Transport Fever 2 is Urban Games' transport simulator, on Steam since 11 December 2019, covering rail, road, water and air from 1850 into the near future. It ships over 200 real vehicles drawn from Europe, America and Asia, three terrain types and more than ten production chains. The campaign is 18 missions across three chapters, listed at over 20 hours.
Transport Fever 2 features distinct areas with increasing difficulty. This guide covers every major location in progression order: what to do, what to get, and when to move on. For the step-by-step path, see our walkthrough.
Area Progression Order
| Order | Location | Difficulty | Key Rewards | Recommended Build |
|---|---|---|---|---|
| 1 | Europe vehicle region | 1850 to near future | The broadest locomotive roster in the game | Intercity passenger rail |
| 2 | America vehicle region | 1850 to near future | High capacity freight stock and long haul locomotives | Intercity passenger rail |
| 3 | Asia vehicle region | 1850 to near future | High speed trains for late game trunk lines | Bulk rail freight |
| 4 | Chapter I campaign, from 1850 | Missions 1 to 6, late 1800s | Medals for bonus objectives, plus the game's real cargo chain tutorial | Bulk rail freight |
| 5 | Chapter III campaign, near future | Missions 13 to 18 | Medals and the campaign's largest, densest maps | Bulk rail freight |
Europe vehicle region: Starting Area
The European vehicle set, heavy on continental steam and electric stock, and the widest locomotive selection of the three regions.
| Attribute | Detail |
|---|---|
| Difficulty | 1850 to near future |
| Key Rewards | The broadest locomotive roster in the game |
| Recommended Build | Intercity passenger rail |
| Key Equipment | Diesel and electric locomotives |
What to Do Here
- Learn the basics of Production chains from raw to goods. This is where you practice without heavy punishment.
- Collect starting resources and your first equipment upgrade.
- Clear all main content before moving to America vehicle region.
- If you're struggling, read our beginner's guide.
America vehicle region: Early Game
The American set, built around long freight consists and large road vehicles, and usually played on dry terrain.
| Attribute | Detail |
|---|---|
| Difficulty | 1850 to near future |
| Key Rewards | High capacity freight stock and long haul locomotives |
| Recommended Build | Intercity passenger rail |
| Key Equipment | Diesel and electric locomotives |
What to Do Here
- Focus on mastering Line and frequency management. It's critical from this point on.
- Farm for Diesel and electric locomotives if you don't have it yet.
- Complete all objectives for maximum rewards.
- Prepare for the difficulty spike in Asia vehicle region.
Asia vehicle region: Mid Game
The Asian set, including high speed passenger rail, commonly paired with the tropical terrain option.
| Attribute | Detail |
|---|---|
| Difficulty | 1850 to near future |
| Key Rewards | High speed trains for late game trunk lines |
| Recommended Build | Bulk rail freight |
| Key Equipment | Diesel and electric locomotives |
What to Do Here
- This is the main skill check. Bring an optimized build.
- Steam locomotives becomes accessible here. Prioritize getting it.
- Master Rail signals and one way streets for the boss encounters.
- Check our boss guide if you get stuck.
Chapter I campaign, from 1850: Late Game
Six missions opening with Mining Miracle, covering the move from animal haulage to steam power across several regions.
| Attribute | Detail |
|---|---|
| Difficulty | Missions 1 to 6, late 1800s |
| Key Rewards | Medals for bonus objectives, plus the game's real cargo chain tutorial |
| Recommended Build | Bulk rail freight |
| Key Equipment | Steam locomotives |
What to Do Here
- Full build optimization is expected by this point.
- Steam locomotives should be your primary, fully upgraded.
- Terrain editing and the map editor mastery starts mattering here.
- Farm resources for the push into Chapter III campaign, near future.
Chapter III campaign, near future: Endgame
The final six missions, running from the second half of the 20th century into the near future with modern high speed rail and air networks.
| Attribute | Detail |
|---|---|
| Difficulty | Missions 13 to 18 |
| Key Rewards | Medals and the campaign's largest, densest maps |
| Recommended Build | Bulk rail freight |
| Key Equipment | Steam locomotives |
What to Do Here
- This is endgame. Best-in-slot gear and a perfected build are mandatory.
- See our boss guide for endgame fight strategies.
- The reward loop: clear content → upgrade → push harder content.
- Experiment with Air passenger and cargo for variety once you've mastered the meta.
Exploration Tips
- Clear areas in order: Europe vehicle region → America vehicle region → Asia vehicle region → Chapter I campaign, from 1850 → Chapter III campaign, near future. Skipping areas means missing resources you'll need later.
- Check every corner: Hidden caches and secrets are often in non-obvious locations.
- Match your equipment: Some areas favor different equipment types.
- Read the walkthrough: Our walkthrough provides exact progression milestones for each area.
- Don't rush: Clearing an area fully gives more resources than speedrunning two areas.
More Transport Fever 2 Guides
- Transport Fever 2 Transport Fever 2 Overview
- Transport Fever 2 Best Builds
- Transport Fever 2 Tier List
- Transport Fever 2 Walkthrough
- Transport Fever 2 Beginner's Guide
- Transport Fever 2 Tips & Tricks
- Transport Fever 2 Weapons Guide
- Transport Fever 2 Combat Guide
- Transport Fever 2 Boss Guide
- Transport Fever 2 Crafting Guide
- Transport Fever 2 Classes & Characters
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