up.


B-Tier: Submachine guns

Introduced in Mass Effect 2 as a light, high rate of fire option that strips shields quickly and struggles against armour.

AttributeDetail
TierB
Best ForPower focused classes needing something to fire between cooldowns
Key MechanicWar Assets and Effective Military Strength
Recommended BuildEngineer

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Submachine guns: Pairs naturally with Engineer thanks to how their stat scaling lines up.


Equipment Progression Path

The order you should acquire equipment as you progress:

  1. Starting gear → Enough to clear Eden Prime
  2. Sniper rifles → Your first real upgrade, available early
  3. Shotguns → Mid-game upgrade with good scaling
  4. Assault rifles → Best-in-slot, aim for this by late game
  5. Upgrade to max → The power spike from max upgrades is enormous

Equipment Tips

  • Always upgrade your primary equipment before diversifying. One strong option beats three mediocre ones.
  • Match your equipment to your build's stat priorities for maximum scaling.
  • Commit to Paragon or Renegade rather than splitting the difference. The two bars fill independently, and the biggest conversation checks in Mass Effect 2 and 3 need one bar high rather than two bars halfway.
  • Check our tier list for how equipment rankings affect overall build effectiveness.

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