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ONE PIECE Bounty Rush Weapons Guide: Best Weapons Ranked

Complete ONE PIECE Bounty Rush weapons guide. Every weapon ranked with stats, best builds, and how to get them.

Researched and editorially reviewed. Updated .
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ONE PIECE Bounty Rush is a free to play 4v4 team brawler developed by SEGA and published by Bandai Namco, where eight players fight over treasure areas across stages drawn from Alabasta, Water Seven, Marineford, Dressrosa and Onigashima. Matches are won by holding treasure, not by racking up knockouts, which is why a Runner who never fights can matter more than an Attacker with a full kill count. Characters slot into Attacker, Defender, Runner and Supporter types, carry up to three medals each, and unlock Trait 1 at level 60 and Trait 2 at level 80.

Your choice of weapons defines your damage output and playstyle. This guide ranks every major option, explains what makes each one strong, and tells you which builds they pair best with.

Weapons Rankings

WeaponTierBest ForNotes
Skill 1SInterrupting an enemy capture or opening a duelThe first of two active skills on every character, each on its own cooldown.
Skill 2AFinishing a fight or clearing several enemies off a treasure pointThe second active skill, usually the higher impact of the pair and correspondingly slower to come back.
Special MoveABreaking a stalemate on a contested point at the end of a matchThe character's signature attack, charged during the match rather than available on demand, and it plays a full cinematic when triggered.
Character TraitsBTurning an owned four star into something that beats an unlevelled five starTrait 1 at level 60, Trait 2 at level 80, and Boost Traits through the Character Boost system.
Medal AbilitiesBTuning a character toward capture speed, survivability or burst damageThree medal slots per character across Attack, Defense, Cool, Movement and Support categories, with combination bonuses for matching tags.

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S-Tier: Skill 1

The first of two active skills on every character, each on its own cooldown. Effects range from heavy single target damage to area poison and healing.

AttributeDetail
TierS
Best ForInterrupting an enemy capture or opening a duel
Key MechanicTreasure area capture
Recommended RoleAttacker

How to get it: Available from mid-game onward. See our walkthrough for the exact progression point.

Best builds using Skill 1: Pairs naturally with Attacker thanks to how their stat scaling lines up.


A-Tier: Skill 2

The second active skill, usually the higher impact of the pair and correspondingly slower to come back.

AttributeDetail
TierA
Best ForFinishing a fight or clearing several enemies off a treasure point
Key MechanicCharacter type roles
Recommended RoleDefender

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Skill 2: Pairs naturally with Defender thanks to how their stat scaling lines up.


A-Tier: Special Move

The character's signature attack, charged during the match rather than available on demand, and it plays a full cinematic when triggered.

AttributeDetail
TierA
Best ForBreaking a stalemate on a contested point at the end of a match
Key MechanicRed Green Blue element triangle
Recommended RoleRunner

How to get it: Accessible in the early-to-mid game. Check our maps guide for the location.

Best builds using Special Move: Pairs naturally with Runner thanks to how their stat scaling lines up.


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B-Tier: Character Traits

Trait 1 at level 60, Trait 2 at level 80, and Boost Traits through the Character Boost system. They are passive and they matter more than star rating.

AttributeDetail
TierB
Best ForTurning an owned four star into something that beats an unlevelled five star
Key MechanicMedal loadouts
Recommended RoleSupporter

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Character Traits: Pairs naturally with Supporter thanks to how their stat scaling lines up.


B-Tier: Medal Abilities

Three medal slots per character across Attack, Defense, Cool, Movement and Support categories, with combination bonuses for matching tags.

AttributeDetail
TierB
Best ForTuning a character toward capture speed, survivability or burst damage
Key MechanicCharacter Traits and Boost
Recommended RoleSupport Character Slots

How to get it: Found in later areas. Our walkthrough covers when you can access this.

Best builds using Medal Abilities: Pairs naturally with Support Character Slots thanks to how their stat scaling lines up.


Weapons Progression Path

The order you should acquire weapons as you progress:

  1. Starting gear → Enough to clear Alabasta
  2. Skill 2 → Your first real upgrade, available early
  3. Special Move → Mid-game upgrade with good scaling
  4. Skill 1 → Best-in-slot, aim for this by late game
  5. Upgrade to max → The power spike from max upgrades is enormous

Weapons Tips

  • Always upgrade your primary weapon before diversifying. One strong option beats three mediocre ones.
  • Match your weapons to your build's stat priorities for maximum scaling.
  • Win by treasure, not by knockouts. A team with fewer eliminations wins if it holds more points when the timer runs out.
  • Check our tier list for how weapons rankings affect overall build effectiveness.

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