InnerSloth released Among Us in 2018 to almost no attention, then watched streamers turn it into the biggest game of 2020. Up to 15 players work a spaceship or base while one to three Impostors kill and sabotage, and every dispute gets settled in a voting meeting. Five maps, a role system added in 2021 and a separate Hide n Seek mode have kept it alive since.
Among Us features distinct areas with increasing difficulty. This guide covers every major location in progression order: what to do, what to get, and when to move on. For the step-by-step path, see our walkthrough.
Area Progression Order
| Order | Location | Difficulty | Key Rewards | Recommended Build |
|---|---|---|---|---|
| 1 | The Skeld | 4 to 10 players | Security cameras, Admin table, tight vent network | Impostor |
| 2 | MIRA HQ | 5 to 10 players | Doorlog evidence, decontamination chokepoints, wide vent access | Impostor |
| 3 | Polus | 7 to 15 players | Vitals panel, long sightlines, the isolated Specimen Room | Crewmate |
| 4 | The Airship | 8 to 15 players | Chosen spawn, Vitals, an enormous vent network | Crewmate |
| 5 | The Fungle | 6 to 15 players | Mushroom Mixup chaos, dense foliage cover, isolated outer rooms | Crewmate |
The Skeld: Starting Area
The original spaceship and the smallest of the five maps. Electrical is the classic kill room because it sits off the main loop and connects to a vent, and Security cameras cover four corridors.
| Attribute | Detail |
|---|---|
| Difficulty | 4 to 10 players |
| Key Rewards | Security cameras, Admin table, tight vent network |
| Recommended Build | Impostor |
| Key Equipment | Vent travel |
What to Do Here
- Learn the basics of Tasks and the task bar. This is where you practice without heavy punishment.
- Collect starting resources and your first equipment upgrade.
- Clear all main content before moving to MIRA HQ.
- If you're struggling, read our beginner's guide.
MIRA HQ: Early Game
A single-floor building with no cameras and no vitals, replaced by a Doorlog at Communications that records who passed through. Its vent network is the most connected in the game, reaching nearly every room.
| Attribute | Detail |
|---|---|
| Difficulty | 5 to 10 players |
| Key Rewards | Doorlog evidence, decontamination chokepoints, wide vent access |
| Recommended Build | Impostor |
| Key Equipment | Vent travel |
What to Do Here
- Focus on mastering Sabotage timers. It's critical from this point on.
- Farm for Vent travel if you don't have it yet.
- Complete all objectives for maximum rewards.
- Prepare for the difficulty spike in Polus.
Polus: Mid Game
A large outdoor base where walking between rooms takes real time and bodies go undiscovered for minutes. It has Vitals, exterior cameras and a Seismic Stabilizers sabotage in place of Reactor.
| Attribute | Detail |
|---|---|
| Difficulty | 7 to 15 players |
| Key Rewards | Vitals panel, long sightlines, the isolated Specimen Room |
| Recommended Build | Crewmate |
| Key Equipment | Vent travel |
What to Do Here
- This is the main skill check. Bring an optimized build.
- Kill becomes accessible here. Prioritize getting it.
- Master Vents and kill cooldown for the boss encounters.
- Check our boss guide if you get stuck.
The Airship: Late Game
The biggest map, with ladders, moving platforms and a spawn where every player picks a starting room. Its size makes proving anything hard, and the Vault and Records corridors are near-guaranteed kill spots.
| Attribute | Detail |
|---|---|
| Difficulty | 8 to 15 players |
| Key Rewards | Chosen spawn, Vitals, an enormous vent network |
| Recommended Build | Crewmate |
| Key Equipment | Kill |
What to Do Here
- Full build optimization is expected by this point.
- Kill should be your primary, fully upgraded.
- Roles mastery starts mattering here.
- Farm resources for the push into The Fungle.
The Fungle: Endgame
The 2023 island map, covered in fungus, with no Admin table and the Mushroom Mixup sabotage that briefly makes everyone look like a random crewmate. Impostors who plan around the confusion after a mixup do very well here.
| Attribute | Detail |
|---|---|
| Difficulty | 6 to 15 players |
| Key Rewards | Mushroom Mixup chaos, dense foliage cover, isolated outer rooms |
| Recommended Build | Crewmate |
| Key Equipment | Kill |
What to Do Here
- This is endgame. Best-in-slot gear and a perfected build are mandatory.
- See our boss guide for endgame fight strategies.
- The reward loop: clear content → upgrade → push harder content.
- Experiment with Shapeshifter for variety once you've mastered the meta.
Exploration Tips
- Clear areas in order: The Skeld → MIRA HQ → Polus → The Airship → The Fungle. Skipping areas means missing resources you'll need later.
- Check every corner: Hidden caches and secrets are often in non-obvious locations.
- Match your equipment: Some areas favor different equipment types.
- Read the walkthrough: Our walkthrough provides exact progression milestones for each area.
- Don't rush: Clearing an area fully gives more resources than speedrunning two areas.
More Among Us Guides
- Among Us Among Us Overview
- Among Us Best Builds
- Among Us Tier List
- Among Us Walkthrough
- Among Us Beginner's Guide
- Among Us Tips & Tricks
- Among Us Weapons Guide
- Among Us Combat Guide
- Among Us Boss Guide
- Among Us Crafting Guide
- Among Us Classes & Characters
Similar Games
If you enjoy Among Us, check out these related guides:
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- Mount & Blade II: Bannerlord Maps & Locations: strategy game with similar mechanics
- RimWorld Maps & Locations: strategy game with similar mechanics



