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The Spell Brigade Equipment Guide: Best Equipment Ranked

Complete The Spell Brigade equipment guide. Every equipment option ranked with stats, best builds, and how to get them.

Researched and editorially reviewed. Updated .
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The Spell Brigade drops one to four wizards into a survivors-like arena where spells fire on their own and friendly fire stays switched on. Bolt Blaster Games shipped Early Access on 16 September 2024 and the 1.0 build on 29 April 2026, with seven elements and ten dual element pairings. Three finished realms plus a work in progress fourth carry every run.

Your choice of equipment defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.

Equipment Rankings

EquipmentTierBest ForNotes
Magic MissileSNew players learning which element to infuse firstThe plain starter projectile that tracks the nearest target and scales cleanly with cooldown reduction.
Astral OrbsAClose range defence and body blocking in co-opReginald's signature spell, orbs that circle the caster with plus 25 percent spell size and 12 percent lower cooldown.
Falling StarsAClearing dense packs in solo runsStar Mage's opener, dropping stars across a wide zone with a 12 percent cooldown bonus attached.
Arcane BroadswordBFrontline wizards holding a choke pointLudwig's melee arc, 25 percent larger and 8 percent faster to recharge than the baseline.
Solar PulseBClearing crowds around a wizard who never stops movingSun Mage's expanding burst, carrying a 33 percent spell size bonus straight out of the gate.

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S-Tier: Magic Missile

The plain starter projectile that tracks the nearest target and scales cleanly with cooldown reduction.

AttributeDetail
TierS
Best ForNew players learning which element to infuse first
Key MechanicFriendly fire between wizards
Recommended BuildReginald

How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.

Best builds using Magic Missile: Pairs naturally with Reginald thanks to how their stat scaling lines up.


A-Tier: Astral Orbs

Reginald's signature spell, orbs that circle the caster with plus 25 percent spell size and 12 percent lower cooldown.

AttributeDetail
TierA
Best ForClose range defence and body blocking in co-op
Key MechanicElemental infusions on every spell
Recommended BuildSun Mage

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Astral Orbs: Pairs naturally with Sun Mage thanks to how their stat scaling lines up.


A-Tier: Falling Stars

Star Mage's opener, dropping stars across a wide zone with a 12 percent cooldown bonus attached.

AttributeDetail
TierA
Best ForClearing dense packs in solo runs
Key MechanicTen dual element pairings
Recommended BuildStar Mage

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Falling Stars: Pairs naturally with Star Mage thanks to how their stat scaling lines up.


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B-Tier: Arcane Broadsword

Ludwig's melee arc, 25 percent larger and 8 percent faster to recharge than the baseline.

AttributeDetail
TierB
Best ForFrontline wizards holding a choke point
Key MechanicRevive Cores for downed allies
Recommended BuildLudwig

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Arcane Broadsword: Pairs naturally with Ludwig thanks to how their stat scaling lines up.


B-Tier: Solar Pulse

Sun Mage's expanding burst, carrying a 33 percent spell size bonus straight out of the gate.

AttributeDetail
TierB
Best ForClearing crowds around a wizard who never stops moving
Key MechanicGold funded Enchantments in the lobby
Recommended BuildHatti

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Solar Pulse: Pairs naturally with Hatti thanks to how their stat scaling lines up.


Equipment Progression Path

The order you should acquire equipment as you progress:

  1. Starting gear → Enough to clear The Verdant Meadows
  2. Astral Orbs → Your first real upgrade, available early
  3. Falling Stars → Mid-game upgrade with good scaling
  4. Magic Missile → Best-in-slot, aim for this by late game
  5. Upgrade to max → The power spike from max upgrades is enormous

Equipment Tips

  • Always upgrade your primary equipment before diversifying. One strong option beats three mediocre ones.
  • Match your equipment to your build's stat priorities for maximum scaling.
  • Lightning is rated the strongest element in the 1.0 tier lists because it pierces a line of enemies and adds a Thunder strike on the first hit. If you are unsure what to infuse, take Lightning twice and let the doubled version carry.
  • Check our tier list for how equipment rankings affect overall build effectiveness.

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