Totally Accurate Battle Simulator is Landfall's physics battle game, released in full on 1 April 2021 after two years in Early Access. You spend a gold budget on wobblers from 14 factions, place them on a battlefield, and then hand the whole thing over to an active ragdoll simulation that decides the outcome. A Halfling costs 50 gold and a Da Vinci Tank costs 4,000, and the interesting question is almost never which unit is better but which unit is better per gold against the army already sitting on the other side of the field.
Totally Accurate Battle Simulator features distinct areas with increasing difficulty. This guide covers every major location in progression order: what to do, what to get, and when to move on. For the step-by-step path, see our walkthrough.
Area Progression Order
| Order | Location | Difficulty | Key Rewards | Recommended Build |
|---|---|---|---|---|
| 1 | The Introduction | First campaign, low budgets | Core faction units, basic placement habits | Farmer |
| 2 | The Adventure | Second campaign, mid budgets | Faction unlocks, mixed army practice | Farmer |
| 3 | The Challenge | Late campaign, deliberately under-budgeted | The levels that teach cost efficiency properly | Tribal |
| 4 | Simulation | Mid to late campaign | Hazard-aware placement, unusual map layouts | Tribal |
| 5 | Legacy | Unlock campaign, requires the full Legacy faction | Legacy faction completion, Super Peasant and Dark Peasant | Tribal |
The Introduction: Starting Area
The tutorial campaign, teaching placement, budget spending and the basics of what the physics does to a formation. Levels here are generous enough that almost any sensible army clears them.
| Attribute | Detail |
|---|---|
| Difficulty | First campaign, low budgets |
| Key Rewards | Core faction units, basic placement habits |
| Recommended Build | Farmer |
| Key Equipment | Hoplite |
What to Do Here
- Learn the basics of Gold budget placement. This is where you practice without heavy punishment.
- Collect starting resources and your first equipment upgrade.
- Clear all main content before moving to The Adventure.
- If you're struggling, read our beginner's guide.
The Adventure: Early Game
Mixed faction levels with light strategic pressure. Budgets loosen up and the enemy armies start combining melee walls with ranged backlines, which is where reading the enemy layout first starts to pay.
| Attribute | Detail |
|---|---|
| Difficulty | Second campaign, mid budgets |
| Key Rewards | Faction unlocks, mixed army practice |
| Recommended Build | Farmer |
| Key Equipment | Hoplite |
What to Do Here
- Focus on mastering Active ragdoll physics. It's critical from this point on.
- Farm for Hoplite if you don't have it yet.
- Complete all objectives for maximum rewards.
- Prepare for the difficulty spike in The Challenge.
The Challenge: Mid Game
The hard campaign, where your budget sits below the enemy's total army value on purpose. Cheap units and formation shape do the work here, since simply buying the strongest wobbler cannot cover the gap.
| Attribute | Detail |
|---|---|
| Difficulty | Late campaign, deliberately under-budgeted |
| Key Rewards | The levels that teach cost efficiency properly |
| Recommended Build | Tribal |
| Key Equipment | Hoplite |
What to Do Here
- This is the main skill check. Bring an optimized build.
- Halfling becomes accessible here. Prioritize getting it.
- Master Faction unlocks and campaigns for the boss encounters.
- Check our boss guide if you get stuck.
Simulation: Late Game
Campaign levels built on simulation maps with environmental hazards, so terrain kills units the enemy never had to pay for. Placement matters more here than composition.
| Attribute | Detail |
|---|---|
| Difficulty | Mid to late campaign |
| Key Rewards | Hazard-aware placement, unusual map layouts |
| Recommended Build | Tribal |
| Key Equipment | Halfling |
What to Do Here
- Full build optimization is expected by this point.
- Halfling should be your primary, fully upgraded.
- Unit Creator and Workshop mastery starts mattering here.
- Farm resources for the push into Legacy.
Legacy: Endgame
An unlockable campaign gated behind owning all 16 Legacy units, from Peasant and Boxer through Thor, Tank and Super Peasant. It is a nostalgia pass over the Early Access roster rather than a difficulty spike.
| Attribute | Detail |
|---|---|
| Difficulty | Unlock campaign, requires the full Legacy faction |
| Key Rewards | Legacy faction completion, Super Peasant and Dark Peasant |
| Recommended Build | Tribal |
| Key Equipment | Halfling |
What to Do Here
- This is endgame. Best-in-slot gear and a perfected build are mandatory.
- See our boss guide for endgame fight strategies.
- The reward loop: clear content → upgrade → push harder content.
- Experiment with Renaissance for variety once you've mastered the meta.
Exploration Tips
- Clear areas in order: The Introduction → The Adventure → The Challenge → Simulation → Legacy. Skipping areas means missing resources you'll need later.
- Check every corner: Hidden caches and secrets are often in non-obvious locations.
- Match your equipment: Some areas favor different equipment types.
- Read the walkthrough: Our walkthrough provides exact progression milestones for each area.
- Don't rush: Clearing an area fully gives more resources than speedrunning two areas.
More Totally Accurate Battle Simulator Guides
- Totally Accurate Battle Simulator Totally Accurate Battle Simulator Overview
- Totally Accurate Battle Simulator Best Builds
- Totally Accurate Battle Simulator Tier List
- Totally Accurate Battle Simulator Walkthrough
- Totally Accurate Battle Simulator Beginner's Guide
- Totally Accurate Battle Simulator Tips & Tricks
- Totally Accurate Battle Simulator Weapons Guide
- Totally Accurate Battle Simulator Combat Guide
- Totally Accurate Battle Simulator Boss Guide
- Totally Accurate Battle Simulator Crafting Guide
- Totally Accurate Battle Simulator Classes & Characters
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