Insomniac's sequel came to PC on 30 January 2025 in a port handled by Nixxes, and it roughly doubles the map of the first two games to about 20.8 square kilometres across 14 districts. Manhattan returns, and Brooklyn and Queens are new, including the Coney Island stretch. You switch between Peter Parker and Miles Morales in the open world, and each has his own skill tree alongside a third tree they share: 19 skills for Peter, 17 for Miles and 26 in the shared tree. Peter's line runs through the mechanical Spider-Arms into the symbiote and out the other side into Anti-Venom, while Miles builds on the bio-electric Venom powers he had in his own game.
Your choice of weapons defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.
Weapons Rankings
| Weapon | Tier | Best For | Notes |
|---|---|---|---|
| Web Shooters | S | Webbing enemies to walls, stealth takedown setup, keeping Focus topped up | The default gadget and the one you never unequip. |
| Upshot | A | Starting air combos and buying breathing room from melee enemies | Fires a volley that suspends enemies in the air, leaving them open to aerial combos. |
| Web Grabber | A | Crowd control, setting up area abilities, the single best gadget in the game | Fires webbing across a radius and then yanks everything inside it, enemies and throwable objects alike, into a single point. |
| Concussion Burst | B | Panic clearing when you get surrounded, and disrupting symbiote enemies after the upgrade | Knocks back everything nearby with a concussive blast, and becomes Sonic Burst later in the campaign once Peter and Miles retune it to disrupt symbiotes. |
| Ricochet Web | B | Webbing scattered enemies who are too spread out for the Web Grabber | The last gadget to unlock. |
S-Tier: Web Shooters
The default gadget and the one you never unequip. Increased Capacity adds 4 shots, Splash Zone turns the third shot into an area effect, and Web Burst knocks enemies back at point-blank range. Recycle boosts the Focus you gain from hits, which quietly supports every other build.
| Attribute | Detail |
|---|---|
| Tier | S |
| Best For | Webbing enemies to walls, stealth takedown setup, keeping Focus topped up |
| Key Mechanic | Two Spider-Men on one save |
| Recommended Role | Peter with Spider-Arms |
How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.
Best builds using Web Shooters: Pairs naturally with Peter with Spider-Arms thanks to how their stat scaling lines up.
A-Tier: Upshot
Fires a volley that suspends enemies in the air, leaving them open to aerial combos. Heavy Pop Up extends it to Brute-class enemies and Fire Power raises the number of projectiles per volley, so a single use can lift a small group.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Starting air combos and buying breathing room from melee enemies |
| Key Mechanic | Parry and Perfect Dodge |
| Recommended Role | Peter with the symbiote |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Upshot: Pairs naturally with Peter with the symbiote thanks to how their stat scaling lines up.
A-Tier: Web Grabber
Fires webbing across a radius and then yanks everything inside it, enemies and throwable objects alike, into a single point. Grabtastic raises the capacity from 4 to 6, Heave Ho adds Brutes, and Remix electrifies the objects it deploys.
| Attribute | Detail |
|---|---|
| Tier | A |
| Best For | Crowd control, setting up area abilities, the single best gadget in the game |
| Key Mechanic | Three skill trees |
| Recommended Role | Peter with Anti-Venom |
How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.
Best builds using Web Grabber: Pairs naturally with Peter with Anti-Venom thanks to how their stat scaling lines up.
B-Tier: Concussion Burst
Knocks back everything nearby with a concussive blast, and becomes Sonic Burst later in the campaign once Peter and Miles retune it to disrupt symbiotes. Burst Disarm makes enemies drop weapons and Shockwave widens the radius.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Panic clearing when you get surrounded, and disrupting symbiote enemies after the upgrade |
| Key Mechanic | Symbiote Surge and Mega Venom Blast |
| Recommended Role | Miles Venom powers |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Concussion Burst: Pairs naturally with Miles Venom powers thanks to how their stat scaling lines up.
B-Tier: Ricochet Web
The last gadget to unlock. It fires a projectile that bounces between enemies and webs each one it touches. Increased Potency adds bounces and Split Shot divides the projectile on ricochet, which turns one shot into a webbed group.
| Attribute | Detail |
|---|---|
| Tier | B |
| Best For | Webbing scattered enemies who are too spread out for the Web Grabber |
| Key Mechanic | Web Wings and wind tunnels |
| Recommended Role | Shared tree generalist |
How to get it: Found in later areas. Our walkthrough covers when you can access this.
Best builds using Ricochet Web: Pairs naturally with Shared tree generalist thanks to how their stat scaling lines up.
Weapons Progression Path
The order you should acquire weapons as you progress:
- Starting gear → Enough to clear Astoria
- Upshot → Your first real upgrade, available early
- Web Grabber → Mid-game upgrade with good scaling
- Web Shooters → Best-in-slot, aim for this by late game
- Upgrade to max → The power spike from max upgrades is enormous
Weapons Tips
- Always upgrade your primary weapon before diversifying. One strong option beats three mediocre ones.
- Match your weapons to your build's stat priorities for maximum scaling.
- Learn the flash colours before anything else. Blue means dodge, yellow means parry and cannot be dodged at all. Coming from the 2018 game with dodge muscle memory is the single most common reason Kraven's Hunters feel unfair.
- Check our tier list for how weapons rankings affect overall build effectiveness.
More Marvel's Spider-Man 2 Guides
- Marvel's Spider-Man 2 Marvel's Spider-Man 2 Overview
- Marvel's Spider-Man 2 Best Builds
- Marvel's Spider-Man 2 Tier List
- Marvel's Spider-Man 2 Walkthrough
- Marvel's Spider-Man 2 Beginner's Guide
- Marvel's Spider-Man 2 Tips & Tricks
- Marvel's Spider-Man 2 Combat Guide
- Marvel's Spider-Man 2 Boss Guide
- Marvel's Spider-Man 2 Maps & Locations
- Marvel's Spider-Man 2 Crafting Guide
- Marvel's Spider-Man 2 Classes & Characters
Similar Games
If you enjoy Marvel's Spider-Man 2, check out these related guides:
- Helldivers 2 Weapons Guide: action game with similar mechanics
- Black Myth: Wukong Weapons Guide: action game with similar mechanics
- Monster Hunter Wilds Weapons Guide: action game with similar mechanics


