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Battlefield V Weapons Guide: Best Weapons Ranked

Complete Battlefield V weapons guide. Every weapon ranked with stats, best builds, and how to get them.

Researched and editorially reviewed. Updated .
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Battlefield V arrived in November 2018 with eight maps, among them Narvik, Rotterdam and Fjell 652, and DICE closed content development in June 2020 after six Tides of War chapters. It is the only Battlefield where every soldier carries a hammer and can raise sandbags, tank traps and repaired walls at marked build points. Ammunition is deliberately thin under the attrition system, so a squad without a Support runs dry long before it runs out of targets.

Your choice of weapons defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.

Weapons Rankings

WeaponTierBest ForNotes
StG 44SAssault players holding open flags on Arras, Twisted Steel and Panzerstorm.The Assault class assault rifle, 30 rounds, moderate rate of fire and enough accuracy at 40 to 60 metres to beat SMGs that push you.
MP40AClose quarters revive work in Rotterdam's streets and the tunnels of Operation Underground.Medic submachine gun unlocked at Medic rank 6, with the flattest recoil in the class and forgiving handling at the ranges medics actually fight.
Bren GunALocking a single lane or bridge approach for a squad that is holding rather than pushing.Support light machine gun with a 30 round top mounted magazine.
Lee-Enfield No. 4 Mk IBNew Recon players and any map where you need a follow up round before the target reaches cover.The Recon starter bolt action, ten rounds and the fastest cycling bolt gun available, which forgives a missed first shot.
M1928A1 ThompsonBPacific bunker fighting on Iwo Jima and Wake Island where engagements open under 15 metres.Medic submachine gun from Chapter 5 with a drum magazine and hard hitting close range damage, at the cost of heavier recoil than the MP40.

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S-Tier: StG 44

The Assault class assault rifle, 30 rounds, moderate rate of fire and enough accuracy at 40 to 60 metres to beat SMGs that push you.

AttributeDetail
TierS
Best ForAssault players holding open flags on Arras, Twisted Steel and Panzerstorm.
Key MechanicFortification building
Recommended RoleAssault

How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.

Best builds using StG 44: Pairs naturally with Assault thanks to how their stat scaling lines up.


A-Tier: MP40

Medic submachine gun unlocked at Medic rank 6, with the flattest recoil in the class and forgiving handling at the ranges medics actually fight.

AttributeDetail
TierA
Best ForClose quarters revive work in Rotterdam's streets and the tunnels of Operation Underground.
Key MechanicAttrition ammo economy
Recommended RoleMedic

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using MP40: Pairs naturally with Medic thanks to how their stat scaling lines up.


A-Tier: Bren Gun

Support light machine gun with a 30 round top mounted magazine. Standing it is average, bipodded on a ledge the recoil almost disappears.

AttributeDetail
TierA
Best ForLocking a single lane or bridge approach for a squad that is holding rather than pushing.
Key MechanicSquad reinforcements
Recommended RoleSupport

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Bren Gun: Pairs naturally with Support thanks to how their stat scaling lines up.


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B-Tier: Lee-Enfield No. 4 Mk I

The Recon starter bolt action, ten rounds and the fastest cycling bolt gun available, which forgives a missed first shot.

AttributeDetail
TierB
Best ForNew Recon players and any map where you need a follow up round before the target reaches cover.
Key MechanicSquad revive
Recommended RoleRecon

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Lee-Enfield No. 4 Mk I: Pairs naturally with Recon thanks to how their stat scaling lines up.


B-Tier: M1928A1 Thompson

Medic submachine gun from Chapter 5 with a drum magazine and hard hitting close range damage, at the cost of heavier recoil than the MP40.

AttributeDetail
TierB
Best ForPacific bunker fighting on Iwo Jima and Wake Island where engagements open under 15 metres.
Key MechanicWeapon specialization trees
Recommended RoleTanker

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using M1928A1 Thompson: Pairs naturally with Tanker thanks to how their stat scaling lines up.


Weapons Progression Path

The order you should acquire weapons as you progress:

  1. Starting gear → Enough to clear Narvik
  2. MP40 → Your first real upgrade, available early
  3. Bren Gun → Mid-game upgrade with good scaling
  4. StG 44 → Best-in-slot, aim for this by late game
  5. Upgrade to max → The power spike from max upgrades is enormous

Weapons Tips

  • Always upgrade your primary weapon before diversifying. One strong option beats three mediocre ones.
  • Match your weapons to your build's stat priorities for maximum scaling.
  • Build the sandbag line on a flag before the first contact rather than after it collapses. Support raises fortifications noticeably faster than other kits, and a finished wall changes how that objective is fought over for the rest of the round.
  • Check our tier list for how weapons rankings affect overall build effectiveness.

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