RoboCop: Rogue City puts you in the titanium body of Alex Murphy as RoboCop, patrolling a crime-ridden Old Detroit straight out of the original 1987 film. The Auto-9 pistol is your permanent, infinitely reloading signature weapon that you upgrade throughout the game, complemented by picked-up weapons from enemies. Investigation segments between action missions have you solving crimes and making moral choices that affect the story. The environmental destruction lets you shred cover, walls, and vehicles with gunfire, delivering the power fantasy of being an unstoppable cyborg cop.
Your choice of weapons defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.
Weapons Rankings
| Weapon | Tier | Best For | Notes |
|---|---|---|---|
| Auto-9 (Signature Pistol) | S | All builds | RoboCop's iconic sidearm with infinite ammo and 3-round burst fire. |
| Cobra Assault Cannon | A | Tank Build, Gunslinger | Explosive anti-armor weapon found in late-game missions. |
| M16 Rifle | A | Balanced Officer (early game) | Picked-up assault rifle with 30-round magazine and full-auto fire. |
| Shotgun | B | Berserker, Tank Build | Close-range devastation dealing 150 damage per blast. |
| Frag Grenades | B | All builds | Throwable explosives dealing 400 damage in a radius. |
S-Tier: Auto-9 (Signature Pistol)
RoboCop's iconic sidearm with infinite ammo and 3-round burst fire. Permanent upgrades increase damage, fire rate, accuracy, and add special effects. By endgame, a fully upgraded Auto-9 outperforms every other weapon. The only weapon that persists between missions.
| Attribute | Detail |
|---|---|
| Tier | S |
| Best For | All builds |
| Key Mechanic | Auto-9 pistol system |
| Recommended Role | Tank Build |
How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.
Best builds using Auto-9 (Signature Pistol): Pairs naturally with Tank Build thanks to stat scaling synergies.
A-Tier: Cobra Assault Cannon
Explosive anti-armor weapon found in late-game missions. Each shot explodes on impact, dealing 800 damage in a radius. Limited ammo (6 shots) but devastating against armored enemies and vehicles. The ED-209 killer.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Tank Build, Gunslinger |
| Key Mechanic | OCP skill tree |
| Recommended Role | Gunslinger |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Cobra Assault Cannon: Pairs naturally with Gunslinger thanks to stat scaling synergies.
A-Tier: M16 Rifle
Picked-up assault rifle with 30-round magazine and full-auto fire. Deals 35 damage per shot with high accuracy. Useful early when the Auto-9 is underpowered, but becomes obsolete as Auto-9 upgrades surpass it.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Balanced Officer (early game) |
| Key Mechanic | investigation mechanics |
| Recommended Role | Detective Build |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using M16 Rifle: Pairs naturally with Detective Build thanks to stat scaling synergies.
B-Tier: Shotgun
Close-range devastation dealing 150 damage per blast. 8-shell tube magazine with pump action. Knocks enemies backward on hit. Pairs well with Berserker builds for closing distance then blasting. Picked up from enemies.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Berserker, Tank Build |
| Key Mechanic | environmental destruction |
| Recommended Role | Balanced Officer |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Shotgun: Pairs naturally with Balanced Officer thanks to stat scaling synergies.
B-Tier: Frag Grenades
Throwable explosives dealing 400 damage in a radius. RoboCop can carry 3 at a time. Excellent for clearing groups behind cover or softening rooms before entering. Throw with robotic precision — no arc guessing needed.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | All builds |
| Key Mechanic | moral choices |
| Recommended Role | Berserker |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Frag Grenades: Pairs naturally with Berserker thanks to stat scaling synergies.
Weapons Progression Path
The order you should acquire weapons as you progress:
- Starting gear → Enough to clear Old Detroit Streets
- Cobra Assault Cannon → Your first real upgrade, available early
- M16 Rifle → Mid-game upgrade with good scaling
- Auto-9 (Signature Pistol) → Best-in-slot, aim for this by late game
- Upgrade to max → The power spike from max upgrades is enormous
Weapons Tips
- Always upgrade your primary weapon before diversifying — one strong option beats three mediocre ones.
- Match your weapons to your build's stat priorities for maximum scaling.
- The Auto-9 is the only weapon that upgrades permanently — every skill point in it carries to every future mission. Prioritize Auto-9 upgrades over picked-up weapons.
- Check our tier list for how weapons rankings affect overall build effectiveness.
More RoboCop: Rogue City Guides
- RoboCop: Rogue City RoboCop: Rogue City Overview
- RoboCop: Rogue City Best Builds
- RoboCop: Rogue City Tier List
- RoboCop: Rogue City Walkthrough
- RoboCop: Rogue City Beginner's Guide
- RoboCop: Rogue City Tips & Tricks
- RoboCop: Rogue City Combat Guide
- RoboCop: Rogue City Boss Guide
- RoboCop: Rogue City Maps & Locations
- RoboCop: Rogue City Crafting Guide
- RoboCop: Rogue City Classes & Characters
Similar Games
If you enjoy RoboCop: Rogue City, check out these related guides:
- Counter-Strike 2 Weapons Guide — fps game with similar mechanics
- Apex Legends Weapons Guide — fps game with similar mechanics
- Rainbow Six Siege Weapons Guide — fps game with similar mechanics



