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Realm of the Mad God Exalt Equipment Guide: Best Equipment Ranked

Complete Realm of the Mad God Exalt equipment guide. Every equipment option ranked with stats, best builds, and how to get them.

Researched and editorially reviewed. Updated .
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Deca Live Operations runs this top down bullet hell MMO, and its one hard rule is that death deletes the character together with everything equipped on it. Exalt is the Unity client that replaced the original Flash build from Wild Shadow Studios, keeping the level 20 cap, the eight stats and the shared open world that funnels every player toward Oryx. Armour never saves you from a full bullet pattern, so dodging comes first and damage comes second.

Your choice of equipment defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.

Equipment Rankings

EquipmentTierBest ForNotes
Doom BowSArcher and Huntress players stacking boss damage for white bag dropsAn untiered bow dropped by Septavius the Ghost God in the Undead Lair.
Crystal SwordAMelee classes who need to trade with bosses that punish standing on top of themAn untiered sword from the Crystal Prisoner, prized because it reaches further than the tiered swords a melee class would otherwise carry.
Demon BladeAKnights and Warriors bridging the gap between mid tier and endgame gearAn untiered sword dropped by Archdemon Malphas.
Ancient Stone SwordBNewer melee characters who want a real weapon upgrade without an endgame keyAn untiered sword dropped by the Stone Guardians, one of the few white bag chases that shows up in the open world rather than behind a dungeon key.
Staff of the Cosmic WholeBWizards and Necromancers who want steady damage without gambling on white bagsThe tier 12 staff, and the realistic damage ceiling for a Wizard or Necromancer who has not yet chased untiered drops.

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S-Tier: Doom Bow

An untiered bow dropped by Septavius the Ghost God in the Undead Lair. It fires a single very heavy shot on a slow cycle, so it beats every tiered bow against a large stationary target and loses badly against a room full of small ones.

AttributeDetail
TierS
Best ForArcher and Huntress players stacking boss damage for white bag drops
Key MechanicPermadeath with no item recovery
Recommended BuildWizard

How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.

Best builds using Doom Bow: Pairs naturally with Wizard thanks to how their stat scaling lines up.


A-Tier: Crystal Sword

An untiered sword from the Crystal Prisoner, prized because it reaches further than the tiered swords a melee class would otherwise carry. That extra reach is what lets a Knight or Warrior stay outside a contact damage ring while still hitting.

AttributeDetail
TierA
Best ForMelee classes who need to trade with bosses that punish standing on top of them
Key MechanicEight stats and stat potions
Recommended BuildArcher

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Crystal Sword: Pairs naturally with Archer thanks to how their stat scaling lines up.


A-Tier: Demon Blade

An untiered sword dropped by Archdemon Malphas. It is a straightforward damage upgrade over the tiered swords of its era and one of the more attainable white bag swords for a newer account.

AttributeDetail
TierA
Best ForKnights and Warriors bridging the gap between mid tier and endgame gear
Key MechanicDungeon keys and portal chains
Recommended BuildKnight

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Demon Blade: Pairs naturally with Knight thanks to how their stat scaling lines up.


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B-Tier: Ancient Stone Sword

An untiered sword dropped by the Stone Guardians, one of the few white bag chases that shows up in the open world rather than behind a dungeon key. Groups gather for the event specifically because of it.

AttributeDetail
TierB
Best ForNewer melee characters who want a real weapon upgrade without an endgame key
Key MechanicExaltations for 8/8 characters
Recommended BuildPriest

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Ancient Stone Sword: Pairs naturally with Priest thanks to how their stat scaling lines up.


B-Tier: Staff of the Cosmic Whole

The tier 12 staff, and the realistic damage ceiling for a Wizard or Necromancer who has not yet chased untiered drops. Staff shots split into two projectiles, so the damage lands only if both connect at close range.

AttributeDetail
TierB
Best ForWizards and Necromancers who want steady damage without gambling on white bags
Key MechanicSoulbound damage and loot bags
Recommended BuildRogue

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Staff of the Cosmic Whole: Pairs naturally with Rogue thanks to how their stat scaling lines up.


Equipment Progression Path

The order you should acquire equipment as you progress:

  1. Starting gear → Enough to clear Undead Lair
  2. Crystal Sword → Your first real upgrade, available early
  3. Demon Blade → Mid-game upgrade with good scaling
  4. Doom Bow → Best-in-slot, aim for this by late game
  5. Upgrade to max → The power spike from max upgrades is enormous

Equipment Tips

  • Always upgrade your primary equipment before diversifying. One strong option beats three mediocre ones.
  • Match your equipment to your build's stat priorities for maximum scaling.
  • Bind Nexus to a key you can hit without looking and use it early rather than heroically. A character that escapes at 40 percent health keeps every item, and the ten seconds you lose returning to the Nexus is cheaper than rebuilding a set from scratch.
  • Check our tier list for how equipment rankings affect overall build effectiveness.

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