Skip to content

Anno 1800 Equipment Guide: Best Equipment Ranked

Complete Anno 1800 equipment guide. Every equipment option ranked with stats, best builds, and how to get them.

Researched and editorially reviewed. Updated .
Advertisement

Ubisoft Mainz released Anno 1800 on 16 April 2019 and built it around five Old World population tiers that each demand more goods than the one below. Sunken Treasures followed on 30 July 2019 with Cape Trelawney and Crown Falls, a continental island roughly three times the size of anything in the base game and 103 Influence to settle. Later sessions add the New World, the Arctic and Enbesa, each with its own residents, goods and shipping problem.

Your choice of equipment defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.

Equipment Rankings

EquipmentTierBest ForNotes
SchoonerSFirst expeditions and short Old World trade routesThe cheap early sail ship with three cargo slots, fast enough to run expeditions and small enough that its Influence cost barely registers.
ClipperATransoceanic plantation routes before steamFour cargo slots and the best sail speed in the game, which matters on the long haul between the Old World and the New World session.
Cargo ShipABulk supply lines feeding an Engineer or Investor cityThe steam hauler with six cargo slots.
Ship of the LineBEscorting trade routes through pirate watersHeavy sail warship with broadside cannons and enough hull to survive a pirate ambush.
MonitorBBreaking an enemy harbour defence chainIronclad steam warship built for shore bombardment and for punching through defended harbours in the late game.

Advertisement

S-Tier: Schooner

The cheap early sail ship with three cargo slots, fast enough to run expeditions and small enough that its Influence cost barely registers.

AttributeDetail
TierS
Best ForFirst expeditions and short Old World trade routes
Key MechanicFive Old World population tiers
Recommended BuildFarmers

How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.

Best builds using Schooner: Pairs naturally with Farmers thanks to how their stat scaling lines up.


A-Tier: Clipper

Four cargo slots and the best sail speed in the game, which matters on the long haul between the Old World and the New World session.

AttributeDetail
TierA
Best ForTransoceanic plantation routes before steam
Key MechanicIsland-wide shared workforce
Recommended BuildWorkers

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Clipper: Pairs naturally with Workers thanks to how their stat scaling lines up.


A-Tier: Cargo Ship

The steam hauler with six cargo slots. It ignores wind entirely, so route timing becomes predictable instead of weather dependent.

AttributeDetail
TierA
Best ForBulk supply lines feeding an Engineer or Investor city
Key MechanicInfluence spent on islands and ships
Recommended BuildArtisans

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Cargo Ship: Pairs naturally with Artisans thanks to how their stat scaling lines up.


Advertisement

B-Tier: Ship of the Line

Heavy sail warship with broadside cannons and enough hull to survive a pirate ambush. Slow to turn and expensive in Influence.

AttributeDetail
TierB
Best ForEscorting trade routes through pirate waters
Key MechanicTrade Union item slots
Recommended BuildEngineers

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Ship of the Line: Pairs naturally with Engineers thanks to how their stat scaling lines up.


B-Tier: Monitor

Ironclad steam warship built for shore bombardment and for punching through defended harbours in the late game.

AttributeDetail
TierB
Best ForBreaking an enemy harbour defence chain
Key MechanicExpeditions to other sessions
Recommended BuildInvestors

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Monitor: Pairs naturally with Investors thanks to how their stat scaling lines up.


Equipment Progression Path

The order you should acquire equipment as you progress:

  1. Starting gear → Enough to clear Old World
  2. Clipper → Your first real upgrade, available early
  3. Cargo Ship → Mid-game upgrade with good scaling
  4. Schooner → Best-in-slot, aim for this by late game
  5. Upgrade to max → The power spike from max upgrades is enormous

Equipment Tips

  • Always upgrade your primary equipment before diversifying. One strong option beats three mediocre ones.
  • Match your equipment to your build's stat priorities for maximum scaling.
  • Read the fertility list in the island panel before you plant a flag. An island without Grain fertility can never bake its own Bread, and hauling Bread across the map for 5,000 Workers costs more shipping than the island is worth.
  • Check our tier list for how equipment rankings affect overall build effectiveness.

More Anno 1800 Guides

Similar Games

If you enjoy Anno 1800, check out these related guides:

Advertisement