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Deltarune Maps & Locations Guide: Every Area Covered

Complete Deltarune maps and locations guide. Every area with difficulty, rewards, progression order, and what to do in each zone.

Researched and editorially reviewed. Updated .

Deltarune is Toby Fox's followup to Undertale, released in episodic chapters starting in 2018. It blends a fixed party RPG with bullet hell dodging in battle, and your choice to fight or spare shapes the tone of each encounter.

Deltarune features distinct areas with increasing difficulty. This guide covers every major location in progression order: what to do, what to get, and when to move on. For the step-by-step path, see our walkthrough.

Area Progression Order

OrderLocationDifficultyKey RewardsRecommended Build
1HometownStory hubCharacter moments, side quests, shopsSusie the reckless bruiser
2Field of Hopes and DreamsChapter 1Party members, first puzzles, tutorial fightsSusie the reckless bruiser
3Cyber WorldChapter 2Noelle ally, mech battles, new spellsKris the silent vessel
4Card KingdomChapter 1King boss fight, story resolutionKris the silent vessel
5The Dark FountainsAll chaptersStory progression, lore, central mysteryKris the silent vessel

Hometown: Starting Area

The cozy overworld where Kris lives, connecting the chapters and townsfolk.

AttributeDetail
DifficultyStory hub
Key RewardsCharacter moments, side quests, shops
Recommended BuildSusie the reckless bruiser
Key EquipmentSusie's axes

What to Do Here

  • Learn the basics of Bullet dodging battles. This is where you practice without heavy punishment.
  • Collect starting resources and your first equipment upgrade.
  • Clear all main content before moving to Field of Hopes and Dreams.
  • If you're struggling, read our beginner's guide.

Field of Hopes and Dreams: Early Game

The opening Dark World area of Chapter 1 where Susie and Ralsei join.

AttributeDetail
DifficultyChapter 1
Key RewardsParty members, first puzzles, tutorial fights
Recommended BuildSusie the reckless bruiser
Key EquipmentSusie's axes

What to Do Here

  • Focus on mastering ACT and mercy system. It's critical from this point on.
  • Farm for Susie's axes if you don't have it yet.
  • Complete all objectives for maximum rewards.
  • Prepare for the difficulty spike in Cyber World.

Cyber World: Mid Game

The neon Chapter 2 Dark World built around Queen and Noelle's arc.

AttributeDetail
DifficultyChapter 2
Key RewardsNoelle ally, mech battles, new spells
Recommended BuildKris the silent vessel
Key EquipmentSusie's axes

What to Do Here


Card Kingdom: Late Game

The card themed kingdom ruled by King, the heart of Chapter 1's climax.

AttributeDetail
DifficultyChapter 1
Key RewardsKing boss fight, story resolution
Recommended BuildKris the silent vessel
Key EquipmentKris's various swords

What to Do Here

  • Full build optimization is expected by this point.
  • Kris's various swords should be your primary, fully upgraded.
  • Branching route choices mastery starts mattering here.
  • Farm resources for the push into The Dark Fountains.

The Dark Fountains: Endgame

The mysterious fountains whose spread drives the overarching plot.

AttributeDetail
DifficultyAll chapters
Key RewardsStory progression, lore, central mystery
Recommended BuildKris the silent vessel
Key EquipmentKris's various swords

What to Do Here

  • This is endgame. Best-in-slot gear and a perfected build are mandatory.
  • See our boss guide for endgame fight strategies.
  • The reward loop: clear content → upgrade → push harder content.
  • Experiment with Berdly support for variety once you've mastered the meta.

Exploration Tips

  1. Clear areas in order: Hometown → Field of Hopes and Dreams → Cyber World → Card Kingdom → The Dark Fountains. Skipping areas means missing resources you'll need later.
  2. Check every corner: Hidden caches and secrets are often in non-obvious locations.
  3. Match your equipment: Some areas favor different equipment types.
  4. Read the walkthrough: Our walkthrough provides exact progression milestones for each area.
  5. Don't rush: Clearing an area fully gives more resources than speedrunning two areas.

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