R.E.P.O. is a co-op horror extraction game where you and up to 5 friends work as repo agents collecting valuable items from haunted locations to pay off an ever-growing debt. Think Lethal Company meets GTFO — you scavenge furniture, electronics, and cursed objects from procedurally generated buildings while ghosts, traps, and environmental hazards try to kill you. The physics-based item carrying system makes every extraction chaotic and hilarious as your team struggles to shove a grand piano through a doorway while something screams in the next room.
Your choice of equipment defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.
Equipment Rankings
| Equipment | Tier | Best For | Notes |
|---|---|---|---|
| Flashlight | S | Fighter | Your primary tool for visibility and ghost interaction. |
| Grabber Tool | A | Grabber | The primary item-carrying tool that increases grip strength and carry speed when upgraded. |
| Scanner | A | Scanner | Shows item values through walls in a cone-shaped area. |
| Cart | B | Driver | A wheeled platform that holds multiple small-to-medium items simultaneously. |
| Flares | B | Fighter | Throwable light sources that stun ghosts in a radius when they ignite. |
S-Tier: Flashlight
Your primary tool for visibility and ghost interaction. Shining it directly at certain ghost types stuns them briefly. Upgraded flashlights have longer battery life and stronger stun effects. Never enter a dark room without it active.
| Attribute | Detail |
|---|---|
| Tier | S |
| Best For | Fighter |
| Key Mechanic | debt repayment |
| Recommended Build | Grabber |
How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.
Best builds using Flashlight: Pairs naturally with Grabber thanks to stat scaling synergies.
A-Tier: Grabber Tool
The primary item-carrying tool that increases grip strength and carry speed when upgraded. Without it, heavy items slip from your hands after a few seconds. The upgraded version lets you carry items while sprinting without dropping them.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Grabber |
| Key Mechanic | item extraction |
| Recommended Build | Runner |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Grabber Tool: Pairs naturally with Runner thanks to stat scaling synergies.
A-Tier: Scanner
Shows item values through walls in a cone-shaped area. Higher upgrades increase range and show ghost positions as red blips. The Scanner drains battery quickly, so use it in bursts rather than leaving it on constantly.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Scanner |
| Key Mechanic | ghost encounters |
| Recommended Build | Scanner |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Scanner: Pairs naturally with Scanner thanks to stat scaling synergies.
B-Tier: Cart
A wheeled platform that holds multiple small-to-medium items simultaneously. Push it through hallways to the truck for efficient multi-item transport. Carts get stuck on stairs and tight corners, so plan your route through accessible paths.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Driver |
| Key Mechanic | team coordination |
| Recommended Build | Fighter |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Cart: Pairs naturally with Fighter thanks to stat scaling synergies.
B-Tier: Flares
Throwable light sources that stun ghosts in a radius when they ignite. Each flare lasts about 30 seconds. Toss them into dark rooms before entering or behind you while fleeing. They can be purchased in bulk between runs.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Fighter |
| Key Mechanic | truck management |
| Recommended Build | Driver |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Flares: Pairs naturally with Driver thanks to stat scaling synergies.
Equipment Progression Path
The order you should acquire equipment as you progress:
- Starting gear → Enough to clear Manor House
- Grabber Tool → Your first real upgrade, available early
- Scanner → Mid-game upgrade with good scaling
- Flashlight → Best-in-slot, aim for this by late game
- Upgrade to max → The power spike from max upgrades is enormous
Equipment Tips
- Always upgrade your primary equipment before diversifying — one strong option beats three mediocre ones.
- Match your equipment to your build's stat priorities for maximum scaling.
- Items near the entrance are intentionally low-value — the game rewards pushing deeper into dangerous areas where high-value items spawn.
- Check our tier list for how equipment rankings affect overall build effectiveness.
More R.E.P.O. Guides
- R.E.P.O. R.E.P.O. Overview
- R.E.P.O. Best Builds
- R.E.P.O. Tier List
- R.E.P.O. Walkthrough
- R.E.P.O. Beginner's Guide
- R.E.P.O. Tips & Tricks
- R.E.P.O. Combat Guide
- R.E.P.O. Boss Guide
- R.E.P.O. Maps & Locations
- R.E.P.O. Crafting Guide
- R.E.P.O. Classes & Characters
Similar Games
If you enjoy R.E.P.O., check out these related guides:
- Phasmophobia Weapons Guide — horror game with similar mechanics
- Lethal Company Weapons Guide — horror game with similar mechanics
- Dead by Daylight Weapons Guide — horror game with similar mechanics



