Creative Assembly shipped Medieval II in November 2006 and folded the Kingdoms expansion plus every later patch into the free Definitive Edition on 20 November 2018. The Grand Campaign covers 1080 to 1530 across 112 regions and roughly 225 turns, with 21 factions of which only England, France, Spain, the Holy Roman Empire and Venice are playable on turn one. Kingdoms bolts on four more campaigns: Britannia, Teutonic, Crusades and Americas.
Total War: MEDIEVAL II Definitive Edition features distinct areas with increasing difficulty. This guide covers every major location in progression order: what to do, what to get, and when to move on. For the step-by-step path, see our walkthrough.
Area Progression Order
| Order | Location | Difficulty | Key Rewards | Recommended Build |
|---|---|---|---|---|
| 1 | British Isles | Turns 1 to 40 | London trade income, Scottish and Irish settlements, an uncontested home fleet | France |
| 2 | France and the Low Countries | Turns 1 to 60 | Paris, Bruges and Antwerp, high farm income, short internal marching distances | France |
| 3 | Iberia | Turns 10 to 90 | Toledo, Zaragoza and Lisbon, plus the crossing to Moorish Africa | England |
| 4 | Italy and the Papal States | Turns 1 to 120 | Rome, Florence and Milan, cardinal appointments, the shortest road to Papal favour | England |
| 5 | Anatolia and the Levant | Turns 20 to 225 | Constantinople, Antioch and Jerusalem, Crusade targets, eastern trade goods | England |
British Isles: Starting Area
England, Scotland and the Welsh and Irish rebels share a small island chain. Once Scotland falls there is no land border to defend, which is why England is the standard first campaign recommendation.
| Attribute | Detail |
|---|---|
| Difficulty | Turns 1 to 40 |
| Key Rewards | London trade income, Scottish and Irish settlements, an uncontested home fleet |
| Recommended Build | France |
| Key Equipment | Feudal Knights |
What to Do Here
- Learn the basics of Castle and city settlement split. This is where you practice without heavy punishment.
- Collect starting resources and your first equipment upgrade.
- Clear all main content before moving to France and the Low Countries.
- If you're struggling, read our beginner's guide.
France and the Low Countries: Early Game
Dense, wealthy and crowded. Paris anchors the region while Bruges and Antwerp carry the wool and cloth trade that funds a knight army.
| Attribute | Detail |
|---|---|
| Difficulty | Turns 1 to 60 |
| Key Rewards | Paris, Bruges and Antwerp, high farm income, short internal marching distances |
| Recommended Build | France |
| Key Equipment | Feudal Knights |
What to Do Here
- Focus on mastering Papal favour and excommunication. It's critical from this point on.
- Farm for Feudal Knights if you don't have it yet.
- Complete all objectives for maximum rewards.
- Prepare for the difficulty spike in Iberia.
Iberia: Mid Game
Three-way pressure between Spain, Portugal and the Moors, with a sea crossing to North Africa that decides who wins it. The peninsula is poor early and rich once the mines come online.
| Attribute | Detail |
|---|---|
| Difficulty | Turns 10 to 90 |
| Key Rewards | Toledo, Zaragoza and Lisbon, plus the crossing to Moorish Africa |
| Recommended Build | England |
| Key Equipment | Feudal Knights |
What to Do Here
- This is the main skill check. Bring an optimized build.
- Longbowmen becomes accessible here. Prioritize getting it.
- Master Chivalry and dread general traits for the boss encounters.
- Check our boss guide if you get stuck.
Italy and the Papal States: Late Game
The richest square of the map and the most politically dangerous, because every war here is a war next to the Pope. Milan, Venice, Sicily and the Papacy fight over a handful of provinces.
| Attribute | Detail |
|---|---|
| Difficulty | Turns 1 to 120 |
| Key Rewards | Rome, Florence and Milan, cardinal appointments, the shortest road to Papal favour |
| Recommended Build | England |
| Key Equipment | Longbowmen |
What to Do Here
- Full build optimization is expected by this point.
- Longbowmen should be your primary, fully upgraded.
- Gunpowder arriving mid campaign mastery starts mattering here.
- Farm resources for the push into Anatolia and the Levant.
Anatolia and the Levant: Endgame
Where the Crusades land and where the Mongols and Timurids arrive later with gunpowder and elephants. Byzantium, the Turks and Egypt all want the same handful of cities.
| Attribute | Detail |
|---|---|
| Difficulty | Turns 20 to 225 |
| Key Rewards | Constantinople, Antioch and Jerusalem, Crusade targets, eastern trade goods |
| Recommended Build | England |
| Key Equipment | Longbowmen |
What to Do Here
- This is endgame. Best-in-slot gear and a perfected build are mandatory.
- See our boss guide for endgame fight strategies.
- The reward loop: clear content → upgrade → push harder content.
- Experiment with Venice for variety once you've mastered the meta.
Exploration Tips
- Clear areas in order: British Isles → France and the Low Countries → Iberia → Italy and the Papal States → Anatolia and the Levant. Skipping areas means missing resources you'll need later.
- Check every corner: Hidden caches and secrets are often in non-obvious locations.
- Match your equipment: Some areas favor different equipment types.
- Read the walkthrough: Our walkthrough provides exact progression milestones for each area.
- Don't rush: Clearing an area fully gives more resources than speedrunning two areas.
More Total War: MEDIEVAL II Definitive Edition Guides
- Total War: MEDIEVAL II Definitive Edition Total War: MEDIEVAL II Definitive Edition Overview
- Total War: MEDIEVAL II Definitive Edition Best Builds
- Total War: MEDIEVAL II Definitive Edition Tier List
- Total War: MEDIEVAL II Definitive Edition Walkthrough
- Total War: MEDIEVAL II Definitive Edition Beginner's Guide
- Total War: MEDIEVAL II Definitive Edition Tips & Tricks
- Total War: MEDIEVAL II Definitive Edition Weapons Guide
- Total War: MEDIEVAL II Definitive Edition Combat Guide
- Total War: MEDIEVAL II Definitive Edition Boss Guide
- Total War: MEDIEVAL II Definitive Edition Crafting Guide
- Total War: MEDIEVAL II Definitive Edition Classes & Characters
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