Too Kyo Games and Media.Vision released The Hundred Line -Last Defense Academy- on 24 April 2025 for Switch and PC, with Kazutaka Kodaka and Kotaro Uchikoshi writing and Aniplex publishing. Takumi Sumino is pulled out of the Tokyo Residential Complex into a school ringed by fire, where fifteen students form the Special Defense Unit and hold the building for 100 days against School Invaders. Story days alternate with grid based battles, and the choices you make across those days fork the run into 21 routes and just over 100 endings.
Picking the right build determines how your experience plays out. These builds are ranked by overall effectiveness, factoring in damage, survivability, gear requirements, and how well they scale into endgame. New to the game? Start with our beginner's guide first.
Quick Rankings
| Build | Tier | Playstyle | Core Gear |
|---|---|---|---|
| Takumi Sumino | A | Balanced | Best available |
| Hiruko Shizuhara | A | Balanced | Best available |
| Karua Kashimiya | A | Balanced | Best available |
| Darumi Amemiya | A | Balanced | Best available |
| Eito Aotsuki | A | Balanced | Best available |
For detailed meta rankings, see our The Hundred Line -Last Defense Academy- tier list.
A-Tier: Takumi Sumino
Takumi Sumino is a top-performing option in The Hundred Line -Last Defense Academy-.
Core Setup
| Slot | Choice | Why |
|---|---|---|
| Primary Equipment | Hemoanima katana | Takumi Sumino's blood drawn weapon, with wide horizontal and vertical sweeps that cover grouped enemies plus a single armour piercing attack that hits far harder. |
| Core Gear | Best available for your level | Maximizes build potential |
| Stat Priority | Balanced offensive and defensive stats | Optimal scaling |
| Key Mechanic | Shared AP pool with rollover | Each player phase gives the whole squad one pool of attack points rather than one action each, and the player team always moves first. |
How to Play Takumi Sumino
Takumi Sumino focuses on a balanced approach to content.
Why this build works: Hemoanima katana does the damage and Shared AP pool with rollover keeps it running, which is why this sits at the top of the list. See our weapons guide for detailed equipment breakdowns.
Pros:
- Highest overall performance
- Straightforward gearing path
- Works in all content types
Cons:
- Popular pick, resources may be contested
- Needs specific gear to reach full potential
A-Tier: Hiruko Shizuhara
Hiruko Shizuhara is a strong option in The Hundred Line -Last Defense Academy-.
Core Setup
| Slot | Choice | Why |
|---|---|---|
| Primary Equipment | Special Move | The Voltage funded attack every student carries, generally splitting between wide clears and single target punches. |
| Core Gear | Best available for your level | Maximizes build potential |
| Stat Priority | Balanced offensive and defensive stats | Optimal scaling |
| Key Mechanic | Voltage meter capped at 300 percent | Landing attacks builds Voltage, which carries between waves of the same battle but holds at a maximum of 300 percent. |
How to Play Hiruko Shizuhara
Hiruko Shizuhara focuses on a balanced approach to content.
Why this build works: Pair Special Move with Voltage meter capped at 300 percent and the build stops depending on a good start, so it holds up across most content. See our weapons guide for detailed equipment breakdowns.
Pros:
- Most versatile option
- Straightforward gearing path
- Works in all content types
Cons:
- Lower peak damage than S-tier
- Needs specific gear to reach full potential
A-Tier: Karua Kashimiya
Karua Kashimiya is a strong option in The Hundred Line -Last Defense Academy-.
Core Setup
| Slot | Choice | Why |
|---|---|---|
| Primary Equipment | Boost Hemoanima | Spends Voltage on a buff rather than an attack, with attack boosts being the most immediately useful. |
| Core Gear | Best available for your level | Maximizes build potential |
| Stat Priority | Balanced offensive and defensive stats | Optimal scaling |
| Key Mechanic | Hemoanima Special Moves | Hemoanima is the blood drawn power the students fight with, and Takumi Sumino's takes the form of a katana with wide horizontal and vertical sweeps plus one armour piercing strike, on a movement range of roughly five to six tiles. |
How to Play Karua Kashimiya
Karua Kashimiya focuses on a balanced approach to content.
Why this build works: Hemoanima Special Moves covers the gap Boost Hemoanima leaves open, so the build stays usable even when a fight goes badly. See our weapons guide for detailed equipment breakdowns.
