This Total War: MEDIEVAL II Definitive Edition tier list ranks every major option by overall effectiveness. Rankings factor in damage output, survivability, versatility, gear requirements, and how well each option scales.
Tier definitions: S = best in class, always a strong pick. A = strong and competitive, minor weaknesses. B = solid but clearly outperformed in most situations. C = viable only for players who enjoy the playstyle.
Builds Rankings
| Tier | Build | Rating | Playstyle |
|---|---|---|---|
| A | England | 8.5/10 | Balanced approach |
| A | France | 8.5/10 | Balanced approach |
| A | Holy Roman Empire | 8.5/10 | Balanced approach |
| A | Spain | 8.5/10 | Balanced approach |
| A | Venice | 8.5/10 | Balanced approach |
Detailed Builds Analysis
England (A-Tier)
England is a competitive option in the current meta.
Best with: Longbowmen. See our builds guide for full setup. Stat focus: Balanced stats
France (A-Tier)
France is a competitive option in the current meta.
Best with: Feudal Knights. See our builds guide for full setup. Stat focus: Balanced stats
Holy Roman Empire (A-Tier)
Holy Roman Empire is a competitive option in the current meta.
Best with: Pavise Crossbow Militia. See our builds guide for full setup. Stat focus: Balanced stats
Spain (A-Tier)
Spain is a competitive option in the current meta.
Best with: Trebuchet. See our builds guide for full setup. Stat focus: Balanced stats
Venice (A-Tier)
Venice is a competitive option in the current meta.
Best with: Janissary Musketeers. See our builds guide for full setup. Stat focus: Balanced stats
Equipment Rankings
| Equipment | Best With | Notes |
|---|---|---|
| Longbowmen | England holding a ridge against knight-heavy armies | English bows outrange every competitor and can hammer stakes into the ground that stop a cavalry charge dead. |
| Feudal Knights | Flank charges into archers and units already wavering | Mid tier heavy cavalry available to most Catholic factions once a castle has stables. |
| Pavise Crossbow Militia | Milan, Venice and Sicily defending walls and streets | Italian city militia that carries a large shield it plants in front of itself, so it wins missile duels against ordinary crossbowmen and survives counter fire. |
| Trebuchet | Cracking cities in the first 100 turns | The workhorse siege engine before gunpowder, capable of dropping gates and towers and of lobbing diseased cattle over the wall to start a plague inside the settlement. |
| Janissary Musketeers | Turkish armies breaking massed Crusader infantry | Turkish gunpowder infantry with punishing damage and a morale shock on impact, gated behind Ottoman gunpowder buildings and slow to reload. |
Check our weapons guide for in-depth stats and comparisons.
Equipment Analysis
Longbowmen: English bows outrange every competitor and can hammer stakes into the ground that stop a cavalry charge dead. Two units of stakes turn a slope into a killing field.
Feudal Knights: Mid tier heavy cavalry available to most Catholic factions once a castle has stables. Devastating on the charge, mediocre once the charge bonus expires and the melee grinds.
Pavise Crossbow Militia: Italian city militia that carries a large shield it plants in front of itself, so it wins missile duels against ordinary crossbowmen and survives counter fire.
Trebuchet: The workhorse siege engine before gunpowder, capable of dropping gates and towers and of lobbing diseased cattle over the wall to start a plague inside the settlement.
Janissary Musketeers: Turkish gunpowder infantry with punishing damage and a morale shock on impact, gated behind Ottoman gunpowder buildings and slow to reload.
Meta Analysis
The current meta in Total War: MEDIEVAL II Definitive Edition centers on Castle and city settlement split and Papal favour and excommunication. Builds that leverage both systems outperform those that focus on only one. Our combat guide explains these interactions in depth.
What's strong right now:
- England with Longbowmen is the benchmark. Everything else is measured against it.
- Chivalry and dread general traits builds are gaining ground as players find new combinations.
- Holy Roman Empire remains essential for learning hard content. See the boss guide.
What's underrated:
- France is consistently overlooked despite being the most flexible option.
- Pavise Crossbow Militia offers excellent performance for its investment level.
What's overhyped:
- Pure Venice builds. High ceiling but the consistency isn't there for most players.
Quick Picks by Situation
| Situation | Best Build | Best Gear | Why |
|---|---|---|---|
| Overall best | England | Longbowmen | Highest consistent performance |
| New player | France | Feudal Knights | Most forgiving, teaches mechanics |
| Hard content | Holy Roman Empire | Pavise Crossbow Militia | Survivability when you need it |
| Group play | Spain | Trebuchet | Utility and team support |
| Experienced player | Venice | Janissary Musketeers | Unique challenge and high ceiling |
More Total War: MEDIEVAL II Definitive Edition Guides
- Total War: MEDIEVAL II Definitive Edition Total War: MEDIEVAL II Definitive Edition Overview
- Total War: MEDIEVAL II Definitive Edition Best Builds
- Total War: MEDIEVAL II Definitive Edition Walkthrough
- Total War: MEDIEVAL II Definitive Edition Beginner's Guide
- Total War: MEDIEVAL II Definitive Edition Tips & Tricks
- Total War: MEDIEVAL II Definitive Edition Weapons Guide
- Total War: MEDIEVAL II Definitive Edition Combat Guide
- Total War: MEDIEVAL II Definitive Edition Boss Guide
- Total War: MEDIEVAL II Definitive Edition Maps & Locations
- Total War: MEDIEVAL II Definitive Edition Crafting Guide
- Total War: MEDIEVAL II Definitive Edition Classes & Characters
Similar Games
If you enjoy Total War: MEDIEVAL II Definitive Edition, check out these related guides:
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- Mount & Blade II: Bannerlord Tier List: strategy game with similar mechanics
- RimWorld Tier List: strategy game with similar mechanics



