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Granado Espada Maps & Locations Guide: Every Area Covered

Complete Granado Espada maps and locations guide. Every area with difficulty, rewards, progression order, and what to do in each zone.

Researched and editorially reviewed. Updated .
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IMCGAMES first launched Granado Espada in Korea in 2006 and brought this version to Steam on 15 October 2017, the same game that reached the West as Sword of the New World. Its defining feature is Multiple Character Control: you run a family of characters and field three of them at once, each locked into its own stance, instead of a single avatar. Barracks begin at four character slots and grow with Quarter Slot Permits bought for Vis, the player traded currency. The Baroque flavoured Age of Exploration setting spans over 300 areas, from the Reboldoeux stone pits at level 1 up to Lucifer Castle at 130 and above.

Granado Espada features distinct areas with increasing difficulty. This guide covers every major location in progression order: what to do, what to get, and when to move on. For the step-by-step path, see our walkthrough.

Area Progression Order

OrderLocationDifficultyKey RewardsRecommended Build
1Reboldoeux Stone PitLevel 1 to 6Basic stance experience, starting crafting materials, the tutorial quest chain rewardsWizard
2Al Quelt MorezaLevel 4 to 17Hell Hound Leader boss, crafting materials, cooking ingredients, summoning spinelsWizard
3Garden of KingsLevel 19 to 29Veteran stance progress, mid tier crafting drops, access to the level 30 quest chainFighter
4Porto BelloLevel 36 to 64Sustained stance experience, the level 40 to 60 gear drops, RNPC recruitment quest stepsFighter
5Dr. Torsche's MansionLevel 54 to 85Expert stance groundwork, high tier crafting materials, the route toward Castilla at 100 and aboveFighter

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Reboldoeux Stone Pit: Starting Area

The first field zone outside the starting city and the place every family learns Multiple Character Control. Monsters here are slow and sparse by design, which gives you room to practise switching between three characters without dying for it.

AttributeDetail
DifficultyLevel 1 to 6
Key RewardsBasic stance experience, starting crafting materials, the tutorial quest chain rewards
Recommended BuildWizard
Key EquipmentGreat Sword

What to Do Here


Al Quelt Moreza: Early Game

A wide open zone that carries a family through its first ten levels and beyond, holding over twenty creature types including Dragonwasps, Hell Hound variants and Zebra-eaters, plus a Hell Hound Leader as its boss. It connects onward to Ferruccio Junction and the Cathari Falls.

AttributeDetail
DifficultyLevel 4 to 17
Key RewardsHell Hound Leader boss, crafting materials, cooking ingredients, summoning spinels
Recommended BuildWizard
Key EquipmentGreat Sword

What to Do Here

  • Focus on mastering Stances tied to the equipped weapon. It's critical from this point on.
  • Farm for Great Sword if you don't have it yet.
  • Complete all objectives for maximum rewards.
  • Prepare for the difficulty spike in Garden of Kings.

Garden of Kings: Mid Game

The step up after Al Quelt Moreza, and the zone where a family that has been getting by on one damage dealer starts to struggle. Pack density here is the reason most players finally level a second offensive stance rather than pushing one further.

AttributeDetail
DifficultyLevel 19 to 29
Key RewardsVeteran stance progress, mid tier crafting drops, access to the level 30 quest chain
Recommended BuildFighter
Key EquipmentGreat Sword

What to Do Here


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Porto Bello: Late Game

A long lived hunting area whose monster levels span a wide band, which means a family can return to it repeatedly as it grows instead of outlevelling it in a week. It is the usual home of a family between the level 30 and level 60 walls.

AttributeDetail
DifficultyLevel 36 to 64
Key RewardsSustained stance experience, the level 40 to 60 gear drops, RNPC recruitment quest steps
Recommended BuildFighter
Key EquipmentRapier

What to Do Here

  • Full build optimization is expected by this point.
  • Rapier should be your primary, fully upgraded.
  • Colony Wars and Faction Wars mastery starts mattering here.
  • Farm resources for the push into Dr. Torsche's Mansion.

Dr. Torsche's Mansion: Endgame

An instanced mansion area and one of the better known mid game destinations, running well into the eighties. It is where families that have coasted on auto hunting find out whether their stance choices actually hold up under manual control.

AttributeDetail
DifficultyLevel 54 to 85
Key RewardsExpert stance groundwork, high tier crafting materials, the route toward Castilla at 100 and above
Recommended BuildFighter
Key EquipmentRapier

What to Do Here

  • This is endgame. Best-in-slot gear and a perfected build are mandatory.
  • See our boss guide for endgame fight strategies.
  • The reward loop: clear content → upgrade → push harder content.
  • Experiment with Elementalist for variety once you've mastered the meta.

Exploration Tips

  1. Clear areas in order: Reboldoeux Stone Pit → Al Quelt Moreza → Garden of Kings → Porto Bello → Dr. Torsche's Mansion. Skipping areas means missing resources you'll need later.
  2. Check every corner: Hidden caches and secrets are often in non-obvious locations.
  3. Match your equipment: Some areas favor different equipment types.
  4. Read the walkthrough: Our walkthrough provides exact progression milestones for each area.
  5. Don't rush: Clearing an area fully gives more resources than speedrunning two areas.

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