DDraceNetwork is a free, open source cooperative 2D precision platformer built on the Teeworlds engine, and it arrived on Steam on 17 August 2020. Up to 64 players share one server and drag each other through thousands of community maps using a grappling hook and a hammer. Official servers run across 14 countries, and every finish feeds a single global points table holding over 33,000 points.
Your choice of weapons defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.
Weapons Rankings
| Weapon | Tier | Best For | Notes |
|---|---|---|---|
| Hook | S | Everything, from a first Novice map to the hardest Insane climbs | Always available, reaches about 11 blocks, and pulls you toward hookable tiles at up to roughly 20 blocks per second. |
| Hammer | A | Rescuing frozen teammates and building vertical momentum | The only melee tool and the one you press most often. |
| Shotgun | A | Dragging teammates across long gaps and gaining speed on shotgun parts | Fires a straight beam that pulls any tee it strikes toward the beam, including your own. |
| Grenade launcher | B | Rocket jumps and knocking a stuck teammate free of a corner | Lobs a projectile whose explosion pushes tees outward. |
| Laser rifle | B | Long distance unfreezes and bouncing a shot around a corner | An automatic weapon whose beam bounces off walls until it hits a tee or runs out of range, and any tee it touches is unfrozen immediately. |
S-Tier: Hook
Always available, reaches about 11 blocks, and pulls you toward hookable tiles at up to roughly 20 blocks per second. It also grabs other tees, which is what makes DDNet cooperative rather than a solo obstacle course.
| Attribute | Detail |
|---|---|
| Tier | S |
| Best For | Everything, from a first Novice map to the hardest Insane climbs |
| Key Mechanic | Grappling hook movement |
| Recommended Role | Novice runner |
How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.
Best builds using Hook: Pairs naturally with Novice runner thanks to how their stat scaling lines up.
A-Tier: Hammer
The only melee tool and the one you press most often. A hit unfreezes a teammate instantly and pushes them sideways or upward, never down, which powers hammerrun, hammerjump and hammerfly.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Rescuing frozen teammates and building vertical momentum |
| Key Mechanic | Freeze and deep freeze tiles |
| Recommended Role | Rank chaser |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Hammer: Pairs naturally with Rank chaser thanks to how their stat scaling lines up.
A-Tier: Shotgun
Fires a straight beam that pulls any tee it strikes toward the beam, including your own. Map authors hand it out where a player needs to build speed in a direction that the hook cannot reach.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Dragging teammates across long gaps and gaining speed on shotgun parts |
| Key Mechanic | Hammer unfreezing |
| Recommended Role | Team carry |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Shotgun: Pairs naturally with Team carry thanks to how their stat scaling lines up.
B-Tier: Grenade launcher
Lobs a projectile whose explosion pushes tees outward. Firing at your own feet produces the rocket jump that many Brutal and Insane parts are designed around.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Rocket jumps and knocking a stuck teammate free of a corner |
| Key Mechanic | Team system with save codes |
| Recommended Role | Dummy solo player |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Grenade launcher: Pairs naturally with Dummy solo player thanks to how their stat scaling lines up.
B-Tier: Laser rifle
An automatic weapon whose beam bounces off walls until it hits a tee or runs out of range, and any tee it touches is unfrozen immediately. It solves rescues that the hammer cannot reach.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Long distance unfreezes and bouncing a shot around a corner |
| Key Mechanic | Points scaled by map difficulty |
| Recommended Role | Map maker |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Laser rifle: Pairs naturally with Map maker thanks to how their stat scaling lines up.
Weapons Progression Path
The order you should acquire weapons as you progress:
- Starting gear → Enough to clear Novice
- Hammer → Your first real upgrade, available early
- Shotgun → Mid-game upgrade with good scaling
- Hook → Best-in-slot, aim for this by late game
- Upgrade to max → The power spike from max upgrades is enormous
Weapons Tips
- Always upgrade your primary weapon before diversifying. One strong option beats three mediocre ones.
- Match your weapons to your build's stat priorities for maximum scaling.
- Bind the dummy toggle to a single key before doing anything else. Almost every solo technique, from deepfly to dummy hammer parts, assumes you can swap control between two tees without pausing to open a menu.
- Check our tier list for how weapons rankings affect overall build effectiveness.
More DDraceNetwork Guides
- DDraceNetwork DDraceNetwork Overview
- DDraceNetwork Best Builds
- DDraceNetwork Tier List
- DDraceNetwork Walkthrough
- DDraceNetwork Beginner's Guide
- DDraceNetwork Tips & Tricks
- DDraceNetwork Combat Guide
- DDraceNetwork Boss Guide
- DDraceNetwork Maps & Locations
- DDraceNetwork Crafting Guide
- DDraceNetwork Classes & Characters
Similar Games
If you enjoy DDraceNetwork, check out these related guides:
- Helldivers 2 Weapons Guide: action game with similar mechanics
- Black Myth: Wukong Weapons Guide: action game with similar mechanics
- Monster Hunter Wilds Weapons Guide: action game with similar mechanics


