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Metro 2033 Redux Weapons Guide: Best Weapons Ranked

Complete Metro 2033 Redux weapons guide. Every weapon ranked with stats, best builds, and how to get them.

Researched and editorially reviewed. Updated .
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Metro 2033 Redux is 4A Games' 2014 rebuild of the 2010 original, moved onto the engine used for Metro: Last Light. It follows Artyom out of the VDNKh station and across a post-nuclear Moscow underground of 7 chapters and 27 levels, ending at the Ostankino Tower. The Redux version added two play styles: Spartan, which hands you enough ammunition to fight, and Survival, which starves you the way the 2010 original did. Military grade rounds are both the best ammunition in the game and the currency you buy everything with, which turns every trade into a decision about whether you would rather be rich or well armed.

Your choice of weapons defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.

Weapons Rankings

WeaponTierBest ForNotes
BastardSMutant waves in the War chapter levels, where accuracy matters less than volumeThe improvised submachine gun of the Metro, cheap and available early.
RevolverAStealth sections and any human camp you would rather take apart from distanceThe most customisable weapon in the game, available with long or short barrels, long or short stocks, a silencer and a scope.
DupletANosalis and lurkers at contact range, and nothing at all beyond ten metresA break-action multi-barrel shotgun that unloads everything at once.
Volt DriverBSurvival play styles where conventional rounds have run dryAn electric weapon originally from the Ranger Pack extras and included in Redux.
ShamblerBSustained close-quarters fighting where you cannot afford the Duplet's reloadA semi-automatic shotgun that trades the Duplet's single devastating burst for a usable rate of fire, and appears in a bayonet variant.

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S-Tier: Bastard

The improvised submachine gun of the Metro, cheap and available early. It jams and sprays at range but it is the most ammunition-efficient answer to a mutant rush once fitted with a stock.

AttributeDetail
TierS
Best ForMutant waves in the War chapter levels, where accuracy matters less than volume
Key MechanicGas mask filters and surface time
Recommended RoleSpartan style

How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.

Best builds using Bastard: Pairs naturally with Spartan style thanks to how their stat scaling lines up.


A-Tier: Revolver

The most customisable weapon in the game, available with long or short barrels, long or short stocks, a silencer and a scope. Built out with a long barrel, stock and scope it works as a quiet marksman rifle rather than a sidearm.

AttributeDetail
TierA
Best ForStealth sections and any human camp you would rather take apart from distance
Key MechanicMilitary grade rounds as currency
Recommended RoleSurvival style

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Revolver: Pairs naturally with Survival style thanks to how their stat scaling lines up.


A-Tier: Duplet

A break-action multi-barrel shotgun that unloads everything at once. Enormous close damage, then a reload long enough to get you killed if you fired at the wrong moment.

AttributeDetail
TierA
Best ForNosalis and lurkers at contact range, and nothing at all beyond ten metres
Key MechanicUniversal charger and light discipline
Recommended RoleRanger Hardcore

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Duplet: Pairs naturally with Ranger Hardcore thanks to how their stat scaling lines up.


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B-Tier: Volt Driver

An electric weapon originally from the Ranger Pack extras and included in Redux. It runs on charge rather than conventional ammunition, which makes it valuable in exactly the moments when your ammunition supply has failed.

AttributeDetail
TierB
Best ForSurvival play styles where conventional rounds have run dry
Key MechanicSpartan and Survival play styles
Recommended RoleSilent stealth loadout

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Volt Driver: Pairs naturally with Silent stealth loadout thanks to how their stat scaling lines up.


B-Tier: Shambler

A semi-automatic shotgun that trades the Duplet's single devastating burst for a usable rate of fire, and appears in a bayonet variant. It is the more forgiving of the two shotguns for players who miss under pressure.

AttributeDetail
TierB
Best ForSustained close-quarters fighting where you cannot afford the Duplet's reload
Key MechanicMoral points and the two endings
Recommended RoleHeavy assault loadout

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Shambler: Pairs naturally with Heavy assault loadout thanks to how their stat scaling lines up.


Weapons Progression Path

The order you should acquire weapons as you progress:

  1. Starting gear → Enough to clear Exhibition
  2. Revolver → Your first real upgrade, available early
  3. Duplet → Mid-game upgrade with good scaling
  4. Bastard → Best-in-slot, aim for this by late game
  5. Upgrade to max → The power spike from max upgrades is enormous

Weapons Tips

  • Always upgrade your primary weapon before diversifying. One strong option beats three mediocre ones.
  • Match your weapons to your build's stat priorities for maximum scaling.
  • Redux reorganised the original level list. There are 7 chapters across 27 levels, and several 2010 chapters were merged, so a walkthrough written for the 2010 release will name levels that no longer exist as separate loads.
  • Check our tier list for how weapons rankings affect overall build effectiveness.

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