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My Time at Sandrock Maps & Locations Guide: Every Area Covered

Complete My Time at Sandrock maps and locations guide. Every area with difficulty, rewards, progression order, and what to do in each zone.

Researched and editorially reviewed. Updated .
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Pathea Games left Early Access with My Time at Sandrock on 2 November 2023, moving the Portia formula into a desert town where water is rationed and the last workshop just closed. You collect a Builder License from Matilda at City Hall, then take commissions from Yan at the Commerce Guild while Mi-an competes for the same board. Progress runs through machines rather than through farming: a Recycler breaks down scrap, a Furnace smelts bars and glass, a Grinder makes gears and rivets and a Processor cuts planks, all feeding an Assembly Station that rebuilds the town.

My Time at Sandrock features distinct areas with increasing difficulty. This guide covers every major location in progression order: what to do, what to get, and when to move on. For the step-by-step path, see our walkthrough.

Area Progression Order

OrderLocationDifficultyKey RewardsRecommended Build
1SandrockAvailable from day oneBuilder License, the Commission Board, research access and every relationship trackSalvage and ruin diver
2Eufaula SalvageUnlocks with Picking Up the SlackCopper and tin ore, power stone nodes, Data Discs and relics across eleven layersSalvage and ruin diver
3Gecko StationUnlocks with In Trusses we TrustTin, chromium, magnesium and nickel ore in varying quantitiesCommission specialist
4Breach ValleyMid game, combat requiredCombat loot, gecko clearing progress toward Gecko StationCommission specialist
5Dead Sea RuinsEndgame, deepest ruinBee-wing Blade on level 3 and the Solarflare on the final levelCommission specialist

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Sandrock: Starting Area

The town itself, holding City Hall where Matilda issues the Builder License, the Commerce Guild where Yan posts commissions, Owen's Blue Moon Saloon, Fang's clinic, Qi's Research Center and Burgess at Water World. Almost every mission chain starts inside these few streets.

AttributeDetail
DifficultyAvailable from day one
Key RewardsBuilder License, the Commission Board, research access and every relationship track
Recommended BuildSalvage and ruin diver
Key EquipmentBronze Sword and Shield

What to Do Here


Eufaula Salvage: Early Game

The scrapyard run by Rocky and Krystal, and the gateway to the Eufaula Salvage Abandoned Ruins behind it. The ruins open after the Picking Up the Slack mission installs the Crane Lift, and they run eleven layers deep.

AttributeDetail
DifficultyUnlocks with Picking Up the Slack
Key RewardsCopper and tin ore, power stone nodes, Data Discs and relics across eleven layers
Recommended BuildSalvage and ruin diver
Key EquipmentBronze Sword and Shield

What to Do Here


Gecko Station: Mid Game

Reached after clearing the geckos in The Breach, with its ruins and mine unlocking once In Trusses we Trust is complete. Electric fences are scattered through the interior and they will punish careless movement.

AttributeDetail
DifficultyUnlocks with In Trusses we Trust
Key RewardsTin, chromium, magnesium and nickel ore in varying quantities
Recommended BuildCommission specialist
Key EquipmentBronze Sword and Shield

What to Do Here


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Breach Valley: Late Game

The area west of town containing The Breach Hazardous Ruins, which are populated by enemies rather than by quiet salvage. This is the first place a player genuinely needs a weapon rather than a Pickhammer.

AttributeDetail
DifficultyMid game, combat required
Key RewardsCombat loot, gecko clearing progress toward Gecko Station
Recommended BuildCommission specialist
Key EquipmentPickhammer

What to Do Here

  • Full build optimization is expected by this point.
  • Pickhammer should be your primary, fully upgraded.
  • Relationships and Civil Corps missions mastery starts mattering here.
  • Farm resources for the push into Dead Sea Ruins.

Dead Sea Ruins: Endgame

The deepest and most dangerous ruin set in the game, holding the Bee-wing Blade on the third level and the Solarflare on the final level. Clearing it is an endgame project rather than something to attempt during the main story.

AttributeDetail
DifficultyEndgame, deepest ruin
Key RewardsBee-wing Blade on level 3 and the Solarflare on the final level
Recommended BuildCommission specialist
Key EquipmentPickhammer

What to Do Here

  • This is endgame. Best-in-slot gear and a perfected build are mandatory.
  • See our boss guide for endgame fight strategies.
  • The reward loop: clear content → upgrade → push harder content.
  • Experiment with Museum and relationship completionist for variety once you've mastered the meta.

Exploration Tips

  1. Clear areas in order: Sandrock → Eufaula Salvage → Gecko Station → Breach Valley → Dead Sea Ruins. Skipping areas means missing resources you'll need later.
  2. Check every corner: Hidden caches and secrets are often in non-obvious locations.
  3. Match your equipment: Some areas favor different equipment types.
  4. Read the walkthrough: Our walkthrough provides exact progression milestones for each area.
  5. Don't rush: Clearing an area fully gives more resources than speedrunning two areas.

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