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Star Trek Online Equipment Guide: Best Equipment Ranked

Complete Star Trek Online equipment guide. Every equipment option ranked with stats, best builds, and how to get them.

Researched and editorially reviewed. Updated .
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Star Trek Online launched on 2 February 2010 and has been free to play since 2011, which means the game a new captain meets in 2026 is sixteen years of accumulated systems rather than the one Cryptic shipped. The level cap has sat at 65 since the Victory is Life expansion, there are over 160 story episodes, and the newest expansion, Undiscovered, arrived on PC on 7 July 2026 and on consoles on 29 July. Almost every mission alternates between starship combat in space and a ground away team, so a build that only works in one half will stall.

Your choice of equipment defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.

Equipment Rankings

EquipmentTierBest ForNotes
Phaser beam arraysSFirst endgame ship on a Federation captain who wants gear to fall into their lapFederation standard and the easiest energy type to gear because mission and reputation rewards hand them out constantly.
Disruptor cannonsAKlingon Defense Force and Romulan Republic captains, and group contentThe Klingon and Romulan standard.
Antiproton weaponsALate build refinement once you are already stacking Critical ChanceThe critical severity option.
Quantum torpedoesBGroup content where somebody else is stripping shieldsHigh single hit damage against hull, useless against intact shields.
Dual Heavy CannonsBManoeuvrable hulls flown at close range by a pilot who enjoys positioningThe highest damage per shot in space and the narrowest firing arc.

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S-Tier: Phaser beam arrays

Federation standard and the easiest energy type to gear because mission and reputation rewards hand them out constantly. Their proc chance to disable a subsystem is situational but free.

AttributeDetail
TierS
Best ForFirst endgame ship on a Federation captain who wants gear to fall into their lap
Key MechanicSplit space and ground combat
Recommended BuildTactical captain

How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.

Best builds using Phaser beam arrays: Pairs naturally with Tactical captain thanks to how their stat scaling lines up.


A-Tier: Disruptor cannons

The Klingon and Romulan standard. The disruptor proc lowers target damage resistance, which helps a whole team rather than only the shooter.

AttributeDetail
TierA
Best ForKlingon Defense Force and Romulan Republic captains, and group content
Key MechanicBridge Officer seating and ship builds
Recommended BuildEngineering captain

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Disruptor cannons: Pairs naturally with Engineering captain thanks to how their stat scaling lines up.


A-Tier: Antiproton weapons

The critical severity option. Antiproton carries an inherent severity bonus, which is why it turns up in so many high end builds despite being harder to acquire early.

AttributeDetail
TierA
Best ForLate build refinement once you are already stacking Critical Chance
Key MechanicReputation projects across six tiers
Recommended BuildScience captain

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Antiproton weapons: Pairs naturally with Science captain thanks to how their stat scaling lines up.


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B-Tier: Quantum torpedoes

High single hit damage against hull, useless against intact shields. Quantum launchers reward a build that has already dropped the target's shield facing.

AttributeDetail
TierB
Best ForGroup content where somebody else is stripping shields
Key MechanicPrimary and secondary Captain Specializations
Recommended BuildRomulan Republic captain

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Quantum torpedoes: Pairs naturally with Romulan Republic captain thanks to how their stat scaling lines up.


B-Tier: Dual Heavy Cannons

The highest damage per shot in space and the narrowest firing arc. They only fire forward, so they belong on escorts, raiders and warbirds that can hold a nose-on approach.

AttributeDetail
TierB
Best ForManoeuvrable hulls flown at close range by a pilot who enjoys positioning
Key MechanicGear upgrades to Mark XV and Epic
Recommended BuildJem'Hadar Vanguard captain

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Dual Heavy Cannons: Pairs naturally with Jem'Hadar Vanguard captain thanks to how their stat scaling lines up.


Equipment Progression Path

The order you should acquire equipment as you progress:

  1. Starting gear → Enough to clear Earth Spacedock
  2. Disruptor cannons → Your first real upgrade, available early
  3. Antiproton weapons → Mid-game upgrade with good scaling
  4. Phaser beam arrays → Best-in-slot, aim for this by late game
  5. Upgrade to max → The power spike from max upgrades is enormous

Equipment Tips

  • Always upgrade your primary equipment before diversifying. One strong option beats three mediocre ones.
  • Match your equipment to your build's stat priorities for maximum scaling.
  • Pick one energy type and run every weapon on the ship in it. Tactical consoles boost a single energy type, so a phaser and disruptor mix means half your consoles are dead weight regardless of the numbers on the items.
  • Check our tier list for how equipment rankings affect overall build effectiveness.

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