Pros:
- Best survivability
- Straightforward gearing path
- Works in all content types
Cons:
- Slower clear speeds
- Needs specific gear to reach full potential
A-Tier: Darumi Amemiya
Darumi Amemiya is a specialized option in The Hundred Line -Last Defense Academy-.
Core Setup
| Slot | Choice | Why |
|---|---|---|
| Primary Equipment | Strategic Material | The fourth action available on the player phase alongside movement, Special Attacks and Boost Hemoanima. |
| Core Gear | Best available for your level | Maximizes build potential |
| Stat Priority | Balanced offensive and defensive stats | Optimal scaling |
| Key Mechanic | School shield defense objective | Most battles are lost by letting the academy's shield or a protected generator fall rather than by losing students. |
How to Play Darumi Amemiya
Darumi Amemiya focuses on a balanced approach to content.
Why this build works: This one leans on School shield defense objective rather than raw numbers, and Strategic Material is what makes that trade pay off. See our weapons guide for detailed equipment breakdowns.
Pros:
- Strong in group/team content
- Straightforward gearing path
- Excels in its niche
Cons:
- Weaker solo performance
- Requires deep game knowledge
A-Tier: Eito Aotsuki
Eito Aotsuki is a specialized option in The Hundred Line -Last Defense Academy-.
Core Setup
| Slot | Choice | Why |
|---|---|---|
| Primary Equipment | Move Again | A Voltage purchase that grants an extra action and clears fatigue on the unit taking it, which effectively adds AP to the current turn. |
| Core Gear | Best available for your level | Maximizes build potential |
| Stat Priority | Balanced offensive and defensive stats | Optimal scaling |
| Key Mechanic | Exploration tiles and Fire Extinguisher levels | Between story days you send students across five exploration areas built from resource tiles. |
How to Play Eito Aotsuki
Eito Aotsuki focuses on a balanced approach to content.
Why this build works: Move Again and Exploration tiles and Fire Extinguisher levels pull in the same direction here, which separates this from the safer picks above. See our weapons guide for detailed equipment breakdowns.
Pros:
- Unique, rewarding playstyle
- Straightforward gearing path
- Excels in its niche
Cons:
- High skill floor, punishing when misplayed
- Requires deep game knowledge
Build Progression Path
- Start with Hiruko Shizuhara: the most forgiving option for learning the game
- Transition to Takumi Sumino once you understand core mechanics and have access to Hemoanima katana
- Keep a Karua Kashimiya setup for content that keeps killing you
- Try Eito Aotsuki for a fresh experience once you've mastered the basics
Follow our walkthrough for the optimal progression path through each area.
Gearing Tips
- Invest in your primary equipment first, since it gives the biggest power spike. See our weapons guide for rankings.
- AP is a squad resource, not a per unit one. Ending a turn with points left over is a legitimate strategy because the leftovers roll forward, and a banked turn followed by a five action turn beats two average turns almost every time.
- Voltage stops accumulating at 300 percent inside a battle. If the meter is sitting at the cap and you are saving for a better moment, you are throwing away everything the next three attacks generate.
- Don't spread upgrade resources across multiple builds until endgame
More The Hundred Line -Last Defense Academy- Guides
- The Hundred Line -Last Defense Academy- The Hundred Line -Last Defense Academy- Overview
- The Hundred Line -Last Defense Academy- Tier List
- The Hundred Line -Last Defense Academy- Walkthrough
- The Hundred Line -Last Defense Academy- Beginner's Guide
- The Hundred Line -Last Defense Academy- Tips & Tricks
- The Hundred Line -Last Defense Academy- Weapons Guide
- The Hundred Line -Last Defense Academy- Combat Guide
- The Hundred Line -Last Defense Academy- Boss Guide
- The Hundred Line -Last Defense Academy- Maps & Locations
- The Hundred Line -Last Defense Academy- Crafting Guide
- The Hundred Line -Last Defense Academy- Classes & Characters
Similar Games
If you enjoy The Hundred Line -Last Defense Academy-, check out these related guides:
- Sid Meier's Civilization V Builds: strategy game with similar mechanics
- Mount & Blade II: Bannerlord Builds: strategy game with similar mechanics
- RimWorld Builds: strategy game with similar mechanics



