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Transport Fever 2 Equipment Guide: Best Equipment Ranked

Complete Transport Fever 2 equipment guide. Every equipment option ranked with stats, best builds, and how to get them.

Researched and editorially reviewed. Updated .
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Transport Fever 2 is Urban Games' transport simulator, on Steam since 11 December 2019, covering rail, road, water and air from 1850 into the near future. It ships over 200 real vehicles drawn from Europe, America and Asia, three terrain types and more than ten production chains. The campaign is 18 missions across three chapters, listed at over 20 hours.

Your choice of equipment defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.

Equipment Rankings

EquipmentTierBest ForNotes
Steam locomotivesSThe first forty years of any free play mapThe 1850s starting fleet, slow and low capacity but cheap to buy and cheap to run on short chains.
Diesel and electric locomotivesATrunk freight and intercity passenger linesThe 20th century upgrade with far higher speed and capacity, though electric stock needs catenary along the entire route.
Trams and busesAGrowing a town before you need its cargo demandShort range town vehicles that exist to drive residential growth through coverage rather than to turn a profit.
TrucksBFeeding stations and short hops between industriesThe flexible last mile option, useful wherever a rail spur would cost more than the route can earn back.
Ships and aircraftBIsland maps, coastal cargo and late game passenger volumeHigh capacity, high maintenance vehicles that cross water and long distances in a single hop.

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S-Tier: Steam locomotives

The 1850s starting fleet, slow and low capacity but cheap to buy and cheap to run on short chains.

AttributeDetail
TierS
Best ForThe first forty years of any free play map
Key MechanicProduction chains from raw to goods
Recommended BuildBulk rail freight

How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.

Best builds using Steam locomotives: Pairs naturally with Bulk rail freight thanks to how their stat scaling lines up.


A-Tier: Diesel and electric locomotives

The 20th century upgrade with far higher speed and capacity, though electric stock needs catenary along the entire route.

AttributeDetail
TierA
Best ForTrunk freight and intercity passenger lines
Key MechanicLine and frequency management
Recommended BuildIntercity passenger rail

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Diesel and electric locomotives: Pairs naturally with Intercity passenger rail thanks to how their stat scaling lines up.


A-Tier: Trams and buses

Short range town vehicles that exist to drive residential growth through coverage rather than to turn a profit.

AttributeDetail
TierA
Best ForGrowing a town before you need its cargo demand
Key MechanicRail signals and one way streets
Recommended BuildUrban bus and tram transit

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Trams and buses: Pairs naturally with Urban bus and tram transit thanks to how their stat scaling lines up.


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B-Tier: Trucks

The flexible last mile option, useful wherever a rail spur would cost more than the route can earn back.

AttributeDetail
TierB
Best ForFeeding stations and short hops between industries
Key MechanicTown growth from transport coverage
Recommended BuildSea freight and ports

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Trucks: Pairs naturally with Sea freight and ports thanks to how their stat scaling lines up.


B-Tier: Ships and aircraft

High capacity, high maintenance vehicles that cross water and long distances in a single hop.

AttributeDetail
TierB
Best ForIsland maps, coastal cargo and late game passenger volume
Key MechanicTerrain editing and the map editor
Recommended BuildAir passenger and cargo

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Ships and aircraft: Pairs naturally with Air passenger and cargo thanks to how their stat scaling lines up.


Equipment Progression Path

The order you should acquire equipment as you progress:

  1. Starting gear → Enough to clear Europe vehicle region
  2. Diesel and electric locomotives → Your first real upgrade, available early
  3. Trams and buses → Mid-game upgrade with good scaling
  4. Steam locomotives → Best-in-slot, aim for this by late game
  5. Upgrade to max → The power spike from max upgrades is enormous

Equipment Tips

  • Always upgrade your primary equipment before diversifying. One strong option beats three mediocre ones.
  • Match your equipment to your build's stat priorities for maximum scaling.
  • A cargo chain only pays when every link moves. If you deliver coal to a steel mill and never haul the steel away, storage fills and the mill halts, so build the output line before you celebrate the input line.
  • Check our tier list for how equipment rankings affect overall build effectiveness.

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